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fgdata/Compositor/Effects/space.eff

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<?xml version='1.0' encoding='UTF-8'?>
<!-- Altitude-dependent scattered light -->
<PropertyList>
<name>Effects/space</name>
<inherits-from>Effects/model-default</inherits-from>
<technique n="7">
<pass>
<program>
<vertex-shader n="0">Shaders/ALS/space-base.vert</vertex-shader>
<fragment-shader n="0">Shaders/ALS/space-base.frag</fragment-shader>
</program>
</pass>
</technique>
</PropertyList>