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fgdata/Aircraft/Instruments-3d/FG1000/Nasal/MFDPages/IntersectionInfo/IntersectionInfo.nas

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# Copyright 2018 Stuart Buchanan
# This file is part of FlightGear.
#
# Foobar is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# FlightGear is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with FlightGear. If not, see <http://www.gnu.org/licenses/>.
#
# IntersectionInfo
var IntersectionInfo =
{
new : func (mfd, myCanvas, device, svg)
{
var obj = {
parents : [
IntersectionInfo,
MFDPage.new(mfd, myCanvas, device, svg, "IntersectionInfo", "WPT - INTERSECTION INFORMATION")
],
};
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obj.crsrIdx = 0;
# Dynamic text elements in the SVG file. In the SVG these have an "IntersectionInfo" prefix.
textelements = [
"ID",
"Region",
"Lat",
"Lon",
"VORID",
"VORCRS",
"VORDST"
];
obj.addTextElements(textelements);
# Data Entry information. Keyed from the name of the element, which must
# be one of the textelements above. Each data element maps to a set of
# text elements in the SVG of the form [PageName][TextElement]{0...n}, each
# representing a single character for data entry.
#
# .size is the number of characters of data entry
# .chars is the set of characters, used to scroll through using the small
# FMS knob.
obj.dataEntry = PFD.DataEntryElement.new(obj.pageName, svg, "ID", "", 5, "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789");
obj.Map = fg1000.NavMap.new(
obj,
obj.getElement("NavMap"),
#[360, 275],
#[fg1000.MAP_PARTIAL.CENTER.X, fg1000.MAP_PARTIAL.CENTER.Y],
[860,400],
#"rect(345, 233, -345, -233)",
"",
-50,
0,
1);
obj.topMenu(device, obj, nil);
obj.setController(fg1000.IntersectionInfoController.new(obj, svg));
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obj.update(nil,nil);
return obj;
},
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update : func(navdata, vordata) {
if (navdata != nil) {
me.setTextElementLat("Lat", navdata.lat);
me.setTextElementLon("Lon", navdata.lon);
me.setTextElement("ID", navdata.id);
me.Map.getController().setPosition(navdata.lat, navdata.lon);
me.Map.show();
} else {
me.setTextElementLat("Lat", nil);
me.setTextElementLon("Lon", nil);
me.setTextElement("ID", "#####");
me.Map.hide();
}
if (vordata != nil) {
var crsAndDst = courseAndDistance(navdata, vordata);
me.setTextElement("VORID", vordata.id);
me.setTextElementBearing("VORCRS", vordata.crs);
me.setTextElementDistance("VORDST", vordata.dst);
} else {
me.setTextElement("VORID", "");
me.setTextElement("VORCRS", "");
me.setTextElement("VORDST", "");
}
},
offdisplay : func() {
me._group.setVisible(0);
# Reset the menu colours. Shouldn't have to do this here, but
# there's not currently an obvious other location to do so.
for(var i = 0; i < 12; i +=1) {
var name = sprintf("SoftKey%d",i);
me.device.svg.getElementById(name ~ "-bg").setColorFill(0.0,0.0,0.0);
me.device.svg.getElementById(name).setColor(1.0,1.0,1.0);
}
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me.getElement("NavMap").setVisible(0);
me.Map.setVisible(0);
me.getController().offdisplay();
},
ondisplay : func() {
me._group.setVisible(1);
me.mfd.setPageTitle(me.title);
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me.getElement("NavMap").setVisible(1);
me.Map.setVisible(1);
me.getController().ondisplay();
},
topMenu : func(device, pg, menuitem) {
pg.clearMenu();
pg.resetMenuColors();
device.updateMenus();
},
};