175 lines
7.9 KiB
TeX
175 lines
7.9 KiB
TeX
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%%
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%% getstart.tex -- Flight Gear documentation: Installation and Getting Started
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%% Chapter file
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%%
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%% Written by Michael Basler, started September 1998.
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%%
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%% Copyright (C) 2002 Michael Basler (pmb@epost.de)
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%%
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%%
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%% This program is free software; you can redistribute it and/or
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%% modify it under the terms of the GNU General Public License as
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%% published by the Free Software Foundation; either version 2 of the
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%% License, or (at your option) any later version.
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%%
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%% This program is distributed in the hope that it will be useful, but
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%% WITHOUT ANY WARRANTY; without even the implied warranty of
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%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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%% General Public License for more details.
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%%
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%% You should have received a copy of the GNU General Public License
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%% along with this program; if not, write to the Free Software
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%% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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%%
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%% $Id: preface.tex,v 0.6 2002/09/09 michael
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%% (Log is kept at end of this file)
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\chapter*{Preface\label{preface}}
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\FlightGear{} is a free Flight Simulator developed cooperatively over the Internet
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by a group of Flight Simulation and Programming Enthusiasts. This ''Installation and Getting
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Started'' is meant to give beginners a guide in getting \FlightGear{} up and running. It is not intended to provide complete documentation of all the features and add-ons of \FlightGear{} but, instead, focuses on those aspects necessary to get into the air.
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This guide is split into two parts. The first part describes how to install the program while the second part details on how to actually fly with \FlightGear{}.
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The chapters concentrate on the following aspects:
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\medskip
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\noindent
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\textbf{Part I: Installation}
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\medskip
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\noindent
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Chapter \ref{free}, \textit{Want to have a free flight? Take \FlightGear{}}, introduces
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the concept, describes the system requirements, and classifies the different versions
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available.
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\medskip
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\noindent
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Chapter \ref{building}, \textit{Building the plane: Compiling the program},
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explains how to build (compile and link) the simulator. Depending on your platform this
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may or may not be required. Generally, there will be executable programs (binaries)
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available for several platforms. Those on such systems who want to take off immediately,
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without going through the potentially troublesome process of compiling, may skip this
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Chapter.
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\medskip
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\noindent
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In Chapter \ref{prefligh}, \textit{Preflight: Installing \FlightGear{}}, you will find
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instructions for installing the binaries\index{binary distribution} in case you did not
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build them yourself as specified in the previous Chapter. You will need to install
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scenery, textures, and other support files collected in the \Index{base package}.
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\medskip
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\noindent
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\textbf{Part II: Flying with \FlightGear{}}
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\medskip
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\noindent
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The following Chapter \ref{takeoff}, \textit{Takeoff: How to start the
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program}, describes how to actually start the installed program. It includes an overview on the numerous command line options as well as configuration files.
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\medskip
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\noindent
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Chapter \ref{flight}, \textit{In-flight: All about instruments, keystrokes and menus},
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describes how to operate the program, i.\,e. how to actually fly with
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\FlightGear{}\hspace{-1mm}. This includes a (hopefully) complete list of pre-defined keyboard
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commands, an overview on the menu entries, detailed descriptions on the instrument panel and
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HUD (head up display), as well as hints on using the mouse functions.
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\medskip
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\noindent
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In Appendix \ref{missed}, \textit{Missed approach: If anything refuses to work},
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we try to help you work through some common problems faced when using \FlightGear{}.
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\bigskip
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\noindent
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The Appendix \ref{opengl}, \textit{OpenGL graphics drivers}, describes some special problems you may encounter in case your system lacks support for the OpenGL graphics API \Index{OpenGL} which \FlightGear{} is based on.
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\medskip
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\noindent
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In the final Appendix \ref{landing}, \textit{Landing: Some further thoughts before leaving the plane}, we would like to give credit to those who deserve it, sketch an overview
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on the development of \FlightGear and point out what remains to be done.
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\medskip
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\noindent
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Accordingly, we suggest reading the Chapters as follows:
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\medskip
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\noindent
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\begin{tabular}{ll}
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\textbf{Installation} &\\
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Users of binary distributions (notably under Windows): & \ref{prefligh}\\
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Installation under Linux/UNIX: & \ref{building}, \ref{prefligh}\\
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Installation under Macintosh: & \ref{prefligh}\\
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\textbf{Operation} & \\
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Program start (all users): & \ref{takeoff}\\
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Keycodes, Panel, Mouse\ldots (all users): & \ref{flight}\\
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\textbf{Troubleshooting} & \\
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General issues: & \ref{missed}\\
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Graphics problems: & \ref{opengl}\\
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\textbf{Optionally} & \ref{free}, \ref{landing}
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\end{tabular}
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\bigskip
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\noindent
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While this introductory guide is meant to be self contained, we strongly suggest having a look into further documentation, especially in case of trouble:
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\begin{itemize}
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\item For additional hints on troubleshooting and more, \textbf{please read the FAQ}\index{FAQ}
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\medskip
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\noindent
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\web{http://www.flightgear.org/Docs/FlightGear-FAQ.html},
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The FAQ contains a host of valuable information, especially on rapidly changing flaws and additional reading, thus we strongly suggest consulting it in conjunction with our guide.
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\item A handy \textbf{leaflet}\index{leaflet} on operation for printout is available at
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\medskip
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\noindent
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\web{http://www.flightgear.org/Docs/InstallGuide/FGShortRef.html},
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\item Additional user documentation on special aspects is available within the base package under the directory \texttt{/FlightGear/Docs}.
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\end{itemize}
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\noindent
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Finally:
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\medskip
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We know, most people hate reading manuals. If you are sure the graphics driver for your card supports \Index{OpenGL} (check documentation; for instance all \Index{NVIDIA} Windows and Linux drivers for \Index{TNT}/TNT2/\Index{Geforce}/Geforce2/Geforce3 do) and if you are using one of the following operating systems:
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\begin{itemize}
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\item \Index{Windows} 95/98/ME/NT/2000/XP,
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\item \Index{Macintosh} Mac OSX
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\item \Index{Linux}
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\item \Index{SGI Irix}
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\end{itemize}
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\noindent
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you can possibly skip at least Part I of this manual and exploit the pre-compiled binaries\index{binaries!pre-compiled}. These as well as instructions on how to set them up, can be found at
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\medskip
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\web{http://www.flightgear.org/Downloads/}.
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\medskip
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\noindent
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In case you are running \FlightGear{} on Linux, you may also be able to get binaries bundled with your distribution. Several vendors already include \FlightGear{} binaries into their distributions.
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Just download them, install them according to the description and run them via the installed \texttt{runfgfs} script or the batch file \texttt{runfgfs.bat}, respectively.
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There is no guarantee for this approach to work, though. If it doesn't, don't give up! Have a closer look through this guide notably Section \ref{prefligh} and be sure to check out the \Index{FAQ}.
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%% Revision 0.00 1998/09/08 michael
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%% Initial revision for version 0.41.
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%% Revision 0.01 2002/01/01 michael
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%% Included outline of the Guide, integrated former separate chapter ''Quickstart''
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%% revision 0.5 2002/01/01 michael/martin
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%% Hint on Linux distros
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%% revision 0.6 2002/09/09 michael
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%% minor corrections
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