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fgdata/Effects/default-pipeline.xml

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<buffer>
<name>depth</name>
<internal-format>depth-component32</internal-format>
<source-format>depth-component</source-format>
<source-type>float</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>1.0</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>normal</name>
<condition>
<equal>
<value type="bool">true</value>
<property>/sim/rendering/rembrandt/no-16bit-buffer</property>
</equal>
</condition>
<internal-format>rgba8</internal-format>
<source-format>rgba</source-format>
<source-type>unsigned-byte</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>1.0</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>normal</name>
<condition>
<equal>
<value type="bool">false</value>
<property>/sim/rendering/rembrandt/no-16bit-buffer</property>
</equal>
</condition>
<internal-format>rg16</internal-format>
<source-format>rg</source-format>
<source-type>unsigned-short</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>1.0</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>shadow</name>
<internal-format>depth-component32</internal-format>
<source-format>depth-component</source-format>
<source-type>float</source-type>
<width><property>/sim/rendering/shadows/map-size</property></width>
<height><property>/sim/rendering/shadows/map-size</property></height>
<scale-factor>1.0</scale-factor>
<shadow-comparison>true</shadow-comparison>
<shadow-texture-mode>luminance</shadow-texture-mode>
<border-color type="vec4d">1.0 1.0 1.0 1.0</border-color>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>diffuse</name>
<internal-format>rgba8</internal-format>
<source-format>rgba</source-format>
<source-type>unsigned-byte</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>1.0</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>spec-emis</name>
<internal-format>rgba8</internal-format>
<source-format>rgba</source-format>
<source-type>unsigned-byte</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>1.0</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>ao-1</name>
<condition>
<property>/sim/rendering/rembrandt/ambient-occlusion-buffers</property>
</condition>
<internal-format>rgba8</internal-format>
<source-format>rgba</source-format>
<source-type>unsigned-byte</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>0.25</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>ao-2</name>
<condition>
<property>/sim/rendering/rembrandt/ambient-occlusion-buffers</property>
</condition>
<internal-format>rgba8</internal-format>
<source-format>rgba</source-format>
<source-type>unsigned-byte</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>0.25</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>ao-3</name>
<condition>
<property>/sim/rendering/rembrandt/ambient-occlusion-buffers</property>
</condition>
<internal-format>rgba8</internal-format>
<source-format>rgba</source-format>
<source-type>unsigned-byte</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>0.25</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<buffer>
<name>lighting</name>
<internal-format>rgba8</internal-format>
<source-format>rgba</source-format>
<source-type>unsigned-byte</source-type>
<width>screen</width>
<height>screen</height>
<scale-factor>1.0</scale-factor>
<wrap-mode>clamp-to-border</wrap-mode>
</buffer>
<!-- STAGES -->
<stage>
<name>geometry</name>
<order-num>0</order-num>
<attachment>
<component>depth</component>
<buffer>depth</buffer>
</attachment>
<attachment>
<component>color0</component>
<buffer>normal</buffer>
</attachment>
<attachment>
<component>color1</component>
<buffer>diffuse</buffer>
</attachment>
<attachment>
<component>color2</component>
<buffer>spec-emis</buffer>
</attachment>
</stage>
<stage>
<name>shadow</name>
<order-num>1</order-num>
<attachment>
<component>depth</component>
<buffer>shadow</buffer>
</attachment>
</stage>
<stage>
<name>ssao-1</name>
<type>fullscreen</type>
<condition>
<property>/sim/rendering/rembrandt/ambient-occlusion-buffers</property>
</condition>
<order-num>2</order-num>
<effect>Effects/ssao</effect>
<needs-du-dv>true</needs-du-dv>
<scale-factor>0.25</scale-factor>
<attachment>
<component>color0</component>
<buffer>ao-1</buffer>
</attachment>
</stage>
<stage>
<name>ssao-2</name>
<type>fullscreen</type>
<condition>
<property>/sim/rendering/rembrandt/ambient-occlusion-buffers</property>
</condition>
<order-num>3</order-num>
<effect>Effects/ssao-blur-1</effect>
<scale-factor>0.25</scale-factor>
<attachment>
<component>color0</component>
<buffer>ao-2</buffer>
</attachment>
</stage>
<stage>
<name>ssao-3</name>
<type>fullscreen</type>
<condition>
<property>/sim/rendering/rembrandt/ambient-occlusion-buffers</property>
</condition>
<order-num>4</order-num>
<effect>Effects/ssao-blur-2</effect>
<scale-factor>0.25</scale-factor>
<attachment>
<component>color0</component>
<buffer>ao-3</buffer>
</attachment>
</stage>
<stage>
<name>lighting</name>
<order-num>50</order-num>
<attachment>
<component>depth</component>
<buffer>depth</buffer>
</attachment>
<attachment>
<component>color0</component>
<buffer>lighting</buffer>
</attachment>
</stage>
<stage>
<name>display</name>
<order-num>99</order-num>
<effect>Effects/display</effect>
</stage>
</PropertyList>