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fgdata/Scenery/Objects/w130n30/w123n37/KSFO_Maintenance.xml

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<?xml version="1.0"?>
<PropertyList>
<path>KSFO_Maintenance.ac</path>
<nasal>
<load>
if (!contains(globals, "scenery")) globals["scenery"] = {};
if (!contains(scenery, "KSFO")) scenery["KSFO"] = {};
if (!contains(scenery.KSFO, "maintenance")) scenery.KSFO["maintenance"] = {};
if (contains(scenery, "sharedDoor")) {
scenery.KSFO.maintenance[0] =
{ door :
[scenery.sharedDoor.new("/scenery/KSFO/maintenance[0]/door[0]", 25),
scenery.sharedDoor.new("/scenery/KSFO/maintenance[0]/door[1]", 25)
]
};
} else {
scenery.KSFO.maintenance[0] =
{ door :
[aircraft.door.new("/scenery/KSFO/maintenance[0]/door[0]", 25),
aircraft.door.new("/scenery/KSFO/maintenance[0]/door[1]", 25)
]
};
}
</load>
<unload>
if (contains(scenery, "sharedDoor")) {
scenery.KSFO.maintenance[0].door[0].destroy();
scenery.KSFO.maintenance[0].door[1].destroy();
}
</unload>
</nasal>
<animation>
<type>pick</type>
<object-name>door1</object-name>
<object-name>door2</object-name>
<object-name>door3</object-name>
<object-name>door4</object-name>
<visible>true</visible>
<action>
<name>click</name>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>scenery.KSFO.maintenance[0].door[0].toggle();</script>
</binding>
</action>
</animation>
<animation>
<type>translate</type>
<object-name>door2</object-name>
<property>/scenery/KSFO/maintenance[0]/door[0]/position-norm</property>
<factor>35</factor>
<axis>
<x>0.47</x>
<y>0.88</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>door3</object-name>
<property>/scenery/KSFO/maintenance[0]/door[0]/position-norm</property>
<factor>35</factor>
<axis>
<x>-0.47</x>
<y>-0.88</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>door5</object-name>
<object-name>door6</object-name>
<object-name>door7</object-name>
<object-name>door8</object-name>
<visible>true</visible>
<action>
<name>click</name>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>scenery.KSFO.maintenance[0].door[1].toggle();</script>
</binding>
</action>
</animation>
<animation>
<type>translate</type>
<object-name>door7</object-name>
<property>/scenery/KSFO/maintenance[0]/door[1]/position-norm</property>
<factor>35</factor>
<axis>
<x>0.47</x>
<y>0.88</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>door6</object-name>
<property>/scenery/KSFO/maintenance[0]/door[1]/position-norm</property>
<factor>35</factor>
<axis>
<x>-0.47</x>
<y>-0.88</y>
<z>0</z>
</axis>
</animation>
</PropertyList>