2021-04-10 09:14:16 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>Effects/Fallback/hdr-shadow</name>
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<technique n="120">
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<scheme>hdr-shadow</scheme>
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<pass>
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<texture-unit>
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<unit>0</unit>
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<type><use>texture[0]/type</use></type>
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<image><use>texture[0]/image</use></image>
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<filter><use>texture[0]/filter</use></filter>
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<wrap-s><use>texture[0]/wrap-s</use></wrap-s>
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<wrap-t><use>texture[0]/wrap-t</use></wrap-t>
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</texture-unit>
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<color-mask type="vec4d">0 0 0 0</color-mask>
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<cull-face>back</cull-face>
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<blend>
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<active>false</active>
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</blend>
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2021-08-24 21:31:03 +00:00
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<polygon-offset>
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<factor>1.1</factor>
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<units>4.0</units>
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</polygon-offset>
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2021-04-10 09:14:16 +00:00
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<program>
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<vertex-shader>Shaders/HDR/geometry-shadow.vert</vertex-shader>
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<fragment-shader>Shaders/HDR/geometry-shadow.frag</fragment-shader>
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</program>
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<uniform>
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<name>color_tex</name>
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<type>sampler-2d</type>
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<value type="int">0</value>
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</uniform>
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</pass>
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</technique>
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</PropertyList>
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