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fgdata/Effects/stars.eff

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2021-04-10 09:14:16 +00:00
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>Effects/stars</name>
<!-- Fixed-pipeline fallback -->
<technique n="11">
<pass>
<!--
An empty pass should be fine as we are filling the stateset manually
in simgear/scene/sky/stars.cxx
-->
</pass>
</technique>
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<technique n="109">
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<scheme>hdr-geometry</scheme>
</technique>
</PropertyList>