150 lines
3.8 KiB
XML
150 lines
3.8 KiB
XML
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<?xml version="1.0"?>
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<!-- Regional definitions for Arctic sea regions -->
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<PropertyList>
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<name>Arctic and Antarctic</name>
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<!-- Arctic -->
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<area>
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<lon1>-180.0</lon1>
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<lon2>180.0</lon2>
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<lat1>68.0</lat1>
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<lat2>90.0</lat2>
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</area>
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<!-- Antarctic -->
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<area>
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<lon1>-180.0</lon1>
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<lon2>180.0</lon2>
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<lat1>-60.0</lat1>
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<lat2>-90.0</lat2>
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</area>
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<material>
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<name>Ocean</name>
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<effect>Effects/water</effect>
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<texture>Terrain/water.png</texture>
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<xsize>400</xsize>
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<ysize>400</ysize>
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<object-group>
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<range-m>40000</range-m>
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<object>
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<path>Models/Geometry/container_carrier.ac</path>
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<coverage-m2>500000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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</object-group>
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<object-group>
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<range-m>40000</range-m>
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<object>
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<path>Models/Maritime/Ice/iceberg1.xml</path>
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<path>Models/Maritime/Ice/iceberg2.xml</path>
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<path>Models/Maritime/Ice/iceberg3.xml</path>
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<coverage-m2>5000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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</object-group>
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<ambient>
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<r>0.0</r>
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<g>0.0</g>
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<b>0.0</b>
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<a>1.0</a>
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</ambient>
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<diffuse>
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<r>0.4</r>
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<g>0.4</g>
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<b>0.4</b>
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<a>1.0</a>
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</diffuse>
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<specular>
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<r>0.0</r>
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<g>0.0</g>
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<b>0.2</b>
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<a>1.0</a>
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</specular>
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<shininess>0</shininess>
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<solid>0</solid>
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<rolling-friction>2</rolling-friction>
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<bumpiness>0.8</bumpiness>
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</material>
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<material>
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<name>pa_shoulder</name>
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<texture>Runway/pa_shoulder_winter.png</texture>
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<parameters>
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<uvstretch>8.0</uvstretch>
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</parameters>
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</material>
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<material>
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<name>pa_shoulder_f</name>
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<texture>Runway/pa_shoulder_f_winter.png</texture>
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<parameters>
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<uvstretch>8.0</uvstretch>
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</parameters>
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</material>
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<material>
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<name>pc_shoulder</name>
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<texture>Runway/pc_shoulder_winter.png</texture>
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<parameters>
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<uvstretch>8.0</uvstretch>
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</parameters>
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</material>
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<material>
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<name>pc_shoulder_f</name>
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<texture>Runway/pc_shoulder_f_winter.png</texture>
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<parameters>
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<uvstretch>8.0</uvstretch>
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</parameters>
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</material>
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<material>
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<name>Grass</name>
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<name>Airport</name>
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<name>AirportKeep</name>
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<effect>Effects/glacier</effect>
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<texture-set>
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<texture>Terrain/glacier3.png</texture>
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<texture n="11">Terrain/snow2.png</texture>
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<texture n="12">Terrain/glacier1.png</texture>
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</texture-set>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<shininess>1.5</shininess>
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<rolling-friction>0.1</rolling-friction>
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<friction-factor>0.2</friction-factor>
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<bumpiness>0.5</bumpiness>
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</material>
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<material>
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<name>dirt_rwy</name>
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<effect>Effects/dirt-runway</effect>
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<texture-set>
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<texture>Runway/dirt_rwy.png</texture>
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<texture n="16">Terrain/gravel_gray.png</texture>
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<texture n="17">Terrain/wash.png</texture>
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</texture-set>
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<parameters>
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<strength_05m>0.0</strength_05m>
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<strength_1m>0.2</strength_1m>
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<strength_2m>0.2</strength_2m>
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<strength_5m>0.3</strength_5m>
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<strength_10m>0.2</strength_10m>
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<filter_threshold>0.2</filter_threshold>
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<filter_transition>0.4</filter_transition>
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<bias_center>1</bias_center>
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<bias_center_strength>0.5</bias_center_strength>
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<relief_strength>0.35</relief_strength>
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<size_base>25.0</size_base>
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<size_overlay>25.0</size_overlay>
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<size_grain>20.0</size_grain>
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<grain_strength>0.2</grain_strength>
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</parameters>
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<friction-factor>0.7</friction-factor>
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<rolling-friction>0.04</rolling-friction>
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<bumpiness>0.1</bumpiness>
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</material>
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</PropertyList>
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