From 8401aa9985d9d46004bcabe9f4d94283ae93c571 Mon Sep 17 00:00:00 2001 From: merspieler Date: Thu, 19 Sep 2019 01:05:09 +0000 Subject: [PATCH] Execute zip in projects/worldbild to avoid these directories in the zip file Signed-off-by: merspieler --- scripts/worldbuild.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/worldbuild.py b/scripts/worldbuild.py index 46f2365..4a06faf 100755 --- a/scripts/worldbuild.py +++ b/scripts/worldbuild.py @@ -162,13 +162,13 @@ def build_tile(name, west, south, east, north, chunk_size, threads, cont=False): def after_build(name): if os.path.isfile("projects/worldbuild/osm2city-exceptions.log"): run("mv projects/worldbuild/osm2city-exceptions.log projects/worldbuild/output/error/" + name + ".exceptions.log") - run("zip -rq projects/worldbuild/output/error/" + name + ".zip projects/worldbuild/scenery/ ") + run("bash -c '(cd projects/worldbuild && zip -rq output/error/" + name + ".zip scenery/ )'") # Trigger failed after build script if os.path.isfile("./scripts/afterbuild-failed"): os.system("./scripts/afterbuild-failed " + name + " &") else: - run("zip -rq projects/worldbuild/output/" + name + ".zip projects/worldbuild/scenery/ ") + run("bash -c '(cd projects/worldbuild && zip -rq output/" + name + ".zip scenery/ )'") # Trigger after build script if os.path.isfile("./scripts/afterbuild-success"):