13 lines
252 B
GLSL
13 lines
252 B
GLSL
|
#version 330 core
|
||
|
|
||
|
layout(location = 0) out vec4 outGBuffer0;
|
||
|
layout(location = 1) out vec4 outGBuffer1;
|
||
|
layout(location = 2) out vec4 outGBuffer2;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
outGBuffer0 = vec4(0.0);
|
||
|
outGBuffer1 = vec4(0.0);
|
||
|
outGBuffer2 = vec4(0.0);
|
||
|
}
|