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fgdata/Nasal/screen.nas

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# $Id$
#
# screen log window
# =================
#
#
# simple use:
#
# foo = screen.window.new()
# foo.write("message in the middle of the screen");
#
#
# advanced use:
#
# bar = screen.window.new(nil, -100, 3, 10);
# bar.fg = [1, 1, 1, 1]; # choose white color
# bar.align = "left";
#
# bar.write("first line");
# bar.write("second line (red)", 1, 0, 0);
#
#
#
# arguments:
# x ... x coordinate
# y ... y coordinate
# positive coords position relative to the left/lower corner,
# negative coords from the right/upper corner, nil centers
# maxlines ... max number of displayed lines; if more are pushed into the
# screen, then the ones on top fall off
# autoscroll ... seconds that each line should be shown; can be less if
# a message falls off; if 0 then don't scroll at all
#
dialog_id = 0;
theme_font = nil;
window = {
new : func(x = nil, y = nil, maxlines = 10, autoscroll = 10) {
m = { parents : [window] };
#
# "public"
m.x = x;
m.y = y;
m.maxlines = maxlines;
m.autoscroll = autoscroll; # display time in seconds
m.font = nil;
m.bg = [0, 0, 0, 0]; # background color
m.fg = [0.9, 0.4, 0.2, 1]; # default foreground color
m.align = "center"; # "left", "right", "center"
#
# "private"
m.name = "__screen_window_" ~ (dialog_id += 1) ~ "__";
m.lines = [];
m.skiptimer = 0;
m.dialog = nil;
m.namenode = props.Node.new({ "dialog-name" : m.name });
setlistener("/sim/startup/xsize", func { m._redraw_() });
setlistener("/sim/startup/ysize", func { m._redraw_() });
return m;
},
write : func(msg, r = nil, g = nil, b = nil, a = nil) {
if (me.namenode == nil) { return }
if (r == nil) { r = me.fg[0] }
if (g == nil) { g = me.fg[1] }
if (b == nil) { b = me.fg[2] }
if (a == nil) { a = me.fg[3] }
append(me.lines, [msg, r, g, b, a]);
if (size(me.lines) > me.maxlines) {
me.lines = subvec(me.lines, 1);
if (me.autoscroll) {
me.skiptimer += 1;
}
}
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me.show();
if (me.autoscroll) {
settimer(func { me._timeout_() }, me.autoscroll, 1);
}
},
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show : func {
if (me.dialog != nil) {
me.close();
}
me.dialog = gui.Widget.new();
me.dialog.set("name", me.name);
if (me.x != nil) { me.dialog.set("x", me.x) }
if (me.y != nil) { me.dialog.set("y", me.y) }
me.dialog.set("layout", "vbox");
me.dialog.set("default-padding", 2);
if (me.font != nil) {
me.dialog.setFont(me.font);
} elsif (theme_font != nil) {
me.dialog.setFont(theme_font);
}
me.dialog.setColor(me.bg[0], me.bg[1], me.bg[2], me.bg[3]);
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foreach (line; me.lines) {
var w = me.dialog.addChild("text");
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w.set("halign", me.align);
w.set("label", line[0]);
w.setColor(line[1], line[2], line[3], line[4]);
}
fgcommand("dialog-new", me.dialog.prop());
fgcommand("dialog-show", me.namenode);
},
close : func {
fgcommand("dialog-close", me.namenode);
if (me.dialog != nil) {
#me.x = me.dialog.prop().getNode("lastx").getValue();
#me.y = me.dialog.prop().getNode("lasty").getValue();
}
},
_timeout_ : func {
if (me.skiptimer > 0) {
me.skiptimer -= 1;
return;
}
if (size(me.lines) > 1) {
me.lines = subvec(me.lines, 1);
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me.show();
} else {
me.close();
dialog = nil;
me.lines = [];
}
},
_redraw_ : func {
if (me.dialog != nil) {
me.close();
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me.show();
}
},
};
log = nil;
INIT = func {
setlistener("/sim/current-gui", func {
var theme = getprop("/sim/current-gui");
theme_font = getprop("/sim/gui[" ~ theme ~ "]/fonts/message-display/name");
}, 1);
log = window.new(nil, -40, 10, 10);
var b = "/sim/screen/";
setlistener(b ~ "black", func { log.write(cmdarg().getValue(), 0, 0, 0) });
setlistener(b ~ "white", func { log.write(cmdarg().getValue(), 1, 1, 1) });
setlistener(b ~ "red", func { log.write(cmdarg().getValue(), 0.8, 0, 0) });
setlistener(b ~ "green", func { log.write(cmdarg().getValue(), 0, 0.6, 0) });
setlistener(b ~ "blue", func { log.write(cmdarg().getValue(), 0, 0, 0.8) });
setlistener(b ~ "yellow", func { log.write(cmdarg().getValue(), 0.8, 0.8, 0) });
setlistener(b ~ "magenta", func { log.write(cmdarg().getValue(), 0.7, 0, 0.7) });
setlistener(b ~ "cyan", func { log.write(cmdarg().getValue(), 0, 0.6, 0.6) });
}
settimer(INIT, 0);
##############################################################################
# functions that make use of the window class (and don't belong anywhere else)
##############################################################################
atc_repeat = func {
var callsign = getprop("/sim/user/callsign");
var atc = props.globals.getNode("/sim/messages/atc", 1);
var last = atc.getValue();
if (last == nil) {
return;
}
setprop("/sim/messages/pilot", "This is " ~ callsign ~ ". Say again, over.");
settimer(func {
atc.setValue("I say again:");
atc.setValue(last)
}, 6);
}
MSGINIT = func {
# map ATC messages to the screen log and to the voice subsystem
map = func(type, msg, r, g, b) {
setprop("/sim/sound/voices/" ~ type, msg);
screen.log.write(msg, r, g, b);
#print(type ~ ": " ~ msg);
}
setlistener("/sim/messages/atc",
func { map("atc", cmdarg().getValue(), 0.7, 1.0, 0.7) });
setlistener("/sim/messages/approach",
func { map("approach", cmdarg().getValue(), 0.7, 1.0, 0.7) });
setlistener("/sim/messages/ground",
func { map("ground", cmdarg().getValue(), 0.7, 1.0, 0.7) });
setlistener("/sim/messages/pilot",
func { map("pilot", cmdarg().getValue(), 1.0, 0.8, 0.0) });
setlistener("/sim/messages/copilot",
func { map("copilot", cmdarg().getValue(), 1.0, 1.0, 1.0) });
setlistener("/sim/messages/ai-plane",
func { map("ai-plane", cmdarg().getValue(), 0.9, 0.4, 0.2) });
}
settimer(MSGINIT, 1);