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fgdata/Models/Military/tower-usaf-40m.xml

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<?xml version="1.0"?>
<PropertyList>
<path>tower-usaf-40m.ac</path>
<animation>
<type>range</type>
<object-name>Whips</object-name>
<object-name>Railing</object-name>
<min-m>0</min-m>
<max-property>/sim/rendering/static-lod/detailed</max-property>
</animation>
<animation>
<type>range</type>
<object-name>WalkWay</object-name>
<object-name>Interior</object-name>
<min-m>0</min-m>
<max-property>/sim/rendering/static-lod/rough</max-property>
</animation>
<animation>
<type>alpha-test</type>
<object-name>Railing</object-name>
<object-name>Walkway</object-name>
<object-name>Whips</object-name>
<alpha-factor>0.1</alpha-factor>
</animation>
<animation>
<type>noshadow</type>
<object-name>Walkway</object-name>
<object-name>Railing</object-name>
<object-name>Whips</object-name>
<object-name>Windows</object-name>
<object-name>Interior</object-name>
</animation>
<animation>
<type>translate</type>
<object-name>Whip1</object-name>
<offset-m>36.318102</offset-m>
<axis>
<x>-3.42416</x>
<y>1.108565</y>
<z>36.139324</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Whip2</object-name>
<offset-m>36.317568</offset-m>
<axis>
<x>-0.007736</x>
<y>3.593739</y>
<z>36.139324</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Whip3</object-name>
<offset-m>36.317034</offset-m>
<axis>
<x>3.412827</x>
<y>1.10853</y>
<z>36.139324</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Whip4</object-name>
<offset-m>36.317239</offset-m>
<axis>
<x>2.104975</x>
<y>-2.908633</y>
<z>36.139324</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Whip5</object-name>
<offset-m>36.317899</offset-m>
<axis>
<x>-2.119721</x>
<y>-2.906163</y>
<z>36.139324</z>
</axis>
</animation>
<animation>
<type>billboard</type>
<spherical>false</spherical>
<object-name>Whip1</object-name>
</animation>
<animation>
<type>billboard</type>
<spherical>false</spherical>
<object-name>Whip2</object-name>
</animation>
<animation>
<type>billboard</type>
<spherical>false</spherical>
<object-name>Whip3</object-name>
</animation>
<animation>
<type>billboard</type>
<spherical>false</spherical>
<object-name>Whip4</object-name>
</animation>
<animation>
<type>billboard</type>
<spherical>false</spherical>
<object-name>Whip5</object-name>
</animation>
<animation>
<type>material</type>
<object-name>Windows</object-name>
<transparency>
<factor>-0.05</factor>
<offset>0.2</offset>
<alpha-prop>rendering/scene/diffuse/blue</alpha-prop>
</transparency>
<emission>
<factor>-1</factor>
<offset>0.5</offset>
<red-prop>rendering/scene/diffuse/blue</red-prop>
<green>1</green>
<blue>1</blue>
</emission>
</animation>
<PlaneXparams>
<light-near>0.4</light-near>
<light-med>0.8</light-med>
<light-far>10</light-far>
</PlaneXparams>
<animation>
<name>PlaneXGroup</name>
<object-name>PlaneX0</object-name>
<object-name>PlaneX1</object-name>
<object-name>PlaneX2</object-name>
<object-name>PlaneX3</object-name>
</animation>
<animation>
<type>select</type>
<name>PlaneXGroupNight</name>
<object-name>PlaneXGroup</object-name>
<condition>
<greater-than>
<property>/sim/time/sun-angle-rad</property>
<value>1.57</value>
</greater-than>
</condition>
</animation>
<animation>
<type>alpha-test</type>
<object-name>PlaneXGroup</object-name>
<alpha-factor>0.001</alpha-factor>
</animation>
<animation>
<type>translate</type>
<object-name>PlaneX0</object-name>
<offset-m>37.274278</offset-m>
<axis>
<x>1.337684</x>
<y>1.343357</y>
<z>37.226036</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>PlaneX1</object-name>
<offset-m>37.274278</offset-m>
<axis>
<x>1.337684</x>
<y>-1.343358</y>
<z>37.226036</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>PlaneX2</object-name>
<offset-m>37.274687</offset-m>
<axis>
<x>-1.349031</x>
<y>-1.343357</y>
<z>37.226036</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>PlaneX3</object-name>
<offset-m>37.274687</offset-m>
<axis>
<x>-1.349031</x>
<y>1.343358</y>
<z>37.226036</z>
</axis>
</animation>
<animation>
<type>billboard</type>
<object-name>PlaneX0</object-name>
<spherical type="bool">true</spherical>
</animation>
<animation>
<type>billboard</type>
<object-name>PlaneX1</object-name>
<spherical type="bool">true</spherical>
</animation>
<animation>
<type>billboard</type>
<object-name>PlaneX2</object-name>
<spherical type="bool">true</spherical>
</animation>
<animation>
<type>billboard</type>
<object-name>PlaneX3</object-name>
<spherical type="bool">true</spherical>
</animation>
<animation>
<type>dist-scale</type>
<object-name>PlaneX0</object-name>
<interpolation>
<entry>
<ind>0</ind>
<dep alias="../../../../PlaneXparams/light-near"/>
</entry>
<entry>
<ind>500</ind>
<dep alias="../../../../PlaneXparams/light-med"/>
</entry>
<entry>
<ind>16000</ind>
<dep alias="../../../../PlaneXparams/light-far"/>
</entry>
</interpolation>
</animation>
<animation>
<type>dist-scale</type>
<object-name>PlaneX1</object-name>
<interpolation>
<entry>
<ind>0</ind>
<dep alias="../../../../PlaneXparams/light-near"/>
</entry>
<entry>
<ind>500</ind>
<dep alias="../../../../PlaneXparams/light-med"/>
</entry>
<entry>
<ind>16000</ind>
<dep alias="../../../../PlaneXparams/light-far"/>
</entry>
</interpolation>
</animation>
<animation>
<type>dist-scale</type>
<object-name>PlaneX2</object-name>
<interpolation>
<entry>
<ind>0</ind>
<dep alias="../../../../PlaneXparams/light-near"/>
</entry>
<entry>
<ind>500</ind>
<dep alias="../../../../PlaneXparams/light-med"/>
</entry>
<entry>
<ind>16000</ind>
<dep alias="../../../../PlaneXparams/light-far"/>
</entry>
</interpolation>
</animation>
<animation>
<type>dist-scale</type>
<object-name>PlaneX3</object-name>
<interpolation>
<entry>
<ind>0</ind>
<dep alias="../../../../PlaneXparams/light-near"/>
</entry>
<entry>
<ind>500</ind>
<dep alias="../../../../PlaneXparams/light-med"/>
</entry>
<entry>
<ind>16000</ind>
<dep alias="../../../../PlaneXparams/light-far"/>
</entry>
</interpolation>
</animation>
</PropertyList>