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fgdata/Aircraft/Generic/DualControl/copilot-dual-control.nas

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###############################################################################
## $Id$
##
## Nasal for copilot for dual control over the multiplayer network.
##
## Copyright (C) 2007 - 2010 Anders Gidenstam (anders(at)gidenstam.org)
## This file is licensed under the GPL license version 2 or later.
##
###############################################################################
# Renaming (almost :)
var DCT = dual_control_tools;
var ADC = aircraft_dual_control;
# NOTE: By loading the aircraft specific dual control module
# as <aircraft_dual_control> this file is generic.
# The aircraft specific modul must set the variables
# pilot_type and copilot_type to the name (with full path) of
# main 3d model XML for the pilot and copilot aircraft.
# This module should be loades under the name dual_control.
# Allow aircraft to override the copilot view name. Deprecated.
if (!contains(ADC, "copilot_view")) {
ADC.copilot_view = "Copilot View";
}
# Properties for position and orientation of local aircraft.
var l_lat = "/position/latitude-deg";
var l_lon = "/position/longitude-deg";
var l_alt = "/position/altitude-ft";
var l_heading = "/orientation/heading-deg";
var l_pitch = "/orientation/pitch-deg";
var l_roll = "/orientation/roll-deg";
# Replicate remote state.
var r_airspeed = "velocities/true-airspeed-kt";
var l_airspeed = "/velocities/airspeed-kt";
var vertspeed = "velocities/vertical-speed-fps";
# Default external views to slave to the MP pilot.
var views = {};
views["Helicopter View"] = 2;
views["Chase View"] = 3;
views["Tower View"] = 0;
views["Fly-By View"] = 1;
views["Chase View Without Yaw"] = 1;
######################################################################
# Connect to new pilot
var process_data = 0;
var connect = func (pilot) {
# Set external view eye and target paths.
foreach (var vn; keys(views)) {
var view_cfg = "/sim/view[" ~ view.indexof(vn) ~ "]/config";
setprop(view_cfg ~ "/at-model", 0);
if (views[vn] > 0) {
setprop(view_cfg ~ "/eye-lat-deg-path",
pilot.getNode(DCT.lat_mpp).getPath());
setprop(view_cfg ~ "/eye-lon-deg-path",
pilot.getNode(DCT.lon_mpp).getPath());
setprop(view_cfg ~ "/eye-alt-ft-path",
pilot.getNode(DCT.alt_mpp).getPath());
}
if (views[vn] > 1) {
setprop(view_cfg ~ "/eye-heading-deg-path",
pilot.getNode(DCT.heading_mpp).getPath());
}
if (views[vn] > 2) {
setprop(view_cfg ~ "/eye-pitch-deg-path",
pilot.getNode(DCT.pitch_mpp).getPath());
setprop(view_cfg ~ "/eye-roll-deg-path",
pilot.getNode(DCT.roll_mpp).getPath());
}
setprop(view_cfg ~ "/target-lat-deg-path",
pilot.getNode(DCT.lat_mpp).getPath());
setprop(view_cfg ~ "/target-lon-deg-path",
pilot.getNode(DCT.lon_mpp).getPath());
setprop(view_cfg ~ "/target-alt-ft-path",
pilot.getNode(DCT.alt_mpp).getPath());
setprop(view_cfg ~ "/target-heading-deg-path",
pilot.getNode(DCT.heading_mpp).getPath());
setprop(view_cfg ~ "/target-pitch-deg-path",
pilot.getNode(DCT.pitch_mpp).getPath());
setprop(view_cfg ~ "/target-roll-deg-path",
pilot.getNode(DCT.roll_mpp).getPath());
}
# Tweak MP/AI filters
pilot.getNode("controls/allow-extrapolation").setBoolValue(1);
pilot.getNode("controls/lag-adjust-system-speed").setValue(5.0);
# Set up property aliases
# Set up property mappings.
process_data =
[
# Map /postition/*
DCT.Translator.new
(pilot.getNode(DCT.lat_mpp), props.globals.getNode(l_lat)),
DCT.Translator.new
(pilot.getNode(DCT.lon_mpp), props.globals.getNode(l_lon)),
DCT.Translator.new
(pilot.getNode(DCT.alt_mpp), props.globals.getNode(l_alt)),
# Map /orientation/*
DCT.Translator.new
(pilot.getNode(DCT.heading_mpp),
props.globals.getNode(l_heading)),
DCT.Translator.new
(pilot.getNode(DCT.pitch_mpp),
props.globals.getNode(l_pitch)),
DCT.Translator.new
(pilot.getNode(DCT.roll_mpp),
props.globals.getNode(l_roll)),
# Map /velocities/*
DCT.Translator.new
(pilot.getNode(r_airspeed),
props.globals.getNode(l_airspeed)),
DCT.Translator.new
(pilot.getNode(vertspeed),
props.globals.getNode(vertspeed)),
] ~ ADC.copilot_connect_pilot(pilot);
print("Dual control ... connected to pilot.");
setprop("/sim/messages/copilot", "Welcome aboard.");
}
var disconnect = func {
# Reset external view eye and target paths.
foreach (var vn; keys(views)) {
var view_cfg = "/sim/view[" ~ view.indexof(vn) ~ "]/config";
if (views[vn] > 0) {
setprop(view_cfg ~ "/eye-lat-deg-path",
"/position/latitude-deg");
setprop(view_cfg ~ "/eye-lon-deg-path",
"/position/longitude-deg");
setprop(view_cfg ~ "/eye-alt-ft-path",
"/position/altitude-ft");
}
if (views[vn] > 1) {
setprop(view_cfg ~ "/eye-heading-deg-path",
"/orientation/heading-deg");
}
if (views[vn] > 2) {
setprop(view_cfg ~ "/eye-pitch-deg-path",
"/orientation/pitch-deg");
setprop(view_cfg ~ "/eye-roll-deg-path",
"/orientation/roll-deg");
}
setprop(view_cfg ~ "/target-lat-deg-path",
"/sim/viewer/target/latitude-deg");
setprop(view_cfg ~ "/target-lon-deg-path",
"/sim/viewer/target/longitude-deg");
setprop(view_cfg ~ "/target-alt-ft-path",
"/sim/viewer/target/altitude-ft");
setprop(view_cfg ~ "/target-heading-deg-path",
"/sim/viewer/target/heading-deg");
setprop(view_cfg ~ "/target-pitch-deg-path",
"/sim/viewer/target/pitch-deg");
setprop(view_cfg ~ "/target-roll-deg-path",
"/sim/viewer/target/roll-deg");
}
}
######################################################################
# Main loop singleton class.
var main = {
init : func {
me.loopid = 0;
me.active = 0;
setlistener("/ai/models/model-added", func {
settimer(func { me.activate(); }, 2);
});
print("Copilot dual control ... initialized");
settimer(func { me.activate(); }, 5);
},
reset : func {
if (me.active) {
print("Dual control ... disconnected from pilot.");
disconnect();
ADC.copilot_disconnect_pilot();
}
me.active = 0;
me.loopid += 1;
me._loop_(me.loopid);
},
activate : func {
if (!me.active) {
me.reset();
}
},
update : func {
var mpplayers =
props.globals.getNode("/ai/models").getChildren("multiplayer");
var r_callsign = getprop("/sim/remote/pilot-callsign");
foreach (var pilot; mpplayers) {
if ((pilot.getChild("valid").getValue()) and
(pilot.getChild("callsign") != nil) and
(pilot.getChild("callsign").getValue() == r_callsign)) {
if (me.active == 0) {
# Note: sim/model/path contains the model XML file.
if ((pilot.getNode("sim/model/path") != nil) and
(pilot.getNode("sim/model/path").getValue() ==
ADC.pilot_type)) {
me.active = 1;
connect(pilot);
} else {
print("Dual control ... pilot rejected - wrong aircraft type.");
me.loopid += 1;
return;
}
}
# Mess with the MP filters. Highly experimental.
if (pilot.getNode("controls/lag-time-offset") != nil) {
var v = pilot.getNode("controls/lag-time-offset").getValue();
#pilot.getNode("controls/lag-time-offset").setValue(0.99 * v);
}
foreach (var w; process_data) {
w.update();
}
return;
}
}
# The pilot player is not around. Idle loop.
if (me.active) {
print("Dual control ... disconnected from pilot.");
disconnect();
ADC.copilot_disconnect_pilot();
}
me.active = 0;
me.loopid += 1;
},
_loop_ : func(id) {
id == me.loopid or return;
me.update();
settimer(func { me._loop_(id); }, 0);
}
};
###############################################################################
# Initialization.
var last_view = 0;
setlistener("/sim/signals/fdm-initialized", func {
main.init();
});