<trigger> The property which will act as the trigger. If this tag is not included, the submodels will be released continuously, provided <count> is set to -1.
<speed> Initial speed, in feet/sec, relative to user aircraft.
<speed-prop> The property containing the Initial speed, in feet/sec, relative to user aircraft. If this path is found, <speed> will be overwritten.
<repeat> Set "true" if you want multiple releases of this submodel.
<delay> Time, in seconds, between repeated releases.
<count> Number of submodels available for multiple release.
-1 defines an unlimited number.
<slaved> Not used yet.
<x-offset> Submodel's initial fore/aft position (in feet), relative to user aircraft. Fore is positive.
<y-offset> Submodel's initial left/right position (in feet), relative to user aircraft. Right is positive.
<z-offset> Submodel's initial up/down position (in feet), relative to user aircraft. Up is positive.
<yaw-offset> Submodel's initial azimuth, in degrees, relative to user
aircraft'snose. Right is positive.
<pitch-offset> Submodel's initial elevation, in degrees, relative to user aircraft's pitch. Up is positive.
<life> Life span in seconds. Default is 900.0.
<buoyancy> In ft/sec/sec. Works opposite acceleration of gravity.
For example, if set to 32 the submodel will feel no
gravity. If greater than 32 the object will rise.
Default is 0.
<wind> Set to true if you want the submodel to react to the wind.Default is "false".
<cd> The Coeffient of Drag. Varies with submodel shape - 0.295 for a bullet, 0.045 for an airfoil. Enter an appropriate value. Defaults to 0.295.
<random> When this is true the Cd is varied by +- 5%. Useful for smoke or contrails.
<eda> Effective drag area (sq ft). Usually the cross-sectional area of the submodel normal to the airflow.
<weight> The weight of the submodel (lbs). NOT set to 0 on submodel release. You may wish to set this value to 0 by means of key bindings or Nasal script.
Defaults to 0.25.
<contents> The path to the contents of a submodel. The contents must be in lbs. Intended for use with drop tanks. The property value will be set to 0 on release of the submodel: do not also set to 0 elsewhere e.g. in key bindings. Defaults to 0.
<random> Varies CD by +- 5%.
<no-roll> If true the submodel does not roll.
<impact> If true, the impact location (lat/lon) on the terrain is calculated. The Material (e.g Grass)of the terrain, load resistance, impact velocity and energy are returned. Altitude agl is calculated.
<impact-reports> Defines a report node. When an impact happens, then the path of the submodel will be written to this node. An attached listener function can evaluate the impact properties.