easy-osm2city-podman/full/fgdata/Materials/regions/global.xml
fly fccef75347 Two stage osm2city container build
Signed-off-by: fly <merspieler@airmail.cc>
2023-09-03 16:14:26 +02:00

963 lines
27 KiB
XML

<?xml version="1.0"?>
<!-- FlightGear Materials File. See Docs/README.materials for details. -->
<PropertyList include="Materials/base/materials-base.xml">
<material>
<name>grass_rwy</name>
<!--<effect>Effects/airfield</effect>-->
<effect>Effects/dirt-runway</effect>
<texture-set>
<texture>Runway/dirt_rwy.png</texture>
<texture n="16">Terrain/sand_hires_ochre.png</texture>
<texture n="17">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<strength_05m>0.3</strength_05m>
<strength_1m>0.4</strength_1m>
<strength_2m>0.0</strength_2m>
<strength_5m>0.1</strength_5m>
<strength_10m>0.2</strength_10m>
<filter_threshold>0.15</filter_threshold>
<filter_transition>0.1</filter_transition>
<bias_center>1</bias_center>
<bias_center_strength>0.6</bias_center_strength>
<relief_strength>0.35</relief_strength>
<size_base>25.0</size_base>
<size_overlay>30.0</size_overlay>
<size_grain>50.0</size_grain>
<grain_strength>0.8</grain_strength>
</parameters>
<texture-set>
<texture>Runway/grass_rwy.png</texture>
<texture n="16">Terrain/airport_grass2.png</texture>
<texture n="17">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<xsize>75</xsize>
<ysize>75</ysize>
<solid>1</solid>
<friction-factor>0.8</friction-factor>
<rolling-friction>0.05</rolling-friction>
<bumpiness>0.05</bumpiness>
<load-resistance>1e5</load-resistance>
</material>
<material>
<name>dirt_rwy</name>
<effect>Effects/dirt-runway</effect>
<!--<texture>Runway/dirt_rwy.png</texture>-->
<!--<texture-set>
<texture>Runway/dirt_rwy.png</texture>
<texture n="16">Runway/dirt_rwy.png</texture>
<texture n="17">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<strength_05m>0.0</strength_05m>
<strength_1m>0.4</strength_1m>
<strength_2m>0.3</strength_2m>
<strength_5m>0.2</strength_5m>
<strength_10m>0.1</strength_10m>
<filter_threshold>0.2</filter_threshold>
<filter_transition>0.2</filter_transition>
<bias_center>1</bias_center>
<bias_center_strength>0.6</bias_center_strength>
<relief_strength>0.35</relief_strength>
<size_base>25.0</size_base>
<size_overlay>25.0</size_overlay>
<size_grain>25.0</size_grain>
<grain_strength>0.4</grain_strength>
</parameters>-->
<!--<texture-set>
<texture>Runway/dirt_rwy.png</texture>
<texture n="16">Runway/lakebed_taxiway.png</texture>
<texture n="17">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<strength_05m>0.2</strength_05m>
<strength_1m>0.6</strength_1m>
<strength_2m>0.2</strength_2m>
<strength_5m>0.0</strength_5m>
<strength_10m>0.0</strength_10m>
<filter_threshold>0.2</filter_threshold>
<filter_transition>0.1</filter_transition>
<bias_center>1</bias_center>
<bias_center_strength>0.8</bias_center_strength>
<relief_strength>0.35</relief_strength>
<size_base>25.0</size_base>
<size_overlay>25.0</size_overlay>
<size_grain>20.0</size_grain>
<grain_strength>0.6</grain_strength>
</parameters>-->
<texture-set>
<texture>Runway/dirt_rwy.png</texture>
<texture n="16">Runway/lakebed_taxiway.png</texture>
<texture n="17">Terrain/sand_hires.png</texture>
</texture-set>
<parameters>
<strength_05m>0.0</strength_05m>
<strength_1m>0.2</strength_1m>
<strength_2m>0.3</strength_2m>
<strength_5m>0.3</strength_5m>
<strength_10m>0.2</strength_10m>
<filter_threshold>0.2</filter_threshold>
<filter_transition>0.4</filter_transition>
<bias_center>1</bias_center>
<bias_center_strength>0.5</bias_center_strength>
<relief_strength>0.35</relief_strength>
<size_base>25.0</size_base>
<size_overlay>25.0</size_overlay>
<size_grain>20.0</size_grain>
<grain_strength>0.2</grain_strength>
</parameters>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.04</rolling-friction>
<bumpiness>0.1</bumpiness>
</material>
<material>
<effect>Effects/dirt-runway</effect>
<name>lakebed_taxiway</name>
<texture-set>
<texture>Runway/lakebed_taxiway.png</texture>
<texture n="16">Terrain/sand_hires.png</texture>
<texture n="17">Terrain/sand1.png</texture>
</texture-set>
<parameters>
<strength_05m>0.0</strength_05m>
<strength_1m>0.4</strength_1m>
<strength_2m>0.3</strength_2m>
<strength_5m>0.2</strength_5m>
<strength_10m>0.1</strength_10m>
<filter_threshold>0.2</filter_threshold>
<filter_transition>0.2</filter_transition>
<bias_center>1</bias_center>
<bias_center_strength>0.6</bias_center_strength>
<relief_strength>0.35</relief_strength>
<size_base>25.0</size_base>
<size_overlay>100.0</size_overlay>
<size_grain>100.0</size_grain>
<grain_strength>0.3</grain_strength>
</parameters>
<rolling-friction>0.04</rolling-friction>
<bumpiness>0.05</bumpiness>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_taxiway</name>
<texture>Runway/pa_taxiway.png</texture>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tiedown</name>
<texture>Runway/pa_tiedown.png</texture>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_dspl_thresh</name>
<texture>Runway/pa_dspl_thresh.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_dspl_arrows</name>
<texture>Runway/pa_dspl_arrows.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_shoulder</name>
<texture>Runway/pa_shoulder.png</texture>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_shoulder_f</name>
<texture>Runway/pa_shoulder_f.png</texture>
<parameters>
<uvstretch>8.0</uvstretch>
</parameters>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_threshold</name>
<texture>Runway/pa_threshold.png</texture>
<wrapu>false</wrapu>
<wrapv>false</wrapv>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_no_threshold</name>
<texture>Runway/pa_no_threshold.png</texture>
<wrapu>false</wrapu>
<wrapv>false</wrapv>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_stopway</name>
<texture>Runway/pa_stopway.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_L</name>
<texture>Runway/pa_L.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_R</name>
<texture>Runway/pa_R.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_C</name>
<texture>Runway/pa_C.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_0l</name>
<texture>Runway/pa_0l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_0r</name>
<texture>Runway/pa_0r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_1c</name>
<texture>Runway/pa_1c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_1l</name>
<texture>Runway/pa_1l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_1r</name>
<texture>Runway/pa_1r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_11</name>
<texture>Runway/pa_11.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_2c</name>
<texture>Runway/pa_2c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_2l</name>
<texture>Runway/pa_2l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_2r</name>
<texture>Runway/pa_2r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_3c</name>
<texture>Runway/pa_3c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_3l</name>
<texture>Runway/pa_3l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_3r</name>
<texture>Runway/pa_3r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_4c</name>
<texture>Runway/pa_4c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_4r</name>
<texture>Runway/pa_4r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_5c</name>
<texture>Runway/pa_5c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_5r</name>
<texture>Runway/pa_5r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_6c</name>
<texture>Runway/pa_6c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_6r</name>
<texture>Runway/pa_6r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_7c</name>
<texture>Runway/pa_7c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_7r</name>
<texture>Runway/pa_7r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_8c</name>
<texture>Runway/pa_8c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_8r</name>
<texture>Runway/pa_8r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_9c</name>
<texture>Runway/pa_9c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_9r</name>
<texture>Runway/pa_9r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_three</name>
<parameters>
<overlay_flag type="int">1</overlay_flag>
</parameters>
<texture>Runway/pa_tz_three.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_aim</name>
<parameters>
<overlay_flag type="int">2</overlay_flag>
</parameters>
<texture>Runway/pa_aim.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_aim_uk</name>
<texture>Runway/pa_aim_uk.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_two_a</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pa_tz_two_a.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_two_b</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pa_tz_two_b.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_one_a</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pa_tz_one_a.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_tz_one_b</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pa_tz_one_b.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_centerline</name>
<parameters>
<overlay_flag type="int">1</overlay_flag>
</parameters>
<texture>Runway/pa_centerline.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_rest</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pa_rest.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pa_heli</name>
<texture>Runway/pa_helipad.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_taxiway</name>
<name>dirt_rwytaxiway</name>
<texture>Runway/pc_taxiway.png</texture>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tiedown</name>
<name>dirt_rwytiedown</name>
<texture>Runway/pc_tiedown.png</texture>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_dspl_thresh</name>
<texture>Runway/pc_dspl_thresh.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_dspl_arrows</name>
<texture>Runway/pc_dspl_arrows.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_shoulder</name>
<texture>Runway/pc_shoulder.png</texture>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_shoulder_f</name>
<texture>Runway/pc_shoulder_f.png</texture>
<parameters>
<uvstretch>8.0</uvstretch>
</parameters>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_threshold</name>
<name>dirt_rwythreshold</name>
<texture>Runway/pc_threshold.png</texture>
<wrapu>false</wrapu>
<wrapv>false</wrapv>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_no_threshold</name>
<texture>Runway/pc_no_threshold.png</texture>
<wrapu>false</wrapu>
<wrapv>false</wrapv>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_stopway</name>
<texture>Runway/pc_stopway.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_L</name>
<name>dirt_rwyL</name>
<texture>Runway/pc_L.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_R</name>
<name>dirt_rwyR</name>
<texture>Runway/pc_R.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_C</name>
<name>dirt_rwyC</name>
<texture>Runway/pc_C.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_0l</name>
<name>dirt_rwy0l</name>
<texture>Runway/pc_0l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_0r</name>
<name>dirt_rwy0r</name>
<texture>Runway/pc_0r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_1c</name>
<name>dirt_rwy1c</name>
<texture>Runway/pc_1c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_1l</name>
<name>dirt_rwy1l</name>
<texture>Runway/pc_1l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_1r</name>
<name>dirt_rwy1r</name>
<texture>Runway/pc_1r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_11</name>
<name>dirt_rwy11</name>
<texture>Runway/pc_11.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_2c</name>
<name>dirt_rwy2c</name>
<texture>Runway/pc_2c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_2l</name>
<name>dirt_rwy2l</name>
<texture>Runway/pc_2l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_2r</name>
<name>dirt_rwy2r</name>
<texture>Runway/pc_2r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_3c</name>
<name>dirt_rwy3c</name>
<texture>Runway/pc_3c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_3l</name>
<name>dirt_rwy3l</name>
<texture>Runway/pc_3l.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_3r</name>
<name>dirt_rwy3r</name>
<texture>Runway/pc_3r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_4c</name>
<name>dirt_rwy4c</name>
<texture>Runway/pc_4c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_4r</name>
<name>dirt_rwy4r</name>
<texture>Runway/pc_4r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_5c</name>
<name>dirt_rwy5c</name>
<texture>Runway/pc_5c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_5r</name>
<name>dirt_rwy5r</name>
<texture>Runway/pc_5r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_6c</name>
<name>dirt_rwy6c</name>
<texture>Runway/pc_6c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_6r</name>
<name>dirt_rwy6r</name>
<texture>Runway/pc_6r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_7c</name>
<name>dirt_rwy7c</name>
<texture>Runway/pc_7c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_7r</name>
<name>dirt_rwy7r</name>
<texture>Runway/pc_7r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_8c</name>
<name>dirt_rwy8c</name>
<texture>Runway/pc_8c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_8r</name>
<name>dirt_rwy8r</name>
<texture>Runway/pc_8r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_9c</name>
<name>dirt_rwy9c</name>
<texture>Runway/pc_9c.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_9r</name>
<name>dirt_rwy9r</name>
<texture>Runway/pc_9r.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_three</name>
<name>dirt_rwytz_three</name>
<parameters>
<overlay_flag type="int">1</overlay_flag>
</parameters>
<texture>Runway/pc_tz_three.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_aim</name>
<name>dirt_rwyaim</name>
<parameters>
<overlay_flag type="int">2</overlay_flag>
</parameters>
<texture>Runway/pc_aim.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_aim_uk</name>
<name>dirt_rwyaim_uk</name>
<texture>Runway/pc_aim_uk.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_two_a</name>
<name>dirt_rwytz_two_a</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pc_tz_two_a.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_two_b</name>
<name>dirt_rwytz_two_b</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pc_tz_two_b.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_one_a</name>
<name>dirt_rwytz_one_a</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pc_tz_one_a.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_tz_one_b</name>
<name>dirt_rwytz_one_b</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pc_tz_one_b.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_centerline</name>
<name>dirt_rwycenterline</name>
<parameters>
<overlay_flag type="int">1</overlay_flag>
</parameters>
<texture>Runway/pc_centerline.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_rest</name>
<name>dirt_rwyrest</name>
<parameters>
<overlay_flag type="int">3</overlay_flag>
</parameters>
<texture>Runway/pc_rest.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/runway_effect.xml">
<name>pc_heli</name>
<texture>Runway/pc_helipad.png</texture>
<wrapu>false</wrapu>
</material>
<material include="Materials/base/rock.xml">
<name>BarrenCover</name>
<name>Dirt</name>
<name>OpenMining</name>
<name>Rock</name>
<name>Dump</name>
<name>Cliffs</name>
<texture>Terrain/rock.png</texture>
</material>
<!-- runway and taxiway signs -->
<material include="Materials/base/glyphs-yellow.xml">
<name>YellowSign</name>
<texture-set>
<texture>Signs/yellow.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.9</r>
<g>0.9</g>
<b>0.9</b>
</emissive>
<xsize>4096</xsize>
<ysize>128</ysize>
</material>
<material include="Materials/base/glyphs-red.xml">
<name>RedSign</name>
<texture-set>
<texture>Signs/red.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.9</r>
<g>0.9</g>
<b>0.9</b>
</emissive>
<xsize>4096</xsize>
<ysize>128</ysize>
</material>
<material include="Materials/base/glyphs-black.xml">
<name>BlackSign</name>
<texture-set>
<texture>Signs/black.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.9</r>
<g>0.9</g>
<b>0.9</b>
</emissive>
<xsize>4096</xsize>
<ysize>128</ysize>
</material>
<material include="Materials/base/glyphs-framed.xml">
<name>FramedSign</name>
<texture-set>
<texture>Signs/framed.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.9</r>
<g>0.9</g>
<b>0.9</b>
</emissive>
<xsize>4096</xsize>
<ysize>128</ysize>
</material>
<material include="Materials/base/glyphs-special.xml">
<name>SpecialSign</name>
<texture-set>
<texture>Signs/special.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.9</r>
<g>0.9</g>
<b>0.9</b>
</emissive>
<xsize>1024</xsize>
<ysize>128</ysize>
</material>
<material>
<name>UnidirectionalTaper</name>
<texture-set>
<texture>Symbols/unidirectional.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.92157</r>
<g>0.92157</g>
<b>0.76471</b>
<a>1.0</a>
</emissive>
</material>
<material>
<name>UnidirectionalTaperRed</name>
<texture-set>
<texture>Symbols/unidirectionalred.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.92157</r>
<g>0.92157</g>
<b>0.76471</b>
<a>1.0</a>
</emissive>
</material>
<material>
<name>UnidirectionalTaperGreen</name>
<texture-set>
<texture>Symbols/unidirectionalgreen.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.92157</r>
<g>0.92157</g>
<b>0.76471</b>
<a>1.0</a>
</emissive>
</material>
<material>
<name>BidirectionalTaper</name>
<texture-set>
<texture>Symbols/bidirectional.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive>
<r>0.92157</r>
<g>0.92157</g>
<b>0.76471</b>
<a>1.0</a>
</emissive>
</material>
<material>
<name>OSMBuildings</name>
<building-small-ratio>0.4</building-small-ratio>
<building-medium-ratio>0.5</building-medium-ratio>
<building-large-ratio>0.1</building-large-ratio>
<building-small-pitch>0.8</building-small-pitch>
<building-medium-pitch>0.8</building-medium-pitch>
<building-large-pitch>0.4</building-large-pitch>
<building-small-min-floors>1</building-small-min-floors>
<building-small-max-floors>2</building-small-max-floors>
<building-medium-min-floors>2</building-medium-min-floors>
<building-medium-max-floors>3</building-medium-max-floors>
<building-large-min-floors>3</building-large-min-floors>
<building-large-max-floors>5</building-large-max-floors>
<building-small-min-width-m>9</building-small-min-width-m>
<building-small-max-width-m>14</building-small-max-width-m>
<building-small-min-depth-m>8</building-small-min-depth-m>
<building-small-max-depth-m>12</building-small-max-depth-m>
<building-medium-min-width-m>15</building-medium-min-width-m>
<building-medium-max-width-m>20</building-medium-max-width-m>
<building-medium-min-depth-m>10</building-medium-min-depth-m>
<building-medium-max-depth-m>15</building-medium-max-depth-m>
<building-large-min-width-m>15</building-large-min-width-m>
<building-large-max-width-m>22</building-large-max-width-m>
<building-large-min-depth-m>12</building-large-min-depth-m>
<building-large-max-depth-m>18</building-large-max-depth-m>
</material>
</PropertyList>