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fgdata/Huds/Instruments/ladder.xml

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<?xml version="1.0"?>
<PropertyList>
<ladder>
<name>Pitch Ladder</name>
<type>pitch</type>
<x>-60</x>
<y>-90</y>
<width>120</width>
<height>180</height>
<roll-input>
<property>/orientation/roll-deg</property>
</roll-input>
<pitch-input>
<property>/orientation/pitch-deg</property>
</pitch-input>
<compression-factor>2.68</compression-factor>
<display-span>45.0</display-span>
<divisions>10.0</divisions>
<screen-hole>0</screen-hole>
<lbl-pos>0</lbl-pos>
<glide-slope>0.0</glide-slope>
<enable-fuselage-ref-line>false</enable-fuselage-ref-line>
<enable-target-spot>true</enable-target-spot>
<enable-velocity-vector>false</enable-velocity-vector>
<enable-drift-marker>false</enable-drift-marker>
<enable-alpha-bracket>false</enable-alpha-bracket>
<enable-energy-marker>false</enable-energy-marker>
<enable-climb-dive-marker>false</enable-climb-dive-marker>
<enable-glide-slope-marker>false</enable-glide-slope-marker>
<enable-energy-worm>false</enable-energy-worm>
<enable-waypoint-marker>false</enable-waypoint-marker>
<enable-zenith>true</enable-zenith>
<enable-nadir>true</enable-nadir>
<enable-hat>false</enable-hat>
</ladder>
</PropertyList>