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fgdata/Aircraft/c310u3a-3d-jsbsim-set.xml

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<?xml version="1.0"?>
<!--
************************************************************************
Cessna 310U3A simulation config. This files ties together all the components
used by FGFS to represent the C310R. Components include the flight data
model, instrument panel, and external 3D model.
3D models can be downloaded from http://home.t-online.de/home/Wolfram.Kuss/
March 2002 Jim Wilson, jimw@kelcomaine.com
************************************************************************
-->
<PropertyList>
<sim>
<description>Cessna 310U3A w. 3D cockpit</description>
<virtual-cockpit archive="y">true</virtual-cockpit>
<allow-toggle-cockpit archive="y">true</allow-toggle-cockpit>
<flight-model archive="y">jsb</flight-model>
<aero archive="y">c310u3a</aero>
<systems>
<electrical>
<path>Aircraft/c172/c172-electrical.xml</path>
</electrical>
</systems>
<sound>
<audible>true</audible>
<path>Aircraft/c310/c310-sound.xml</path>
</sound>
<panel>
<path>Aircraft/c310u3a/c310u3a-panel.xml</path>
<visibility>false</visibility>
</panel>
<model>
<path>Aircraft/c310u3a/Models/c310u3a.xml</path>
<light-blinks-minute type="int">60</light-blinks-minute>
</model>
<view n="0">
<internal archive="y">true</internal>
<config>
2003-02-02 22:34:01 +00:00
<x-offset-m archive="y" type="double">-0.28</x-offset-m>
<y-offset-m archive="y" type="double">0.62</y-offset-m>
<z-offset-m archive="y" type="double">-0.10</z-offset-m>
<pitch-offset-deg archive="y" type="double">-7.0</pitch-offset-deg>
</config>
</view>
<instrument-options>
<dg>
<style>1</style>
</dg>
</instrument-options>
</sim>
<consumables>
<fuel>
<tank n="0">
<level-gal_us archive="y">14</level-gal_us>
</tank>
<tank n="1">
<level-gal_us archive="y">14</level-gal_us>
</tank>
<tank n="2">
<level-gal_us archive="y">14</level-gal_us>
</tank>
<tank n="3">
<level-gal_us archive="y">14</level-gal_us>
</tank>
</fuel>
</consumables>
<controls>
<aileron-trim>-0.026</aileron-trim>
<magnetos n="0">3</magnetos>
<magnetos n="1">3</magnetos>
</controls>
<engines>
<engine n="0">
<rpm type="double">1000</rpm>
</engine>
<engine n="1">
<rpm type="double">1000</rpm>
</engine>
</engines>
<autopilot>
<config>
<min-climb-speed-kt type="float">81.0</min-climb-speed-kt>
<best-climb-speed-kt type="float">107.0</best-climb-speed-kt>
<target-climb-rate-fpm type="float">1000.0</target-climb-rate-fpm>
<target-descent-rate-fpm type="float">1000.0</target-descent-rate-fpm>
<elevator-adj-factor type="float">3000.0</elevator-adj-factor>
<integral-contribution type="float">0.004</integral-contribution>
<zero-pitch-throttle type="float">0.45</zero-pitch-throttle>
<zero-pitch-trim-full-throttle type="float">0.11</zero-pitch-trim-full-throttle>
</config>
</autopilot>
<input>
<keyboard>
<key n="60">
<name>&lt;</name>
<desc>Rudder Trim Left</desc>
<binding>
<command>property-adjust</command>
<property>/controls/rudder-trim</property>
<min type="double">-1.0</min>
<step type="double">-0.001</step>
</binding>
</key>
<key n="62">
<name>&gt;</name>
<desc>Rudder Trim Right</desc>
<binding>
<command>property-adjust</command>
<property>/controls/rudder-trim</property>
<max type="double">1.0</max>
<step type="double">0.001</step>
</binding>
</key>
</keyboard>
</input>
</PropertyList>