459 lines
11 KiB
XML
459 lines
11 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<PropertyList>
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<path>res/a319neo.fuselage.ac</path>
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<!-- Reflection Shader -->
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<!--effect>
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<inherits-from>Effects/NEOreflect</inherits-from>
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<object-name>Fuselage</object-name>
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</effect-->
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<!-- APU fire -->
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<model>
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<name>APU fire</name>
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<path>Aircraft/A320Family/Models/Effects/enginefire.xml</path>
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<offsets>
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<x-m>36.77</x-m>
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<y-m>0</y-m>
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<z-m>0.95</z-m>
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</offsets>
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<condition>
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<property>engines/apu/on-fire</property>
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</condition>
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</model>
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<!-- ANIMATIONS -->
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<!-- PAX doors -->
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<animation>
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<name>PAX left-front door pick</name>
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<type>pick</type>
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<object-name>DoorL1</object-name>
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<action>
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<button>0</button>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorl1, "doorl1", "PAX left-front (main)");
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</script>
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</binding>
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</action>
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</animation>
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<animation>
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<name>PAX left-front door x translate</name>
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<type>translate</type>
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<object-name>DoorL1</object-name>
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<property>sim/model/door-positions/doorl1/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>0</dep></entry>
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<entry><ind>1</ind><dep>-1</dep></entry>
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</interpolation>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<name>PAX left-front door y translate</name>
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<type>translate</type>
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<object-name>DoorL1</object-name>
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<property>sim/model/door-positions/doorl1/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>-0.2</dep></entry>
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<entry><ind>1</ind><dep>-0.2</dep></entry>
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</interpolation>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<name>PAX right-front door pick</name>
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<type>pick</type>
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<object-name>DoorR1</object-name>
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<action>
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<button>0</button>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorr1, "doorr1", "PAX right-front");
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</script>
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</binding>
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</action>
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</animation>
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<animation>
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<name>PAX right-front door x translate</name>
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<type>translate</type>
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<object-name>DoorR1</object-name>
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<property>sim/model/door-positions/doorr1/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>0</dep></entry>
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<entry><ind>1</ind><dep>-1</dep></entry>
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</interpolation>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<name>PAX right-front door y translate</name>
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<type>translate</type>
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<object-name>DoorR1</object-name>
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<property>sim/model/door-positions/doorr1/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>0.2</dep></entry>
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<entry><ind>1</ind><dep>0.2</dep></entry>
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</interpolation>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<name>PAX left-back door pick</name>
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<type>pick</type>
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<object-name>DoorL3</object-name>
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<action>
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<button>0</button>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorl3, "doorl3", "PAX left");
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</script>
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</binding>
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</action>
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</animation>
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<animation>
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<name>PAX left-back door x translate</name>
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<type>translate</type>
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<object-name>DoorL3</object-name>
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<property>sim/model/door-positions/doorl3/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>0</dep></entry>
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<entry><ind>1</ind><dep>-0.95</dep></entry>
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</interpolation>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<name>PAX left-back door y translate</name>
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<type>translate</type>
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<object-name>DoorL3</object-name>
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<property>sim/model/door-positions/doorl3/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>-0.2</dep></entry>
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<entry><ind>1</ind><dep>-0.2</dep></entry>
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</interpolation>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<name>PAX right-back door pick</name>
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<type>pick</type>
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<object-name>DoorR3</object-name>
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<action>
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<button>0</button>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.doorr3, "doorr3", "PAX right");
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</script>
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</binding>
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</action>
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</animation>
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<animation>
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<name>PAX right-back door x translate</name>
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<type>translate</type>
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<object-name>DoorR3</object-name>
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<property>sim/model/door-positions/doorr3/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>0</dep></entry>
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<entry><ind>1</ind><dep>-0.95</dep></entry>
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</interpolation>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<name>PAX right-back door y translate</name>
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<type>translate</type>
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<object-name>DoorR3</object-name>
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<property>sim/model/door-positions/doorr3/position-norm</property>
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<interpolation>
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<entry><ind>0</ind><dep>0</dep></entry>
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<entry><ind>0.25</ind><dep>0.2</dep></entry>
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<entry><ind>1</ind><dep>0.2</dep></entry>
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</interpolation>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<!-- Cargo doors -->
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<animation>
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<name>Cargo forward door pick</name>
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<type>pick</type>
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<object-name>Cargo1</object-name>
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<object-name>Cargo1Int</object-name>
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<action>
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<button>0</button>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.cargofwd, "cargofwd", "forward cargo");
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</script>
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</binding>
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</action>
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</animation>
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<animation>
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<name>Cargo forward door rotate</name>
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<type>rotate</type>
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<object-name>Cargo1</object-name>
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<object-name>Cargo1Int</object-name>
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<property>sim/model/door-positions/cargofwd/position-norm</property>
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<factor>150</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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<center>
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<x-m>0</x-m>
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<y-m>1.92</y-m>
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<z-m>-0.507</z-m>
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</center>
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</animation>
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<animation>
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<name>Cargo aft door pick</name>
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<type>pick</type>
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<object-name>Cargo2</object-name>
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<object-name>Cargo2Int</object-name>
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<action>
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<button>0</button>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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systems.triggerDoor(systems.cargoaft, "cargoaft", "aft cargo");
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</script>
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</binding>
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</action>
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</animation>
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<animation>
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<name>Cargo aft door rotate</name>
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<type>rotate</type>
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<object-name>Cargo2</object-name>
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<object-name>Cargo2Int</object-name>
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<property>sim/model/door-positions/cargoaft/position-norm</property>
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<factor>150</factor>
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<axis>
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<x1-m>24.442</x1-m>
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<y1-m>1.912</y1-m>
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<z1-m>-0.507</z1-m>
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<x2-m>26.022</x2-m>
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<y2-m>1.914</y2-m>
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<z2-m>-0.509</z2-m>
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</axis>
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</animation>
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<!-- Animation for the doors of the main gears. -->
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<animation>
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<name>Main_Gear_Doors.Left</name>
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<type>rotate</type>
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<object-name>GearLDoor</object-name>
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<property>gear/gear[1]/position-norm</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.2</ind><dep>84.0</dep></entry>
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<entry><ind>0.8</ind><dep>84.0</dep></entry>
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<entry><ind>1.0</ind><dep>0.0</dep></entry>
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</interpolation>
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<center>
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<y-m>-0.4646725</y-m>
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<z-m>-2.3824937</z-m>
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</center>
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<axis>
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<x>1</x>
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</axis>
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</animation>
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<animation>
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<name>Main_Gear_Doors.Right</name>
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<type>rotate</type>
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<object-name>GearRDoor</object-name>
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<property>gear/gear[2]/position-norm</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.2</ind><dep>84.0</dep></entry>
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<entry><ind>0.8</ind><dep>84.0</dep></entry>
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<entry><ind>1.0</ind><dep>0.0</dep></entry>
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</interpolation>
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<center>
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<y-m>0.4646725</y-m>
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<z-m>-2.3824937</z-m>
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</center>
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<axis>
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<x>-1</x>
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</axis>
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</animation>
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<!-- Animation for the doors of the nose gear. -->
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<animation>
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<name>Nose_Gear_Doors.Left.01</name>
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<type>rotate</type>
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<object-name>GearNFwdDoorL</object-name>
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<property>gear/gear[0]/position-norm</property>
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<interpolation>
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<entry><ind>0.0z</ind><dep>0.0</dep></entry>
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<entry><ind>0.2</ind><dep>90.0</dep></entry>
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<entry><ind>0.8</ind><dep>90.0</dep></entry>
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<entry><ind>1.0</ind><dep>0.0</dep></entry>
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</interpolation>
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<axis>
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<x1-m>9.199</x1-m>
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<y1-m>-0.5</y1-m>
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<z1-m>-2.0649564</z1-m>
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<x2-m>7.994</x2-m>
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<y2-m>-0.5</y2-m>
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<z2-m>-1.9179121</z2-m>
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</axis>
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</animation>
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<animation>
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<name>Nose_Gear_Doors.Left.02</name>
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<type>rotate</type>
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<object-name>GearNAftDoorL</object-name>
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<property>gear/gear[0]/position-norm</property>
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<interpolation>
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<entry><ind>0.2</ind><dep>0.0</dep></entry>
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<entry><ind>0.8</ind><dep>45.0</dep></entry>
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</interpolation>
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<axis>
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<x1-m>9.677</x1-m>
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<y1-m>-0.5</y1-m>
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<z1-m>-2.0790732</z1-m>
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<x2-m>9.199</x2-m>
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<y2-m>-0.5</y2-m>
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<z2-m>-2.0649564</z2-m>
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</axis>
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</animation>
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<animation>
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<name>Nose_Gear_Doors.Right.01</name>
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<type>rotate</type>
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<object-name>GearNFwdDoorR</object-name>
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<property>gear/gear[0]/position-norm</property>
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<interpolation>
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<entry><ind>0.0</ind><dep>0.0</dep></entry>
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<entry><ind>0.2</ind><dep>90.0</dep></entry>
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<entry><ind>0.8</ind><dep>90.0</dep></entry>
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<entry><ind>1.0</ind><dep>0.0</dep></entry>
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</interpolation>
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<axis>
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<x1-m>6.994</x1-m>
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<y1-m>0.5</y1-m>
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<z1-m>-1.9179121</z1-m>
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<x2-m>9.199</x2-m>
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<y2-m>0.5</y2-m>
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<z2-m>-2.0649564</z2-m>
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</axis>
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</animation>
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<animation>
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<name>Nose_Gear_Doors.Right.02</name>
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<type>rotate</type>
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<object-name>GearNAftDoorR</object-name>
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<property>gear/gear[0]/position-norm</property>
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<interpolation>
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<entry><ind>0.2</ind><dep>0.0</dep></entry>
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<entry><ind>0.8</ind><dep>45.0</dep></entry>
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</interpolation>
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<axis>
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<x1-m>9.199</x1-m>
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<y1-m>0.5</y1-m>
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<z1-m>-2.0649564</z1-m>
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<x2-m>9.677</x2-m>
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<y2-m>0.5</y2-m>
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<z2-m>-2.0790732</z2-m>
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</axis>
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</animation>
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<animation>
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<name>Nose_Gear_Doors.Center</name>
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<type>rotate</type>
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<object-name>GearNDoorC</object-name>
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<property>gear/gear[0]/position-norm</property>
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<interpolation>
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<entry><ind>0.2</ind><dep>0.0</dep></entry>
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<entry><ind>0.8</ind><dep>-92.0</dep></entry>
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</interpolation>
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<center>
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<x-m>9.43</x-m>
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<y-m>0</y-m>
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<z-m>-1.8306008</z-m>
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</center>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<!-- LIVERY SELECT -->
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<!-- Animation -->
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<animation>
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<type>material</type>
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<object-name>Fuselage</object-name>
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<property-base>sim/model/livery</property-base>
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<texture-prop>texture-path[0]</texture-prop>
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<texture>A319-NWA.png</texture>
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</animation>
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<!-- Nasal code -->
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<nasal>
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<load>
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var livery_update = aircraft.livery_update.new("Aircraft/A320Family/Models/Liveries/" ~ getprop("sim/aero"));
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</load>
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<unload>
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livery_update.stop();
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</unload>
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</nasal>
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</PropertyList>
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