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fgdata/Nasal/screen.nas

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# screen log window
# =================
#
#
# simple use:
#
# foo = screen.window.new()
# foo.write("message in the middle of the screen");
#
#
# advanced use:
#
# bar = screen.window.new(nil, -100, 3, 10);
# bar.fg = [1, 1, 1, 1]; # choose white color
# bar.align = "left";
#
# bar.write("first line");
# bar.write("second line (red)", 1, 0, 0);
#
#
#
# arguments:
# x ... x coordinate
# y ... y coordinate
# positive coords position relative to the left/lower corner,
# negative coords from the right/upper corner, nil centers
# maxlines ... max number of displayed lines; if more are pushed into the
# screen, then the ones on top fall off
# autoscroll ... seconds that each line should be shown; can be less if
# a message falls off; if 0 then don't scroll at all
#
##
# convert string for output; replaces tabs by spaces, and skips
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# delimiters and the voice part in "{text|voice}" constructions
#
var sanitize = func(s) {
var r = "";
var skip = 0;
for (var i = 0; i < size(s); i += 1) {
var c = s[i];
if (c == `\t`)
r ~= ' ';
elsif (c == `{`)
nil;
elsif (c == `|`)
skip = 1;
elsif (c == `}`)
skip = 0;
elsif (!skip)
r ~= chr(c);
}
return r;
}
var dialog_id = 0;
var theme_font = nil;
var window = {
new : func(x = nil, y = nil, maxlines = 10, autoscroll = 10) {
var m = { parents : [window] };
#
# "public"
m.x = x;
m.y = y;
m.maxlines = maxlines;
m.autoscroll = autoscroll; # display time in seconds
m.sticky = 0; # reopens on old place
m.font = nil;
m.bg = [0, 0, 0, 0]; # background color
m.fg = [0.9, 0.4, 0.2, 1]; # default foreground color
m.align = "center"; # "left", "right", "center"
#
# "private"
m.name = "__screen_window_" ~ (dialog_id += 1) ~ "__";
m.lines = [];
m.skiptimer = 0;
m.dialog = nil;
m.namenode = props.Node.new({ "dialog-name" : m.name });
setlistener("/sim/startup/xsize", func { m._redraw_() });
setlistener("/sim/startup/ysize", func { m._redraw_() });
return m;
},
write : func(msg, r = nil, g = nil, b = nil, a = nil) {
if (me.namenode == nil)
return;
if (r == nil)
r = me.fg[0];
if (g == nil)
g = me.fg[1];
if (b == nil)
b = me.fg[2];
if (a == nil)
a = me.fg[3];
foreach (var line; split("\n", string.trim(msg))) {
line = sanitize(string.trim(line));
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append(me.lines, [line, r, g, b, a]);
if (size(me.lines) > me.maxlines) {
me.lines = subvec(me.lines, 1);
if (me.autoscroll)
me.skiptimer += 1;
}
if (me.autoscroll)
settimer(func { me._timeout_() }, me.autoscroll, 1);
}
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me.show();
},
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show : func {
if (me.dialog != nil)
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me.close();
me.dialog = gui.Widget.new();
me.dialog.set("name", me.name);
if (me.x != nil)
me.dialog.set("x", me.x);
if (me.y != nil)
me.dialog.set("y", me.y);
me.dialog.set("layout", "vbox");
me.dialog.set("default-padding", 2);
if (me.font != nil)
me.dialog.setFont(me.font);
elsif (theme_font != nil)
me.dialog.setFont(theme_font);
me.dialog.setColor(me.bg[0], me.bg[1], me.bg[2], me.bg[3]);
foreach (var line; me.lines) {
var w = me.dialog.addChild("text");
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w.set("halign", me.align);
w.set("label", line[0]);
w.setColor(line[1], line[2], line[3], line[4]);
}
fgcommand("dialog-new", me.dialog.prop());
fgcommand("dialog-show", me.namenode);
},
close : func {
fgcommand("dialog-close", me.namenode);
if (me.dialog != nil and me.sticky) {
me.x = me.dialog.prop().getNode("lastx").getValue();
me.y = me.dialog.prop().getNode("lasty").getValue();
}
},
_timeout_ : func {
if (me.skiptimer > 0) {
me.skiptimer -= 1;
return;
}
if (size(me.lines) > 1) {
me.lines = subvec(me.lines, 1);
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me.show();
} else {
me.close();
dialog = nil;
me.lines = [];
}
},
_redraw_ : func {
if (me.dialog != nil) {
me.close();
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me.show();
}
},
};
var log = nil;
_setlistener("/sim/signals/nasal-dir-initialized", func {
setlistener("/sim/gui/current-style", func {
var theme = getprop("/sim/gui/current-style");
theme_font = getprop("/sim/gui/style[" ~ theme ~ "]/fonts/message-display/name");
}, 1);
log = window.new(nil, -30, 10, 10);
log.sticky = 0; # don't turn on; makes scrolling up messages jump left and right
var b = "/sim/screen/";
setlistener(b ~ "black", func(n) { log.write(n.getValue(), 0, 0, 0) });
setlistener(b ~ "white", func(n) { log.write(n.getValue(), 1, 1, 1) });
setlistener(b ~ "red", func(n) { log.write(n.getValue(), 0.8, 0, 0) });
setlistener(b ~ "green", func(n) { log.write(n.getValue(), 0, 0.6, 0) });
setlistener(b ~ "blue", func(n) { log.write(n.getValue(), 0, 0, 0.8) });
setlistener(b ~ "yellow", func(n) { log.write(n.getValue(), 0.8, 0.8, 0) });
setlistener(b ~ "magenta", func(n) { log.write(n.getValue(), 0.7, 0, 0.7) });
setlistener(b ~ "cyan", func(n) { log.write(n.getValue(), 0, 0.6, 0.6) });
});
##############################################################################
# functions that make use of the window class (and don't belong anywhere else)
##############################################################################
var msg_repeat = func {
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if (getprop("/sim/tutorials/running")) {
var last = getprop("/sim/tutorials/last-message");
if (last == nil)
return;
setprop("/sim/messages/pilot", "Say again ...");
settimer(func { setprop("/sim/messages/copilot", last) }, 1.5);
} else {
var last = atc.getValue();
if (last == nil)
return;
setprop("/sim/messages/pilot", "This is " ~ callsign.getValue() ~ ". Say again, over.");
settimer(func {
atc.setValue(atclast.getValue());
}, 6);
}
}
var atc = nil;
var callsign = nil;
var atclast = nil;
var listener = {};
_setlistener("/sim/signals/nasal-dir-initialized", func {
# set /sim/screen/nomap=true to prevent default message mapping
var nomap = getprop("/sim/screen/nomap");
if (nomap != nil and nomap)
return;
callsign = props.globals.getNode("/sim/user/callsign", 1);
atc = props.globals.getNode("/sim/messages/atc", 1);
atclast = props.globals.getNode("/sim/messages/atc-last", 1);
atclast.setValue("");
# let ATC tell which runway was automatically chosen after startup/teleportation
settimer(func {
setlistener("/sim/atc/runway", func(n) { # set in src/Main/fg_init.cxx
var rwy = n.getValue();
if (rwy == nil)
return;
if (getprop("/sim/presets/airport-id") == "KSFO" and rwy == "28R")
return;
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if ((var agl = getprop("/position/altitude-agl-ft")) != nil and agl > 100)
return;
screen.log.write("You are on runway " ~ rwy, 0.7, 1.0, 0.7);
}, 1);
}, 5);
setlistener("/gear/launchbar/state", func(n) {
if (n.getValue() == "Engaged")
setprop("/sim/messages/copilot", "Engaged!");
}, 0, 0);
# map ATC messages to the screen log and to the voice subsystem
var map = func(type, msg, r, g, b) {
setprop("/sim/sound/voices/" ~ type, msg);
screen.log.write(msg, r, g, b);
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printlog("info", "{", type, "} ", msg);
# save last ATC message for user callsign, unless this was already
# a repetition; insert "I say again" appropriately
if (type == "atc") {
var cs = callsign.getValue();
if (find(", I say again: ", atc.getValue()) < 0
and (var pos = find(cs, msg)) >= 0) {
var m = substr(msg, 0, pos + size(cs));
msg = substr(msg, pos + size(cs));
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if ((pos = find("Tower, ", msg)) >= 0) {
m ~= substr(msg, 0, pos + 7);
msg = substr(msg, pos + 7);
} else {
m ~= ", ";
}
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m ~= "I say again: " ~ msg;
atclast.setValue(m);
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printlog("debug", "ATC_LAST_MESSAGE: ", m);
}
}
}
var m = "/sim/messages/";
listener["atc"] = setlistener(m ~ "atc",
func(n) { map("atc", n.getValue(), 0.7, 1.0, 0.7) });
listener["approach"] = setlistener(m ~ "approach",
func(n) { map("approach", n.getValue(), 0.7, 1.0, 0.7) });
listener["ground"] = setlistener(m ~ "ground",
func(n) { map("ground", n.getValue(), 0.7, 1.0, 0.7) });
listener["pilot"] = setlistener(m ~ "pilot",
func(n) { map("pilot", n.getValue(), 1.0, 0.8, 0.0) });
listener["copilot"] = setlistener(m ~ "copilot",
func(n) { map("copilot", n.getValue(), 1.0, 1.0, 1.0) });
listener["ai-plane"] = setlistener(m ~ "ai-plane",
func(n) { map("ai-plane", n.getValue(), 0.9, 0.4, 0.2) });
});