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fgdata/Nasal/canvas/gui/widgets/ScrollArea.nas

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2014-03-19 22:20:09 +00:00
gui.widgets.ScrollArea = {
new: func(parent, style, cfg)
{
var cfg = Config.new(cfg);
var m = gui.Widget.new(gui.widgets.ScrollArea);
m._focus_policy = m.StrongFocus;
m._active = 0;
m._pos = [0,0];
m._size = cfg.get("size", m._size);
if( style != nil )
{
m._scroll = style.createWidget(parent, "scroll-area", cfg);
m._setRoot(m._scroll.element);
m._scroll.vert.addEventListener("mousedown", func(e) m._dragStart(e));
m._scroll.horiz.addEventListener("mousedown", func(e) m._dragStart(e));
m._scroll.vert.addEventListener
(
"drag",
func(e) m.moveTo(m._pos[0], m._drag_offsetY + e.clientY)
);
m._scroll.horiz.addEventListener
(
"drag",
func(e) m.moveTo(m._drag_offsetX + e.clientX, m._pos[1])
);
}
return m;
},
getContent: func()
{
return me._scroll.content;
},
moveTo: func(x, y)
{
me._pos[0] = math.max(0, math.min(x, me._max_scroll[0]));
me._pos[1] = math.max(0, math.min(y, me._max_scroll[1]));
me.update();
},
update: func()
{
# TODO only update on content resize
var bb = me.getContent().getTightBoundingBox();
if( bb[2] < bb[0] or bb[3] < bb[1] )
# Do nothing with invalid bounding box (probably no content yet)
return me;
2014-03-19 22:20:09 +00:00
var w = bb[2] - bb[0];
var h = bb[3] - bb[1];
me._max_scroll = [0, 0];
if( w > me._size[0] )
me._max_scroll[0] = me._size[0] * (1 - me._size[0] / w);
if( h > me._size[1] )
me._max_scroll[1] = me._size[1] * (1 - me._size[1] / h);
me._content_size = [w, h];
var cur_offset = me.getContent().getTranslation();
me._content_offset = [cur_offset[0] - bb[0], cur_offset[1] - bb[1]];
var offset = [ me._content_offset[0],
me._content_offset[1] ];
if( me._max_scroll[0] > 1 )
offset[0] -= (me._pos[0] / me._max_scroll[0])
* (me._content_size[0] - me._size[0]);
if( me._max_scroll[1] > 1 )
offset[1] -= (me._pos[1] / me._max_scroll[1])
* (me._content_size[1] - me._size[1]);
me.getContent().setTranslation(offset);
me._scroll.update(me);
me.getContent().update();
},
# protected:
_setRoot: func(el)
{
el.addEventListener("wheel", func(e) me.moveTo(me._pos[0], me._pos[1] - e.deltaY));
call(gui.Widget._setRoot, [el], me);
},
_dragStart: func(e)
{
me._drag_offsetX = me._pos[0] - e.clientX;
me._drag_offsetY = me._pos[1] - e.clientY;
}
};