easy-osm2city-podman/full/fgdata/Shaders/HDR/3dcloud_envmap.frag

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#version 330 core
layout(location = 0) out vec4 fragColor;
// 3dcloud_common.frag
vec4 cloud_common_frag();
void main()
{
vec4 color = cloud_common_frag();
fragColor = color;
}