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fgdata/Nasal/fuel.nas

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# Properties under /consumables/fuel/tank[n]:
# + level-gal_us - Current fuel load. Can be set by user code.
# + level-lbs - OUTPUT ONLY property, do not try to set
# + selected - boolean indicating tank selection.
# + density-ppg - Fuel density, in lbs/gallon.
# + capacity-gal_us - Tank capacity
#
# Properties under /engines/engine[n]:
# + fuel-consumed-lbs - Output from the FDM, zeroed by this script
# + out-of-fuel - boolean, set by this code.
UPDATE_PERIOD = 0.3;
fuelUpdate = func {
if(getprop("/sim/freeze/fuel")) { return registerTimer(); }
AllEngines = props.globals.getNode("engines").getChildren("engine");
# Sum the consumed fuel
total = 0;
foreach(e; AllEngines) {
fuel = e.getNode("fuel-consumed-lbs", 1);
consumed = fuel.getValue();
if(consumed == nil) { consumed = 0; }
total = total + consumed;
fuel.setDoubleValue(0);
}
# Unfortunately, FDM initialization hasn't happened when we start
# running. Wait for the FDM to start running before we set any output
# properties. This also prevents us from mucking with FDMs that
# don't support this fuel scheme.
if(total == 0) { return registerTimer(); }
if(!initialized) { initialize(); }
AllTanks = props.globals.getNode("consumables/fuel").getChildren("tank");
# Build a list of selected tanks. Note the filtering for
# "zero-capacity" tanks. The FlightGear code likes to define
# zombie tanks that have no meaning to the FDM, so we have to take
# measures to ignore them here.
selectedTanks = [];
foreach(t; AllTanks) {
cap = t.getNode("capacity-gal_us", 1).getValue();
if(cap != nil and cap > 0.01) {
if(t.getNode("selected", 1).getBoolValue()) {
append(selectedTanks, t);
}
}
}
# Subtract fuel from tanks, set auxilliary properties. Set out-of-fuel
# when any one tank is dry.
outOfFuel = 0;
if(size(selectedTanks) == 0) {
outOfFuel = 1;
} else {
fuelPerTank = total / size(selectedTanks);
foreach(t; selectedTanks) {
ppg = t.getNode("density-ppg").getValue();
lbs = t.getNode("level-gal_us").getValue() * ppg;
lbs = lbs - fuelPerTank;
if(lbs < 0) {
lbs = 0;
# Kill the engines if we're told to, otherwise simply
# deselect the tank.
if(t.getNode("kill-when-empty", 1).getBoolValue()) { outOfFuel = 1; }
else { t.getNode("selected", 1).setBoolValue(0); }
}
gals = lbs / ppg;
t.getNode("level-gal_us").setDoubleValue(gals);
t.getNode("level-lbs").setDoubleValue(lbs);
}
}
# Total fuel properties
gals = lbs = cap = 0;
foreach(t; AllTanks) {
cap = cap + t.getNode("capacity-gal_us").getValue();
gals = gals + t.getNode("level-gal_us").getValue();
lbs = lbs + t.getNode("level-lbs").getValue();
}
setprop("/consumables/fuel/total-fuel-gals", gals);
setprop("/consumables/fuel/total-fuel-lbs", lbs);
setprop("/consumables/fuel/total-fuel-norm", gals/cap);
foreach(e; AllEngines) {
e.getNode("out-of-fuel").setBoolValue(outOfFuel);
}
registerTimer();
}
# Initalize: Make sure all needed properties are present and accounted
# for, and that they have sane default values.
initialized = 0;
initialize = func {
AllEngines = props.globals.getNode("engines").getChildren("engine");
AllTanks = props.globals.getNode("consumables/fuel").getChildren("tank");
foreach(e; AllEngines) {
e.getNode("fuel-consumed-lbs", 1).setDoubleValue(0);
e.getNode("out-of-fuel", 1).setBoolValue(0);
}
foreach(t; AllTanks) {
initDoubleProp(t, "level-gal_us", 0);
initDoubleProp(t, "level-lbs", 0);
initDoubleProp(t, "capacity-gal_us", 0.01); # Not zero (div/zero issue)
initDoubleProp(t, "density-ppg", 6.0); # gasoline
if(t.getNode("selected") == nil) {
t.getNode("selected", 1).setBoolValue(1);
}
}
initialized = 1;
}
initDoubleProp = func {
node = arg[0]; prop = arg[1]; val = arg[2];
if(node.getNode(prop) != nil) {
val = num(node.getNode(prop).getValue());
}
node.getNode(prop, 1).setDoubleValue(val);
}
# Fire it up
registerTimer = func {
settimer(fuelUpdate, UPDATE_PERIOD);
}
registerTimer();