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fgdata/Aircraft/Instruments-3d/FG1000/Nasal/MFDPages/SystemStatus/SystemStatus.nas

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# Copyright 2018 Stuart Buchanan
# This file is part of FlightGear.
#
# FlightGear is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# FlightGear is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with FlightGear. If not, see <http://www.gnu.org/licenses/>.
#
# SystemStatus
var SystemStatus =
{
new : func (mfd, myCanvas, device, svg)
{
var obj = {
parents : [
SystemStatus,
MFDPage.new(mfd, myCanvas, device, svg, "SystemStatus", "AUX - SYSTEM STATUS")
],
};
obj.topMenu(device, obj, nil);
obj.setController(fg1000.SystemStatusController.new(obj, svg));
return obj;
},
offdisplay : func() {
me._group.setVisible(0);
# Reset the menu colours. Shouldn't have to do this here, but
# there's not currently an obvious other location to do so.
for(var i = 0; i < 12; i +=1) {
var name = sprintf("SoftKey%d",i);
me.device.svg.getElementById(name ~ "-bg").setColorFill(0.0,0.0,0.0);
me.device.svg.getElementById(name).setColor(1.0,1.0,1.0);
}
me.getController().offdisplay();
},
ondisplay : func() {
me._group.setVisible(1);
me.mfd.setPageTitle(me.title);
me.getController().ondisplay();
},
topMenu : func(device, pg, menuitem) {
pg.clearMenu();
pg.resetMenuColors();
device.updateMenus();
},
};