236 lines
4.6 KiB
XML
236 lines
4.6 KiB
XML
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<?xml version="1.0"?>
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<PropertyList>
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<path>KSFO_terminal_D.ac</path>
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<animation>
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<type>textranslate</type>
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<object-name>terminal_2</object-name>
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<property>/sim/time/sun-angle-rad</property>
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<step> 1.57 </step>
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<factor>0.318471338</factor>
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<center>
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<x-m> 0 </x-m>
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<z-m> 0 </z-m>
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</center>
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<axis>
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<x> -1 </x>
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<y> 0 </y>
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<z> 0 </z>
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</axis>
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</animation>
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<animation>
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<type>material</type>
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<object-name>terminal_2</object-name>
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<condition>
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<greater-than>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</greater-than>
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</condition>
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<emission>
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<red>0.81</red>
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<green>0.81</green>
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<blue>0.81</blue>
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</emission>
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</animation>
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<animation>
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<type>textranslate</type>
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<object-name>man</object-name>
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<property>/sim/time/sun-angle-rad</property>
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<step> 1.57 </step>
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<factor>0.318471338</factor>
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<center>
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<x-m> 0 </x-m>
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<y-m> 0 </y-m>
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<z-m> 0 </z-m>
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</center>
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<axis>
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<x> -1 </x>
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<y> 0 </y>
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</axis>
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</animation>
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<animation>
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<type>material</type>
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<object-name>man</object-name>
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<condition>
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<greater-than>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</greater-than>
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</condition>
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<emission>
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<red>0.81</red>
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<green>0.81</green>
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<blue>0.81</blue>
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</emission>
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</animation>
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<!-- hazard light 1 -->
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<animation>
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<type>range</type>
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<min-m>0</min-m>
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<max-m>25000</max-m>
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</animation>
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<light_1Xparams>
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<light-near>0.4</light-near>
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<light-med>0.8</light-med>
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<light-far>10</light-far>
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</light_1Xparams>
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<animation>
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<type>select</type>
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<name>light_1XNight</name>
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<object-name>light_1X</object-name>
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<condition>
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<greater-than>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</greater-than>
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</condition>
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</animation>
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<animation>
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<type>alpha-test</type>
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<object-name>light_1X</object-name>
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<alpha-factor>0.001</alpha-factor>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>light_1X</object-name>
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<offset-m>193.614379</offset-m>
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<axis>
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<x>-179.755356</x>
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<y>-49.198002</y>
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<z>52.479485</z>
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</axis>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>light_1X</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>light_1X</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../light_1Xparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../light_1Xparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../light_1Xparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<!-- hazard light 2 -->
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<animation>
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<type>range</type>
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<min-m>0</min-m>
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<max-m>25000</max-m>
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</animation>
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<light_2Xparams>
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<light-near>0.4</light-near>
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<light-med>0.8</light-med>
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<light-far>10</light-far>
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</light_2Xparams>
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<animation>
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<type>select</type>
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<name>light_2XNight</name>
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<object-name>light_2X</object-name>
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<condition>
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<greater-than>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</greater-than>
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</condition>
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</animation>
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<animation>
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<type>alpha-test</type>
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<object-name>light_2X</object-name>
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<alpha-factor>0.001</alpha-factor>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>light_2X</object-name>
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<offset-m>184.497264</offset-m>
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<axis>
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<x>-169.544098</x>
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<y>-50.397846</y>
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<z>52.479485</z>
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</axis>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>light_2X</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>light_2X</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../light_2Xparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../light_2Xparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../light_2Xparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<!-- ATC controller -->
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<animation>
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<type>alpha-test</type>
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<object-name>manX</object-name>
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<alpha-factor>0.001</alpha-factor>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>manX</object-name>
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<offset-m>183.782296</offset-m>
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<axis>
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<x>-171.016235</x>
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<y>-47.261688</y>
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<z>47.913593</z>
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</axis>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>manX</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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</PropertyList>
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