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fgdata/Models/Transport/container.xml

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<?xml version="1.0"?>
<PropertyList>
<path>container_40ft_ISO.ac</path>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<animation>
<enable-hot type="bool">true</enable-hot>
</animation>
<!--container_40ft_ISO.ac is a corrugated in white use this section to paint it the desired colour-->
<!--<animation>
<type>material</type>
<object-name>container</object-name>
<ambient>
<red> 1.0 </red>
<green> 1.0 </green>
<blue> 1.0 </blue>
</ambient>
<diffuse>
<red> 1.0 </red>
<green> 1.0 </green>
<blue> 1.0 </blue>
</diffuse>
</animation>
--><!--decal-mt.png is a transparent texture - use your own to decorate the container sides--><!--
<animation>
<type>material</type>
<object-name>decal-l</object-name>
<ambient>
<red> 1.0 </red>
<green> 1.0 </green>
<blue> 1.0 </blue>
</ambient>
<diffuse>
<red> 1.0 </red>
<green> 1.0 </green>
<blue> 1.0 </blue>
</diffuse>
<transparency>
<alpha>1.0</alpha>
</transparency>
<texture>decal-mt.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>decal-r</object-name>
<ambient>
<red> 1.0 </red>
<green> 1.0 </green>
<blue> 1.0 </blue>
</ambient>
<diffuse>
<red> 1.0 </red>
<green> 1.0 </green>
<blue> 1.0 </blue>
</diffuse>
<transparency>
<alpha>1.0</alpha>
</transparency>
<texture>decal-mt.png</texture>
</animation>-->
<animation>
<type>range</type>
<object-name>container</object-name>
<min-m>0</min-m>
<max-m>5000</max-m>
</animation>
<animation>
<type>range</type>
<object-name>decal-r</object-name>
<object-name>decal-l</object-name>
<min-m>0</min-m>
<max-m>800</max-m>
</animation>
</PropertyList>