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fgdata/Models/Geometry/Bomb-500lbs-MC/bomb.xml

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<?xml version="1.0"?>
<!-- M64 500 lb. Bomb wrapper, by Dave Culp -->
<PropertyList>
<path>bomb-500lbs-mc.ac</path>
<nasal>
<load>
var path = cmdarg();
var name_node = path.getNode("name",1);
print("LOAD " ~ name_node.getValue() ~ " " ~ path.getPath());
var loopid = 0;
var force_path_node = path.getNode("force/path",1);
var elapsed_time_node = path.getNode("sim/time/elapsed-sec",1);
var pch_node = path.getNode("orientation/pitch-deg", 1);
var hdg_node = path.getNode("orientation/hdg-deg", 1);
var aero_stab_node = path.getNode("controls/aero-stabilized", 1);
var slaved_node = path.getNode("controls/slave-to-ac", 1);
var invisible_node = path.getNode("controls/invisible", 1);
var load_node = props.globals.getNode("sim/stores/load-bombs",1);
elapsed_time_node.setDoubleValue(0);
var station = substr(name_node.getValue(), 16);
print ("station", station);
var control_node = props.globals.getNode("controls/armament/station[" ~ station ~ "]/jettison-all",1);
var control_all_node = props.globals.getNode("/controls/armament/jettison-all",1);
var parent_pch_node = props.globals.getNode("/orientation/pitch-deg", 1);
var parent_hdg_node = props.globals.getNode("/orientation/heading-deg", 1);
control_node.setBoolValue(0);
control_all_node.setBoolValue(0);
aero_stab_node.setBoolValue(1);
pch_node.setDoubleValue(parent_pch_node.getValue());
hdg_node.setDoubleValue(parent_hdg_node.getValue());
var loop = func(id) {
id == loopid or return;
pch_node.setDoubleValue(parent_pch_node.getValue());
hdg_node.setDoubleValue(parent_hdg_node.getValue());
if(load_node.getValue() == 0){
#print("unload bombs");
invisible_node.setBoolValue(1);
settimer(func { loop(id) },0);
return;
} elsif (control_all_node.getValue() == 1 or control_node.getValue() == 1){
#print("bombs unslaved");
slaved_node.setBoolValue(0);
aero_stab_node.setBoolValue(1);
} else {
#print("bombs slaved");
slaved_node.setBoolValue(1);
invisible_node.setBoolValue(0);
aero_stab_node.setBoolValue(0);
elapsed_time_node.setBoolValue(0);
}
settimer(func { loop(id) },0);
}
loop(loopid);
</load>
<unload>
print("UNLOAD Bomb 500lbs MC ", path.getPath());
loopid += 1;
</unload>
</nasal>
<animation>
<enable-hot type="bool">false</enable-hot>
</animation>
<!-- *** LoD *** -->
<animation>
<type>range</type>
<min-m>0</min-m>
<max-m>2000</max-m>
</animation>
</PropertyList>