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fgdata/Aircraft/Instruments-3d/FG1000/Nasal/MFDPages/IntersectionInfo/IntersectionInfoController.nas

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# Copyright 2018 Stuart Buchanan
# This file is part of FlightGear.
#
# Foobar is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# FlightGear is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with FlightGear. If not, see <http://www.gnu.org/licenses/>.
#
# IntersectionInfo Controller
var IntersectionInfoController =
{
new : func (page, svg)
{
var obj = {
parents : [ IntersectionInfoController, MFDPageController.new(page) ],
_crsrToggle : 0,
_recipient : nil,
_page : page,
};
return obj;
},
# Input Handling
handleCRSR : func() {
me._crsrToggle = (! me._crsrToggle);
if (me._crsrToggle) {
} else {
me._page.hideCRSR();
}
return emesary.Transmitter.ReceiptStatus_Finished;
},
handleFMSInner : func(value) {
if (me._crsrToggle == 1) {
# Scroll through whatever is the current list
return emesary.Transmitter.ReceiptStatus_Finished;
} else {
# Pass to the page group controller to display and scroll through the page group menu
return me._page.mfd.SurroundController.handleFMSInner(value);
}
},
handleFMSOuter : func(value) {
if (me._crsrToggle == 1) {
return emesary.Transmitter.ReceiptStatus_Finished;
} else {
# Pass to the page group controller to display and scroll through the page group menu
return me._page.mfd.SurroundController.handleFMSOuter(value);
}
},
handleEnter : func(value) {
if (me._crsrToggle == 1) {
return emesary.Transmitter.ReceiptStatus_Finished;
} else {
return emesary.Transmitter.ReceiptStatus_NotProcessed;
}
},
# Reset controller if required when the page is displayed or hidden
ondisplay : func() {
me.RegisterWithEmesary();
},
offdisplay : func() {
me.DeRegisterWithEmesary();
},
};