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fgdata/Aircraft/Instruments/engine-prop-thrust.xml

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<?xml version="1.0"?>
<!--
Default RPM gauge instrument.
Started summer 2000 by David Megginson, david@megginson.com.
This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org). The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.
Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off). Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.
Actions are hotspots on the instrument that will respond to a mouse
click. Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
Hacked by Lee Elliott to create an engine prop-thrust gauge instrument
<leee-fgfs@spatial.freeserve.co.uk>
-->
<PropertyList>
<name>Prop Thrust Gauge</name>
<w-base>128</w-base>
<h-base>128</h-base>
<params>
<pt-select>/engines/engine[0]/prop-thrust</pt-select>
</params>
<layers>
<layer>
<name>gauge face</name>
<texture>
<path>Aircraft/Instruments/Textures/faces-LE1.rgb</path>
<x1>0.5</x1>
<x2>1.0</x2>
<y1>0.5</y1>
<y2>1.0</y2>
</texture>
<w>114</w>
<h>114</h>
</layer>
<layer>
<name>needle 1</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.6796875</x1>
<x2>0.7265625</x2>
<y1>0.68359375</y1>
<y2>1.0</y2>
</texture>
<w>6</w>
<h>48</h>
<transformations>
<transformation>
<type>rotation</type>
<property alias="../../../../../params/pt-select"/>
<min>0</min>
<max>40000</max>
<scale>0.0036</scale>
<offset>0</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>20</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>needle 0</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.8</x1>
<y1>0.78125</y1>
<x2>0.8375</x2>
<y2>1.0</y2>
<color>
<red>1.0</red>
<green>1.0</green>
<blue>1.0</blue>
</color>
</texture>
<w>6</w>
<h>48</h>
<transformations>
<transformation>
<type>rotation</type>
<property alias="../../../../../params/pt-select"/>
<min>0</min>
<max>40000</max>
<scale>0.036</scale>
<offset>0</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>20</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>button</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.6171875</x1>
<y1>0.2421875</y1>
<x2>0.7890625</x2>
<y2>0.4140625</y2>
</texture>
<w>14</w>
<h>14</h>
</layer>
<layer>
<name>glare shield</name>
<texture>
<path>Aircraft/Instruments/Textures/bezel1.rgb</path>
<x1>0.5</x1>
<y1>0.0</y1>
<x2>1.0</x2>
<y2>0.5</y2>
</texture>
<w>124</w>
<h>124</h>
<transformations>
<transformation>
<type>x-shift</type>
<offset>2</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>-2</offset>
</transformation>
</transformations>
</layer>
</layers>
</PropertyList>