4-Axis, 8 Buttons, 8-way Coolie-Hat, Force-Feedback-Vibration (not in FG yet)
My definitions:
type W# U# M# assign
##################################
Axis 0 0 ? ailerons
Axis 1 1 ? elevator
Axis 2 2 ? throttle
Axis 3 3 ? rudder
Axis 6 4 ? horizantal view direction
Axis 7 5 ? vertical view direction
Btn 0 0 ? Reset View
Btn 1 1 ? Gear Up/Down
Btn 2 2 ? Flaps Up
Btn 3 3 ? Flaps Down
Btn 4 4 ? Thrust Reverser
Btn 5 5 ? Speed Brakes
Btn 6 6 ? Elevator Trim Backward
Btn 7 7 ? Elevator Trim Forward
Notes, Todo and Addendum:
- Pressing a button will bring up the gui.popupTip for the representing function
- Addionally Buttons 2 and 3 (Flaps Up/Down) and Buttons 6 and 7 (Elevator Trim Up/Down) returns a value on screen telling the actual chosen settings
- Button- and Axis-assignment respect the use of civil planes. e.g. Button 0 (aka "Fire Trigger" is resetting actual view instead of fiering off a weapon) and Button 1 is reprensenting Gear Up/Down instead of alternate weapon
- Numbering of axes and buttons for Apple mac not verified
- Numbering of Buttons 6 and 7 respect how Windows Vista x64 (german) sees the Stick. In Ubuntu (9.04) Buttons 6 and 7 must be renumbered to 4 and 5.
- Created and (mainly) tested in MS Windows Vista Home premium x64 (german)
- Name-entries respect the lack of Vista (german) to present the correct joystick-name as desired for FGFS
- Representing also the jostick-name as provided in Windows-internal registry entry
- Actually only wheel[0] (most times the nose wheel) is checked for pressure / ground contact (=./gear/gear[0]/wow). In this case retraction of gear is not allowed
So technically on aircraft with multiple axis (e.g. nose wheel plus wing wheels) can retract the gear as soon as the nose wheel is up but wing wheels are still on ground ;)
- Feel free to remove the lines starting with "gui.popupTip..." if you are annoyed by the messages within FG ;)
Brought to you by Mike Nieber (Callsign: D-SKY1) (c) 2009
This file is released under the GPL license v2 or later.