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fgdata/Input/Joysticks/ThrustMaster/T16000M.xml

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<?xml version="1.0"?>
<!--
************************************************************************
*
* Bindings or Thrustmaster T.16000M USB joystick (see joysticks.xml in fgfsbase dir)
*
*
* Axis 0: ailerons
* Axis 1: elevator
* Axis 2: rudder (twistable stick)
* Axis 3: throttle
* Axis 4: Horizontal Hat
* Axis 5: Vertical Hat
* Axis 6: view left/right
* Axis 7: view Up/down
*
* Button 0: (fire) all brakes
* Button 1: gear up/down
* Button 4: trim up
* Button 9: trim down
* Button 10: flaps up
* Button 15: flaps down
* Button 2: trim aileron left
* Button 3: trim aileron right
* Button 5: Mixture up
* Button 8: Mixture down
* Button 6: Propeller up
* Button 7: Propeller down
* Button 12: Battery On/Off
* Button 13: Fuel selector
* Button 11: Magnetos
* Button 14: starter
************************************************************************
-->
<PropertyList>
<name type="string">Thrustmaster T.16000M</name>
<name type="string">T.16000M</name>
<axis>
<number>
<unix>0</unix>
<windows>0</windows>
<mac>0</mac>
</number>
<desc>Aileron</desc>
<dead-band type="double">0.02</dead-band>
<binding>
<command>property-scale</command>
<property>/controls/flight/aileron</property>
<offset type="double">+0.0</offset>
<factor type="double">+1.0</factor>
</binding>
</axis>
<axis>
<number>
<unix>1</unix>
<windows>1</windows>
<mac>1</mac>
</number>
<desc>Elevator</desc>
<dead-band type="double">0.02</dead-band>
<binding>
<command>property-scale</command>
<property>/controls/flight/elevator</property>
<offset type="double">+0.0</offset>
<factor type="double">-1.0</factor>
</binding>
</axis>
<axis>
<number>
<unix>2</unix>
<windows>3</windows>
<mac>2</mac>
</number>
<desc>Rudder</desc>
<dead-band type="double">0.02</dead-band>
<binding>
<command>property-scale</command>
<property>/controls/flight/rudder</property>
<offset type="double">0.0</offset>
<factor type="double">1.0</factor>
</binding>
</axis>
<axis>
<desc>Throttle</desc>
<number>
<unix>3</unix>
<mac>3</mac>
<windows>2</windows>
</number>
<binding>
<command>nasal</command>
<script>controls.throttleAxis()</script>
</binding>
</axis>
<axis>
<desc>View Direction</desc>
<number>
<unix>4</unix>
<windows>6</windows>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">2.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">-2.0</step>
</binding>
</high>
</axis>
<axis>
<desc>View Elevation</desc>
<number>
<unix>5</unix>
<windows>7</windows>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">2.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">-2.0</step>
</binding>
</high>
</axis>
<button n="0">
<desc>Brakes</desc>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(0)</script>
</binding>
</mod-up>
</button>
<button n="1">
<desc>Trigger</desc>
<binding>
<command>property-assign</command>
<property>ai/submodels/trigger</property>
<value type="bool">1</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>ai/submodels/trigger</property>
<value type="bool">0</value>
</binding>
</mod-up>
</button>
<button n="4">
<desc>Elevator trim up</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(-1)</script>
</binding>
</button>
<button n="9">
<desc>Elevator trim down</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(1)</script>
</binding>
</button>
<button n="15">
<desc>Flaps up</desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
<button n="10">
<desc>Flaps down</desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(-1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
<!--
<button n="1">
<desc>Landing Gear Toggle</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>controls.gearToggle()</script>
</binding>
</button>
-->
<button n="2">
<desc>Cycle view back</desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>view.stepView(-1)</script>
</binding>
</button>
<button n="3">
<desc>Cycle view forward</desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>view.stepView(1)</script>
</binding>
</button>
<button n="5">
<desc>mixture up</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.adjMixture(0.25)</script>
</binding>
</button>
<button n="8">
<desc>mixture up</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.adjMixture(-0.25)</script>
</binding>
</button>
<button n="6">
<desc>propeller up</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.adjPropeller(0.25)</script>
</binding>
</button>
<button n="7">
<desc>propeller down</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.adjPropeller(-0.25)</script>
</binding>
</button>
<button n="12">
<desc>batterie switch</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
<![CDATA[
j = getprop("/controls/electric/battery-switch");
if (j == 0)
{
setprop("/controls/electric/battery-switch", 1);
} else
{ setprop("/controls/electric/battery-switch", 0);
}
]]>
</script>
</binding>
</button>
<button n="13">
<desc>fuel selector</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
<![CDATA[
k = getprop("/controls/fuel/tank/fuel_selector");
if (k == 0)
{
setprop("/controls/fuel/tank/fuel_selector", 1);
setprop("/controls/engines/engine/fuel-pump", 1);
} else
{
setprop("/controls/fuel/tank/fuel_selector", 0);
setprop("/controls/engines/engine/fuel-pump", 0);
}
]]>
</script>
</binding>
</button>
<button n="11">
<desc>selecteur megneto</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
<![CDATA[
l = getprop("/controls/engines/engine/magnetos");
if (l == 0)
{
props.setAll("/controls/engines/engine", "magnetos", 1);
}
elsif ( l == 1 )
{
props.setAll("/controls/engines/engine", "magnetos", 2);
}
elsif ( l == 2 )
{
props.setAll("/controls/engines/engine", "magnetos", 3);
}
elsif ( l == 3 )
{
props.setAll("/controls/engines/engine", "magnetos", 0);
}
]]>
</script>
</binding>
</button>
<button n="14">
<desc> starter </desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>
setprop("/controls/engines/engine/starter", 1);
setprop("/controls/engines/engine[1]/starter", 1);
setprop("/controls/engines/engine[2]/starter", 1);
setprop("/controls/engines/engine[3]/starter", 1);
setprop("/controls/engines/engine[4]/starter", 1);
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>setprop("/controls/engines/engine/starter", 0);
setprop("/controls/engines/engine[1]/starter", 0);
setprop("/controls/engines/engine[2]/starter", 0);
setprop("/controls/engines/engine[3]/starter", 0);
setprop("/controls/engines/engine[4]/starter", 0);
</script>
</binding>
</mod-up>
</button>
</PropertyList>
<!-- end of TGF2PROUSB.xml -->