83 lines
3.5 KiB
Markdown
83 lines
3.5 KiB
Markdown
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List of features and bug fixes
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Version 2016.1
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* Ski's
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* Amphibious plane improvements:
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- Added two metal reinforcement bars in the cockpit
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- Added panel for gear deploy and retract
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- Added water rudders retraction mechanism
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* Saving state of switches is now optional
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* Zooming with mouse scroll wheel in Helicopter View, Model View, and
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Walker Orbit View
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* Additional views for co-pilot and passengers
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* New sounds:
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- Rain (ambient and windshield) and thunderstorms
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- Wing damage
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- Wheel damage
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* Windshield rain overhaul
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* Opening the baggage door displays a window which allows weight to be
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added. Baggage will be displayed if the weight is high enough
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* ASI now shows the IAS instead of the CAS
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* Adjusted stall horn volume to sound to about 5-10 knots above stall speed
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* Carburetor heat toggle now drops RPM as expected
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* Oil consumption and management have been implemented
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* Refactored fog/frost system: air flow now depends on airspeed and
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engine RPM. Supports overhead air vents, windows, and doors. Humans
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add extra heat and humidity.
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* Preflight inspection improvements:
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- Added "Preflight Inspection" checklists and tutorial
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- Pitot tube can be clicked to add/remove a red "remove before flight" label
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- Nose wheel can be clicked to add/remove chocks
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- You can tie down the wings and tail to the ground. It will hold
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the aircraft even with full engine power.
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- Each fuel tank can randomly get contaminated with water. Samples
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from the fuel can be taken to test for contamination.
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* Added GPS 196 device
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* Fixed glass reflection in external views
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* Improved lighting, including better looking navigation lights (and
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depending on viewing angle) in ALS
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* Improved textures of instruments, primer, cabin air/heat levers in cockpit, and flap lever
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* Smooth instead of instant animation of yoke, pedals, and parking brake
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* Added menu item to open a web panel in your browser, showing most instruments
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* Improved interior shadow and reflection cubes
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Version 3.6
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* Various ALS effects: flash light, 3D shadow, interior shadow, fog and
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frost, rain splashes, landing light
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* Damage system:
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- Gear can be damaged upon rough landings
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- Wings can be damaged or break if g load limits or airspeed are exceeded
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- Smoke and sparks
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* New HD liveries, panels and interior textures
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* Improvements to the exterior 3D model: ADF antenna, back of the
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fuselage and rudder
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* Cockpit panel improved:
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- Added primer, master switches, avionics switch, circuit breakers,
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cabin heat sliders
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- Better magneto's/starter switch
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- Improved textures of several instruments (AI, altimeter, CDI, HI,
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Hobbs meter, TC, VAC gauge, fuel selector)
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* New sound effects (doors, parking brakes, knobs, trim wheel)
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* Added (positioned) sounds to all buttons and switches
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* Added flight recorder to record state of aircraft, including switches,
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damage, and effects
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* Bush kits: 26" and 36" tires
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* Sea plane variants: pontoons and amphibious. Amphibious variant has
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retractable gear. Both sea plane variants have water rudders
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* Effects, lighting, damage, and human models visible over multiplayer
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* 160 HP and 180 HP engine choice
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* FDM improvements:
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- Better stall and spin behaviour
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- Float chamber
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- Hydrodynamics for the sea plane variants
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* Improved sound and behaviour of stall horn
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* Improved and new checklists
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* Small improvements to instruments in radio stack
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* Random splash screen while loading FlightGear
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* Human models visible
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