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fgdata/gui/dialogs/button-config.xml

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<?xml version="1.0"?>
<PropertyList>
<nasal>
<open><![CDATA[
var assignButton = func(cmd) {
var i = getprop("/sim/gui/dialogs/joystick-config/current-button");
setprop("/sim/gui/dialogs/joystick-config/button[" ~ i ~ "]/binding", cmd);
joystick.writeConfig();
fgcommand("reinit", props.Node.new({"subsystem": "input"}));
fgcommand("dialog-close", props.Node.new({"dialog-name": "button-config"}));
fgcommand("dialog-close", props.Node.new({"dialog-name": "joystick-config"}));
fgcommand("dialog-show", props.Node.new({"dialog-name": "joystick-config"}));
}
]]></open>
<close><![CDATA[
]]></close>
</nasal>
<name>button-config</name>
<layout>vbox</layout>
<resizable>true</resizable>
<modal>true</modal>
<default-padding>3</default-padding>
<group>
<layout>hbox</layout>
<default-padding>1</default-padding>
<empty><stretch>true</stretch></empty>
<text>
<label>Button Configuration</label>
</text>
<empty><stretch>true</stretch></empty>
<button>
<legend></legend>
<key>Esc</key>
<pref-width>16</pref-width>
<pref-height>16</pref-height>
<border>2</border>
<binding>
<command>dialog-close</command>
</binding>
</button>
</group>
<hrule/>
<text>
<halign>left</halign>
<label>Select the command you wish to assign to this button</label>
</text>
<hrule/>
<group>
<layout>table</layout>
<text>
<row>0</row>
<col>0</col>
<label>Flight surface trim</label>
</text>
<button>
<row>1</row>
<col>0</col>
<halign>fill</halign>
<legend>Elevator Trim Up</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Elevator Trim Up");
</script>
</binding>
</button>
<button>
<row>2</row>
<col>0</col>
<halign>fill</halign>
<legend>Elevator Trim Down</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Elevator Trim Down");
</script>
</binding>
</button>
<button>
<row>3</row>
<col>0</col>
<halign>fill</halign>
<legend>Rudder Trim Left</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Rudder Trim Left");
</script>
</binding>
</button>
<button>
<row>4</row>
<col>0</col>
<halign>fill</halign>
<legend>Rudder Trim Right</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Rudder Trim Right");
</script>
</binding>
</button>
<button>
<row>5</row>
<col>0</col>
<halign>fill</halign>
<legend>Aileron Trim Left</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Aileron Trim Left");
</script>
</binding>
</button>
<button>
<row>6</row>
<col>0</col>
<halign>fill</halign>
<legend>Aileron Trim Right</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Aileron Trim Right");
</script>
</binding>
</button>
<text>
<row>0</row>
<col>1</col>
<label>Control Surfaces</label>
</text>
<button>
<row>1</row>
<col>1</col>
<halign>fill</halign>
<legend>Flaps Up</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Flaps Up");
</script>
</binding>
</button>
<button>
<row>2</row>
<col>1</col>
<halign>fill</halign>
<legend>Flaps Down</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Flaps Down");
</script>
</binding>
</button>
<button>
<row>3</row>
<col>1</col>
<halign>fill</halign>
<legend>Gear Up</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Gear Up");
</script>
</binding>
</button>
<button>
<row>4</row>
<col>1</col>
<halign>fill</halign>
<legend>Gear Down</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Gear Down");
</script>
</binding>
</button>
<button>
<row>5</row>
<col>1</col>
<halign>fill</halign>
<legend>Spoilers Retract</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Spoilers Retract");
</script>
</binding>
</button>
<button>
<row>6</row>
<col>1</col>
<halign>fill</halign>
<legend>Spoilers Deploy</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Spoilers Deploy");
</script>
</binding>
</button>
<text>
<row>0</row>
<col>2</col>
<label>Other Aircraft Controls</label>
</text>
<button>
<row>1</row>
<col>2</col>
<halign>fill</halign>
<legend>Brakes</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Brakes");
</script>
</binding>
</button>
<button>
<row>2</row>
<col>2</col>
<halign>fill</halign>
<legend>FGCom PTT</legend>
<binding>
<command>nasal</command>
<script>
assignButton("FGCom PTT");
</script>
</binding>
</button>
<button>
<row>3</row>
<col>2</col>
<halign>fill</halign>
<legend>Trigger</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Trigger");
</script>
</binding>
</button>
<button>
<row>4</row>
<col>2</col>
<halign>fill</halign>
<legend>Custom</legend>
<binding>
<command>nasal</command>
<script>
assignButton("Custom");
</script>
</binding>
</button>
<button>
<row>5</row>
<col>2</col>
<halign>fill</halign>
<legend>None</legend>
<binding>
<command>nasal</command>
<script>
assignButton("None");
</script>
</binding>
</button>
<text>
<row>0</row>
<col>3</col>
<label>View</label>
</text>
<button>
<row>1</row>
<col>3</col>
<halign>fill</halign>
<legend>View Decrease</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Decrease");
</script>
</binding>
</button>
<button>
<row>2</row>
<col>3</col>
<halign>fill</halign>
<legend>View Increase</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Increase");
</script>
</binding>
</button>
<button>
<row>3</row>
<col>3</col>
<halign>fill</halign>
<legend>View Cycle Forwards</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Cycle Forwards");
</script>
</binding>
</button>
<button>
<row>4</row>
<col>3</col>
<halign>fill</halign>
<legend>View Cycle Backwards</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Cycle Backwards");
</script>
</binding>
</button>
<button>
<row>5</row>
<col>3</col>
<halign>fill</halign>
<legend>View Left</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Left");
</script>
</binding>
</button>
<button>
<row>6</row>
<col>3</col>
<halign>fill</halign>
<legend>View Right</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Right");
</script>
</binding>
</button>
<button>
<row>7</row>
<col>3</col>
<halign>fill</halign>
<legend>View Up</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Up");
</script>
</binding>
</button>
<button>
<row>8</row>
<col>3</col>
<halign>fill</halign>
<legend>View Down</legend>
<binding>
<command>nasal</command>
<script>
assignButton("View Down");
</script>
</binding>
</button>
</group>
<group>
<empty>
<stretch>true</stretch>
</empty>
<layout>hbox</layout>
<button>
<legend>Close</legend>
<default>true</default>
<key>Esc</key>
<binding>
<command>dialog-close</command>
</binding>
</button>
<empty>
<stretch>true</stretch>
</empty>
</group>
</PropertyList>