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fgdata/Nasal/scenery.nas

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###############################################################################
##
## Support tools for multiplayer enabled scenery objects.
##
## Copyright (C) 2011 Anders Gidenstam (anders(at)gidenstam.org)
## This file is licensed under the GPL license version 2 or later.
##
###############################################################################
# The event channel for scenery objects.
# See mp_broadcast.EventChannel for documentation.
var events = nil;
###############################################################################
# An extended aircraft.door that transmits the door events over MP using the
# scenery.events channel.
# Use only for single instance objects (e.g. static scenery objects).
#
# Note: Currently toggle() is the only shared event.
var sharedDoor = {
new: func(node, swingtime, pos = 0) {
var obj = aircraft.door.new(node, swingtime, pos);
obj.parents = [sharedDoor] ~ obj.parents;
obj.event_hash = mp_broadcast.Binary.stringHash
(isa(node, props.Node) ? node.getPath() : node);
obj.clock = mp_broadcast.LamportClock.new();
obj.loopid = 0;
events.register(obj.event_hash,
func (sender, msg) { obj._process(sender, msg) });
return obj;
},
toggle: func {
# Send current time, current position and target position.
me.clock.advance();
me.move(me.target);
me._loop(me.loopid += 1);
},
destroy : func {
me.loopid += 1;
events.deregister(me.event_hash);
},
_process : func (sender, msg) {
if (me.clock.merge(sender, msg)) {
me.setpos(mp_broadcast.Binary.decodeDouble
(substr(msg, mp_broadcast.Binary.sizeOf["LamportTS"])));
me.target = mp_broadcast.Binary.decodeByte
(substr(msg,
mp_broadcast.Binary.sizeOf["LamportTS"] +
mp_broadcast.Binary.sizeOf["double"]));
me.move(me.target);
}
},
_loop : func (id) {
id == me.loopid or return;
# Send current time, current position and target position.
events.send(me.event_hash,
me.clock.timestamp() ~
mp_broadcast.Binary.encodeDouble(me.positionN.getValue()) ~
mp_broadcast.Binary.encodeByte(!me.target));
settimer(func { me._loop(id); }, 17, 1);
}
};
###############################################################################
# Internals
var shared_pp = "scenery/share-events";
_setlistener("sim/signals/nasal-dir-initialized", func {
events = mp_broadcast.EventChannel.new("scenery/events");
if (!getprop("/sim/multiplay/online") or !getprop(shared_pp)) {
#print("scenery.nas: stopping event sharing.");
events.stop();
}
setlistener(shared_pp, func (n) {
if (getprop("/sim/signals/reinit")) return; # Ignore resets.
if (n.getValue() and getprop("/sim/multiplay/online")) {
#print("scenery.nas: starting event sharing.");
events.start();
} else {
#print("scenery.nas: stopping event sharing.");
events.stop();
}
});
});