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fgdata/Nasal/canvas/map/RWY.symbol

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# See: http://wiki.flightgear.org/MapStructure
# Class things:
var name = 'RWY';
var parents = [DotSym];
var __self__ = caller(0)[0];
DotSym.makeinstance( name, __self__ );
var element_type = "group"; # we want a group, becomes "me.element"
var rwys = nil;
var SURFACECOLORS = {
1 : { type: "asphalt", r:0.2, g:0.2, b:0.2 },
2 : { type: "concrete", r:0.3, g:0.3, b:0.3 },
3 : { type: "turf", r:0.2, g:0.5, b:0.2 },
4 : { type: "dirt", r:0.4, g:0.3, b:0.3 },
5 : { type: "gravel", r:0.35, g:0.3, b:0.3 },
# Helipads
6 : { type: "asphalt", r:0.2, g:0.2, b:0.2 },
7 : { type: "concrete", r:0.3, g:0.3, b:0.3 },
8 : { type: "turf", r:0.2, g:0.5, b:0.2 },
9 : { type: "dirt", r:0.4, g:0.3, b:0.3 },
0 : { type: "gravel", r:0.35, g:0.3, b:0.3 },
};
var init = func {
var apt=airportinfo(me.model.id);
var rwys = apt.runwaysWithoutReciprocals();
foreach (var rw1; rwys)
{
var clr = me.style.surface_color[rw1.surface];
if (clr == nil) { clr = SURFACECOLORS[rw1.surface]};
if (clr == nil) { clr = SURFACECOLORS[0]};
var icon_rw =
me.element.createChild("path", "runway-" ~ rw1.id)
.setStrokeLineWidth(0.5)
.setColor(1.0,1.0,1.0)
.setColorFill(clr.r, clr.g, clr.b);
var rwy1 = Runway.new(rw1);
var beg_thr = rwy1.pointOffCenterline(rw1.threshold);
var beg_thr1 = rwy1.pointOffCenterline(rw1.threshold, 0.5 * rw1.width);
var beg_thr2 = rwy1.pointOffCenterline(rw1.threshold, -0.5 * rw1.width);
var beg1 = rwy1.pointOffCenterline(0, 0.5 * rw1.width);
var beg2 = rwy1.pointOffCenterline(0, -0.5 * rw1.width);
var rw2 = rw1.reciprocal;
var rwy2 = Runway.new(rw2);
var end_thr = rwy2.pointOffCenterline(rw2.threshold);
var end_thr1 = rwy2.pointOffCenterline(rw2.threshold, 0.5 * rw2.width);
var end_thr2 = rwy2.pointOffCenterline(rw2.threshold, -0.5 * rw2.width);
var end1 = rwy2.pointOffCenterline(0, 0.5 * rw2.width);
var end2 = rwy2.pointOffCenterline(0, -0.5 * rw2.width);
icon_rw.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_CLOSE_PATH ],
[ beg1[0], beg1[1],
beg2[0], beg2[1],
end1[0], end1[1],
end2[0], end2[1] ]
);
var icon_cl =
me.element.createChild("path", "centerline")
.setStrokeLineWidth(0.5)
.setColor(1,1,1)
.setStrokeDashArray([15, 10]);
icon_cl.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO ],
[ beg_thr[0], beg_thr[1],
end_thr[0], end_thr[1] ]
);
var icon_thr =
me.element.createChild("path", "threshold")
.setStrokeLineWidth(1.5)
.setColor(1,1,1);
icon_thr.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO ],
[ beg_thr1[0], beg_thr1[1],
beg_thr2[0], beg_thr2[1],
end_thr1[0], end_thr1[1],
end_thr2[0], end_thr2[1] ]
);
#draw helipads
foreach(var hp; keys(apt.helipads))
{
var hp = apt.runway(hp);
var clr = me.style.surface_color[hp.surface];
if (clr == nil) { clr = SURFACECOLORS[hp.surface]};
if (clr == nil) { clr = SURFACECOLORS[0]};
var icon_hp =
me.element.createChild("path", "helipad-" ~ hp.id)
.setStrokeLineWidth(0.5)
.setColor(1.0,1.0,1.0)
.setColorFill(clr.r, clr.g, clr.b);
var heli = Runway.new(hp);
var p1 = heli.pointOffCenterline(0.5 * hp.length, 0.5 * hp.width);
var p2 = heli.pointOffCenterline(0.5 * hp.length, -0.5 * hp.width);
var p3 = heli.pointOffCenterline(-0.5 * hp.length, -0.5 * hp.width);
var p4 = heli.pointOffCenterline(-0.5 * hp.length, 0.5 * hp.width);
icon_hp.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_CLOSE_PATH ],
[ p1[0], p1[1],
p2[0], p2[1],
p3[0], p3[1],
p4[0], p4[1] ]
);
}
}
};
var draw = func;