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fgdata/Aircraft/Instruments/engine0-fuel-flow-gph.xml

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<?xml version="1.0"?>
<!--
Default RPM gauge instrument.
Started summer 2000 by David Megginson, david@megginson.com.
This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org). The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.
Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off). Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.
Actions are hotspots on the instrument that will respond to a mouse
click. Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
Hacked by Lee Elliott to create an engine[0] fuel-flow-gph gauge instrument
<leee-fgfs@spatial.freeserve.co.uk>
-->
<PropertyList>
<name>fuel-flow-gph Gauge</name>
<w-base>128</w-base>
<h-base>128</h-base>
<params>
<pt0-select>/engines/engine[0]/fuel-flow-gph</pt0-select>
</params>
<layers>
<layer>
<name>gauge face</name>
<texture>
<path>Aircraft/Instruments/Textures/faces-LE1.rgb</path>
<x1>0.0</x1>
<x2>0.5</x2>
<y1>0.0</y1>
<y2>0.5</y2>
</texture>
<w>114</w>
<h>114</h>
</layer>
<layer>
<name>needle 1</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.6796875</x1>
<x2>0.7265625</x2>
<y1>0.68359375</y1>
<y2>1.0</y2>
</texture>
<w>6</w>
<h>48</h>
<transformations>
<transformation>
<type>rotation</type>
<property alias="../../../../../params/pt0-select"/>
<min>0</min>
<max>40000</max>
<scale>0.036</scale>
<offset>0</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>20</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>needle 0</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.8</x1>
<y1>0.78125</y1>
<x2>0.8375</x2>
<y2>1.0</y2>
</texture>
<w>6</w>
<h>48</h>
<transformations>
<transformation>
<type>rotation</type>
<property alias="../../../../../params/pt0-select"/>
<min>0</min>
<max>40000</max>
<scale>0.36</scale>
<offset>0</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>20</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>button</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.6171875</x1>
<y1>0.2421875</y1>
<x2>0.7890625</x2>
<y2>0.4140625</y2>
</texture>
<w>14</w>
<h>14</h>
</layer>
<layer>
<name>glare shield</name>
<texture>
<path>Aircraft/Instruments/Textures/bezel1.rgb</path>
<x1>0.5</x1>
<y1>0.0</y1>
<x2>1.0</x2>
<y2>0.5</y2>
</texture>
<w>124</w>
<h>124</h>
<transformations>
<transformation>
<type>x-shift</type>
<offset>2</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>-2</offset>
</transformation>
</transformations>
</layer>
</layers>
</PropertyList>