2017-05-09 13:16:44 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>Effects/cityLM</name>
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2021-02-27 06:26:39 +00:00
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<inherits-from>Effects/model-combined-deferred</inherits-from>
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2017-05-09 13:16:44 +00:00
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<parameters>
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<!-- Light Map -->
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-multi type="int">1</lightmap-multi>
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<texture n="3">
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<image>/Textures/osm2city/atlas_facades_LM.png</image>
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<wrap-s>repeat</wrap-s>
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<wrap-t>repeat</wrap-t>
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</texture>
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2017-05-11 10:52:27 +00:00
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<lightmap-factor type="float" n="0"><use>/environment/lightmap-factor</use></lightmap-factor>
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2017-05-09 13:16:44 +00:00
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<lightmap-color type="vec3d" n="0"> 1. 0.88 0.6 </lightmap-color>
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<lightmap-factor type="float" n="1"><use>/scenery/osm2city/lightmap-factor</use></lightmap-factor>
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<!--
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<lightmap-color type="vec3d" n="1"> 0.941 0.682 0.086 </lightmap-color>
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<lightmap-color type="vec3d" n="1"> 0.941 0.682 0.286 </lightmap-color>
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-->
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<lightmap-color type="vec3d" n="1"> 0.564 0.409 0.172 </lightmap-color>
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<lightmap-factor type="float" n="2">0</lightmap-factor>
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<lightmap-factor type="float" n="3">0</lightmap-factor>
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2017-06-03 15:01:02 +00:00
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<snow-enabled type="int">1</snow-enabled>
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2018-09-01 06:25:59 +00:00
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<building-flag type="int">1</building-flag>
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2017-06-03 15:01:02 +00:00
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2017-05-09 13:16:44 +00:00
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<!--
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<lightmap-factor type="float" n="3">1</lightmap-factor>
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<lightmap-color type="vec3d" n="3"> 1 1 1 </lightmap-color>
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-->
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2023-04-23 19:24:56 +00:00
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<!-- PBR -->
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<pbr-metallic type="float">0.0</pbr-metallic>
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<pbr-roughness type="float">1.0</pbr-roughness>
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2017-05-09 13:16:44 +00:00
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</parameters>
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</PropertyList>
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