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fgdata/Effects/transition-base-grass-inverse.eff

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>Effects/transition-base-rock</name>
<inherits-from>Effects/transition</inherits-from>
<parameters>
<texture n="3">
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<image>Textures/Terrain/herbtundra.dds</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<wrap-s>repeat</wrap-s>
<wrap-t>repeat</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<transitions type="float">1.0</transitions>
<inverse type="float">1.0</inverse>
</parameters>
</PropertyList>