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fgdata/Aircraft/Instruments/turn.xml

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<?xml version="1.0"?>
<!--
Default turn coordinator instrument.
Started summer 2000 by David Megginson, david@megginson.com.
This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org). The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.
Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off). Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.
Actions are hotspots on the instrument that will respond to a mouse
click. Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
-->
<PropertyList>
<name>Turn Coordinator</name>
<w-base>128</w-base>
<h-base>128</h-base>
<layers>
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<layer>
<name>gauge face</name>
<texture>
<path>Aircraft/Instruments/Textures/faces-1.rgb</path>
<x1>0.51</x1>
<y1>0.0</y1>
<x2>1.0</x2>
<y2>0.49</y2>
</texture>
<w>114</w>
<h>114</h>
</layer>
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<layer>
<name>tube-back</name>
<texture>
<path>Aircraft/Instruments/Textures/maintc.rgb</path>
<x1>0.01171875</x1>
<x2>0.9921875</x2>
<y1>0.7421875</y1>
<y2>1.0</y2>
</texture>
<w>60</w>
<h>20</h>
<transformations>
<transformation>
<type>y-shift</type>
<offset>-25</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>ball</name>
<texture>
<path>Aircraft/Instruments/Textures/maintc.rgb</path>
<x1>0.00390625</x1>
<x2>0.16796875</x2>
<y1>0.2890625</y1>
<y2>0.453125</y2>
</texture>
<w>10</w>
<h>11</h>
<transformations>
<transformation>
<type>rotation</type>
<property>/steam/slip-skid</property>
<min>-0.1</min>
<max>0.1</max>
<scale>400.0</scale>
</transformation>
<transformation>
<type>y-shift</type>
<property>/steam/slip-skid</property>
<min>-0.1</min>
<max>0.0</max>
<scale>40.0</scale>
</transformation>
<transformation>
<type>y-shift</type>
<property>/steam/slip-skid</property>
<min>0.0</min>
<max>0.1</max>
<scale>-40.0</scale>
</transformation>
<transformation>
<type>y-shift</type>
<offset>-28</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>tube</name>
<texture>
<path>Aircraft/Instruments/Textures/maintc.rgb</path>
<x1>0.01171875</x1>
<x2>0.9921875</x2>
<y1>0.015625</y1>
<y2>0.2890625</y2>
</texture>
<w>60</w>
<h>20</h>
<transformations>
<transformation>
<type>y-shift</type>
<offset>-25</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>plane</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.0</x1>
<y1>0.375</y1>
<x2>0.375</x2>
<y2>0.5</y2>
</texture>
<w>88</w>
<h>32</h>
<transformations>
<transformation>
<type>rotation</type>
<property>/steam/turn-rate</property>
<min>-2.5</min>
<max>2.5</max>
<scale>20.0</scale>
</transformation>
<transformation>
<type>y-shift</type>
<offset>8</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>glare shield</name>
<texture>
<path>Aircraft/Instruments/Textures/bezel1.rgb</path>
<x1>0.5</x1>
<y1>0.0</y1>
<x2>1.0</x2>
<y2>0.5</y2>
</texture>
<w>128</w>
<h>128</h>
<transformations>
<transformation>
<type>x-shift</type>
<offset>2</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>-2</offset>
</transformation>
</transformations>
</layer>
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</layers>
</PropertyList>