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fgdata/Aircraft/Instruments-3d/FG1000/Nasal/NavigationMap/NavigationMapStyles.nas

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# Navigation Map Styles
var NavigationMapStyles =
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{
new : func() {
var obj = { parents : [ NavigationMapStyles ]};
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obj.Styles = {};
obj.loadStyles();
return obj;
},
getStyle : func(type) {
return me.Styles[type];
},
setStyle : func(type, name, value) {
me.Styles[type][name] = value;
},
loadStyles : func() {
me. clearStyles();
me.Styles.DME = {};
me.Styles.DME.debug = 1; # HACK for benchmarking/debugging purposes
me.Styles.DME.animation_test = 0; # for prototyping animated symbols
me.Styles.DME.scale_factor = 0.4; # 40% (applied to whole group)
me.Styles.DME.line_width = 3.0;
me.Styles.DME.color_tuned = [0,1,0]; #rgb
me.Styles.DME.color_default = [1,1,0]; #rgb
me.Styles.APT = {};
me.Styles.APT.scale_factor = 0.4; # 40% (applied to whole group)
me.Styles.APT.line_width = 3.0;
me.Styles.APT.color_default = [0,0.6,0.85]; #rgb
me.Styles.APT.label_font_color = me.Styles.APT.color_default;
me.Styles.APT.label_font_size=28;
me.Styles.TFC = {};
me.Styles.TFC.scale_factor = 0.4; # 40% (applied to whole group)
me.Styles.WPT = {};
me.Styles.WPT.scale_factor = 0.5; # 50% (applied to whole group)
me.Styles.RTE = {};
me.Styles.RTE.line_width = 2;
me.Styles.FLT = {};
me.Styles.FLT.line_width = 3;
me.Styles.FIX = {};
me.Styles.FIX.color = [1,0,0];
me.Styles.FIX.scale_factor = 0.4; # 40%
me.Styles.VOR = {};
me.Styles.VOR.range_line_width = 2;
me.Styles.VOR.radial_line_width = 1;
me.Styles.VOR.scale_factor = 0.6; # 60%
me.Styles.APS = {};
me.Styles.APS.scale_factor = 0.25;
},
clearStyles : func() {
me.Styles = {};
},
};