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fgdata/Nasal/balloons.nas

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# If the balloon scenario is loaded and enabled,
# place all balloons near the aircraft to get them loaded
#
_setlistener("/sim/signals/fdm-initialized", func {
var balloonScenarioFound = 0;
foreach( var scenario; props.globals.getNode("/sim/ai", 1 ).getChildren("scenario") ) {
if( scenario.getValue() == "balloon_demo" )
balloonScenarioFound = 1;
}
if( balloonScenarioFound != 0 ) {
var position = geo.aircraft_position();
var elevation = geo.elevation( position.lat(), position.lon() );
position.set_alt( elevation != nil ? elevation : 0.0 );
foreach( var tanker; props.globals.getNode("/ai/models",1).getChildren("tanker") ) {
var callsign = tanker.getNode("callsign").getValue();
if( callsign == nil ) continue;
if( string.match(callsign,"ballon*") ) {
tanker.getNode("position/latitude-deg",1).setDoubleValue( position.lat() );
tanker.getNode("position/longitude-deg",1).setDoubleValue( position.lon() );
tanker.getNode("position/altitude-ft", 1 ).setDoubleValue( position.alt() );
}
}
}
delete(globals, "balloons");
});