489 lines
No EOL
15 KiB
Text
489 lines
No EOL
15 KiB
Text
# A3XX Fire System
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# Jonathan Redpath
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# Copyright (c) 2019 Joshua Davidson (it0uchpods)
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#############
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# Init Vars #
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#############
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var level = 0;
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var fwdsquib = 0;
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var aftsquib = 0;
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var fwddet = 0;
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var aftdet = 0;
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var test = 0;
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var guard1 = 0;
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var guard2 = 0;
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var dischpb1 = 0;
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var dischpb2 = 0;
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var smokedet1 = 0;
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var smokedet2 = 0;
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var bottleIsEmpty = 0;
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var WeCanExt = 0;
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var test2 = 0;
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var state = 0;
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var dc1 = 0;
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var dc2 = 0;
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var dcbat = 0;
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var pause = 0;
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var et = 0;
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var elapsedTime = props.globals.getNode("/sim/time/elapsed-sec");
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var apuTestBtn = props.globals.getNode("/controls/fire/apu-test-btn", 1);
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var testBtn = props.globals.getNode("/controls/fire/test-btn", 1);
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var eng1FireWarn = props.globals.initNode("/systems/fire/engine1/warning-active", 0, "BOOL");
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var eng2FireWarn = props.globals.initNode("/systems/fire/engine2/warning-active", 0, "BOOL");
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var apuFireWarn = props.globals.initNode("/systems/fire/apu/warning-active", 0, "BOOL");
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var wow = props.globals.getNode("/fdm/jsbsim/position/wow", 1);
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var dcbatNode = props.globals.getNode("systems/electrical/bus/dcbat", 1);
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var dcessNode = props.globals.getNode("systems/electrical/bus/dc-ess", 1);
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var fire_init = func {
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setprop("/controls/OH/protectors/fwddisch", 0);
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setprop("/controls/OH/protectors/aftdisch", 0);
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setprop("/systems/failures/cargo-fwd-fire", 0);
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setprop("/systems/failures/cargo-aft-fire", 0);
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setprop("/systems/fire/cargo/fwdsquib", 0);
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setprop("/systems/fire/cargo/aftsquib", 0);
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setprop("/systems/fire/cargo/bottlelevel", 100);
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setprop("/systems/fire/cargo/test", 0);
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setprop("/controls/fire/cargo/test", 0);
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setprop("/controls/fire/cargo/fwddisch", 0); # pushbutton
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setprop("/controls/fire/cargo/aftdisch", 0);
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setprop("/controls/fire/cargo/fwddischLight", 0);
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setprop("/controls/fire/cargo/aftdischLight", 0);
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setprop("/controls/fire/cargo/fwdsmokeLight", 0);
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setprop("/controls/fire/cargo/aftsmokeLight", 0);
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setprop("/controls/fire/cargo/bottleempty", 0);
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# status: 1 is ready, 0 is already disch
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setprop("/controls/fire/cargo/status", 1);
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setprop("/controls/fire/cargo/warnfwd", 0);
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setprop("/controls/fire/cargo/warnaft", 0);
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setprop("/controls/fire/cargo/squib1fault", 0);
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setprop("/controls/fire/cargo/squib2fault", 0);
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setprop("/controls/fire/cargo/detfault", 0);
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setprop("/controls/fire/cargo/test/state", 0);
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fire_timer.start();
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}
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##############
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# Main Loops #
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##############
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var master_fire = func {
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level = getprop("/systems/fire/cargo/bottlelevel");
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fwdsquib = getprop("/systems/fire/cargo/fwdsquib");
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aftsquib = getprop("/systems/fire/cargo/aftsquib");
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fwddet = getprop("/systems/failures/cargo-fwd-fire");
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aftdet = getprop("/systems/failures/cargo-aft-fire");
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test = getprop("/controls/fire/cargo/test");
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guard1 = getprop("/controls/fire/cargo/fwdguard");
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guard2 = getprop("/controls/fire/cargo/aftguard");
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dischpb1 = getprop("/controls/fire/cargo/fwddisch");
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dischpb2 = getprop("/controls/fire/cargo/aftdisch");
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smokedet1 = getprop("/controls/fire/cargo/fwdsmokeLight");
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smokedet2 = getprop("/controls/fire/cargo/aftsmokeLight");
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bottleIsEmpty = getprop("/controls/fire/cargo/bottleempty");
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WeCanExt = getprop("/controls/fire/cargo/status");
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test2 = getprop("/systems/fire/cargo/test");
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state = getprop("/controls/fire/cargo/test/state");
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dc1 = getprop("/systems/electrical/bus/dc1");
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dc2 = getprop("/systems/electrical/bus/dc2");
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dcbat = dcbatNode.getValue();
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pause = getprop("/sim/freeze/master");
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###############
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# Discharging #
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###############
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if (dischpb1) {
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if (WeCanExt == 1 and !fwdsquib and !bottleIsEmpty and (dc1 > 0 or dc2 > 0 or dcbat > 0)) {
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setprop("/systems/fire/cargo/fwdsquib", 1);
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}
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}
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if (dischpb1 and fwdsquib and !bottleIsEmpty and !pause) {
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setprop("/systems/fire/cargo/bottlelevel", getprop("/systems/fire/cargo/bottlelevel") - 0.33);
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}
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if (dischpb2) {
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if (WeCanExt == 1 and !aftsquib and !bottleIsEmpty and (dc1 > 0 or dc2 > 0 or dcbat > 0)) {
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setprop("/systems/fire/cargo/aftsquib", 1);
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}
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}
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if (dischpb2 and aftsquib and !bottleIsEmpty and !pause) {
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setprop("/systems/fire/cargo/bottlelevel", getprop("/systems/fire/cargo/bottlelevel") - 0.33);
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}
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#################
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# Test Sequence #
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#################
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if (test) {
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setprop("/systems/fire/cargo/test", 1);
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} else {
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setprop("/systems/fire/cargo/test", 0);
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}
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if (test2 and state == 0) {
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setprop("/controls/fire/cargo/fwddischLight", 1);
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setprop("/controls/fire/cargo/aftdischLight", 1);
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settimer(func(){
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setprop("/controls/fire/cargo/fwddischLight", 0);
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setprop("/controls/fire/cargo/aftdischLight", 0);
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setprop("/controls/fire/cargo/test/state", 1);
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}, 5);
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} else if (test2 and state == 1) {
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setprop("/controls/fire/cargo/fwdsmokeLight", 1);
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setprop("/controls/fire/cargo/warnfwd", 1);
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setprop("/controls/fire/cargo/aftsmokeLight", 1);
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setprop("/controls/fire/cargo/warnaft", 1);
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settimer(func(){
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setprop("/controls/fire/cargo/fwdsmokeLight", 0);
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setprop("/controls/fire/cargo/aftsmokeLight", 0);
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setprop("/controls/fire/cargo/warnfwd", 0);
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setprop("/controls/fire/cargo/warnaft", 0);
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setprop("/controls/fire/cargo/test/state", 2);
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}, 5);
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} else if (test2 and state == 2) {
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settimer(func(){
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setprop("/controls/fire/cargo/test/state", 3);
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}, 5);
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} else if (test2 and state == 3) {
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setprop("/controls/fire/cargo/fwdsmokeLight", 1);
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setprop("/controls/fire/cargo/warnfwd", 1);
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setprop("/controls/fire/cargo/aftsmokeLight", 1);
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setprop("/controls/fire/cargo/warnaft", 1);
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settimer(func(){
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setprop("/controls/fire/cargo/fwdsmokeLight", 0);
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setprop("/controls/fire/cargo/aftsmokeLight", 0);
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setprop("/controls/fire/cargo/warnfwd", 0);
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setprop("/controls/fire/cargo/warnaft", 0);
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setprop("/systems/fire/cargo/test", 0);
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setprop("/controls/fire/cargo/test", 0);
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setprop("/controls/fire/cargo/test/state", 0);
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}, 5);
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}
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##########
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# Status #
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##########
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if (level < 0.1 and !test) {
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setprop("/controls/fire/cargo/bottleempty", 1);
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setprop("/controls/fire/cargo/status", 0);
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setprop("/controls/fire/cargo/fwddischLight", 1);
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setprop("/controls/fire/cargo/aftdischLight", 1);
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} else if (!test) {
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setprop("/controls/fire/cargo/bottleempty", 0);
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setprop("/controls/fire/cargo/status", 1);
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setprop("/controls/fire/cargo/fwddischLight", 0);
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setprop("/controls/fire/cargo/aftdischLight", 0);
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}
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}
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###################
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# Detection Logic #
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###################
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setlistener("/systems/failures/cargo-fwd-fire", func() {
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if (getprop("/systems/failures/cargo-fwd-fire")) {
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setprop("/controls/fire/cargo/fwdsmokeLight", 1);
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setprop("/controls/fire/cargo/warnfwd", 1);
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} else {
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setprop("/controls/fire/cargo/fwdsmokeLight", 0);
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}
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}, 0, 0);
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setlistener("/systems/failures/cargo-aft-fire", func() {
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if (getprop("/systems/failures/cargo-aft-fire")) {
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setprop("/controls/fire/cargo/aftsmokeLight", 1);
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setprop("/controls/fire/cargo/warnaft", 1);
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} else {
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setprop("/controls/fire/cargo/aftsmokeLight", 0);
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}
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}, 0, 0);
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###################
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# Engine Fire #
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###################
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var engFireDetectorUnit = {
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sys: 0,
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active: 0,
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loopOne: 0,
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loopTwo: 0,
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condition: 100,
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new: func(sys) {
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var eF = {parents:[engFireDetectorUnit]};
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eF.sys = sys;
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eF.active = 0;
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eF.loopOne = 0;
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eF.loopTwo = 0;
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return eF;
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},
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update: func() {
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foreach(var detector; detectorLoops.vector) {
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detector.updateTemp(detector.sys, detector.type);
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}
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if ((me.loopOne == 1 and me.loopOne == 2) or (me.loopOne == 9 and me.loopOne == 1) or (me.loopOne == 1 and me.loopOne == 9)) {
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me.TriggerWarning(me.sys);
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}
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},
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receiveSignal: func(type) {
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if (type == 1 and me.loopOne != 9) {
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me.loopOne = 1;
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} elsif (type == 2 and me.loopTwo != 9) {
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me.loopTwo = 1;
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}
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},
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fail: func(loop) {
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if (loop != 1 and loop != 2) { return; }
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if (loop == 1) { me.loopOne = 9; }
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else { me.loopTwo = 9; }
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me.startFailTimer(loop);
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},
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startFailTimer: func(loop) {
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if (me.sys != 2) {
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if (loop == 1) {
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propsNasFireTime[sys].setValue(elapsedTime.getValue());
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} elsif (loop == 2) {
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propsNasFireTime[sys + 1].setValue(elapsedTime.getValue());
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}
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} else {
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if (loop == 1) {
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propsNasFireTime[4].setValue(elapsedTime.getValue());
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} elsif (loop == 2) {
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propsNasFireTime[5].setValue(elapsedTime.getValue());
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}
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}
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if (!fireTimer.isRunning) {
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fireTimer.start();
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}
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},
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TriggerWarning: func(system) {
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if (system == 0) {
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eng1FireWarn.setBoolValue(1);
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} elsif (system == 1) {
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eng2FireWarn.setBoolValue(1);
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} elsif (system == 2) {
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apuFireWarn.setBoolValue(1);
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if (wow.getValue() == 1) {
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extinguisherBottles[4].discharge();
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}
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}
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}
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};
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var detectorLoop = {
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sys: 9,
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type: 0,
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temperature: "",
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new: func(type, sys, temperature) {
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var dL = {parents:[detectorLoop]};
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dL.sys = sys;
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dL.type = type;
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dL.temperature = temperature;
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return dL;
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},
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updateTemp: func(system, typeLoop) {
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var index = 0;
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if (system == 1) { index += 2 }
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elsif (system == 2) { index += 4 }
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if (typeLoop == 1) { index += 1 }
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if (propsNasFire[index].getValue() > 250) {
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me.sendSignal(system,typeLoop);
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}
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},
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sendSignal: func(system,typeLoop) {
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engFireDetectorUnits[system].receiveSignal(typeLoop);
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}
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};
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var extinguisherBottle = {
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quantity: 100,
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squib: 0,
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lightProp: "",
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elecProp: "",
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new: func(lightProp, elecProp) {
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var eB = {parents:[extinguisherBottle]};
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eB.quantity = 100;
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eB.squib = 0;
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eB.lightProp = props.globals.getNode(lightProp, 1);
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eB.elecProp = props.globals.getNode(elecProp, 1);
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return eB;
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},
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emptyBottle: func() {
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me.quantity = me.quantity - 1;
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if (me.quantity > 0) { settimer(me.emptyBottle, 0.05); }
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else {
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me.lightProp.setValue(1);
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}
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},
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discharge: func() {
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if (me.elecProp.getValue() < 25) { return; }
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me.squib = 1;
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me.emptyBottle();
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}
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};
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# If two loops fail within five seconds then assume there is a fire
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var propsNasFireTime = std.Vector.new([
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props.globals.getNode("/systems/fire/engine1/loop1-failtime", 1), props.globals.getNode("/systems/fire/engine1/loop2-failtime", 1),
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props.globals.getNode("/systems/fire/engine2/loop1-failtime", 1), props.globals.getNode("/systems/fire/engine2/loop2-failtime", 1),
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props.globals.getNode("/systems/fire/apu/loop1-failtime", 1), props.globals.getNode("/systems/fire/apu/loop2-failtime", 1)
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]);
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var checkTimeFire1 = func() {
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et = elapsedTime.getValue();
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var loop1 = propsNasFireTime[0].getValue();
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var loop2 = propsNasFireTime[1].getValue();
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if ((loop1 != 0 and et > loop1 + 5) or (loop2 != 0 and et > loop2 + 5)) {
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fireTimer1.stop();
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loop1.setValue(0);
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loop2.setValue(0);
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}
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if (engFireDetectorUnits[0].loop1 == 9 and engFireDetectorUnits[0].loop2 == 9) {
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fireTimer1.stop();
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engFireDetectorUnits[0].TriggerWarning(engFireDetectorUnits[0].sys);
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loop1.setValue(0);
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loop2.setValue(0);
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}
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}
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var checkTimeFire2 = func() {
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et = elapsedTime.getValue();
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var loop3 = propsNasFireTime[2].getValue();
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var loop4 = propsNasFireTime[3].getValue();
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if ((loop3 != 0 and et > loop3 + 5) or (loop4 != 0 and et > loop4 + 5)) {
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fireTimer2.stop();
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loop3.setValue(0);
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loop4.setValue(0);
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}
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if (engFireDetectorUnits[1].loop1 == 9 and engFireDetectorUnits[1].loop2 == 9) {
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fireTimer2.stop();
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engFireDetectorUnits[1].TriggerWarning(engFireDetectorUnits[1].sys);
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loop3.setValue(0);
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loop4.setValue(0);
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}
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}
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var checkTimeFire3 = func() {
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et = elapsedTime.getValue();
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var loop4 = propsNasFireTime[3].getValue();
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var loop5 = propsNasFireTime[4].getValue();
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if ((loop4 != 0 and et > loop4 + 5) or (loop5 != 0 and et > loop5 + 5)) {
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fireTimer3.stop();
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loop4.setValue(0);
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loop5.setValue(0);
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}
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if (engFireDetectorUnits[2].loop1 == 9 and engFireDetectorUnits[2].loop2 == 9) {
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fireTimer3.stop();
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engFireDetectorUnits[2].TriggerWarning(engFireDetectorUnits[2].sys);
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loop4.setValue(0);
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loop5.setValue(0);
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}
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}
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var fireTimer1 = maketimer(0.25, checkTimeFire1);
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fireTimer1.simulatedTime = 1;
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var fireTimer2 = maketimer(0.25, checkTimeFire2);
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fireTimer2.simulatedTime = 1;
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var fireTimer3 = maketimer(0.25, checkTimeFire3);
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fireTimer3.simulatedTime = 1;
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# Create engine fire systems
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var engFireDetectorUnits = std.Vector.new([ engFireDetectorUnit.new(0), engFireDetectorUnit.new(1), engFireDetectorUnit.new(2) ]);
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# Create detector loops
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var detectorLoops = std.Vector.new([
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detectorLoop.new(0, 0, "/systems/fire/engine1/temperature"), detectorLoop.new(1, 0, "/systems/fire/engine1/temperature"),
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detectorLoop.new(0, 1, "/systems/fire/engine2/temperature"), detectorLoop.new(1, 1, "/systems/fire/engine2/temperature"),
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detectorLoop.new(0, 2, "/systems/fire/apu/temperature"), detectorLoop.new(1, 2, "/systems/fire/apu/temperature")
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]);
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# Create extinguisher bottles
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var extinguisherBottles = std.Vector.new([extinguisherBottle.new("/systems/fire/engine1/disch1", "/systems/electrical/bus/dcbat"), extinguisherBottle.new("/systems/fire/engine1/disch2", "/systems/electrical/bus/dc2"),
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extinguisherBottle.new("/systems/fire/engine2/disch1", "/systems/electrical/bus/dcbat"), extinguisherBottle.new("/systems/fire/engine2/disch2", "/systems/electrical/bus/dc2"), extinguisherBottle.new("/systems/fire/apu/disch", "/systems/electrical/bus/dcbat") ]);
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# Props.nas helper
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var propsNasFire = std.Vector.new();
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foreach (detectorLoop; detectorLoops.vector) {
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propsNasFire.append(props.globals.getNode(detectorLoop.temperature));
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};
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# Setlistener helper
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var createFireBottleListener = func(prop, index) {
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if (index >= extinguisherBottles.size()) {
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print("Error - calling listener on non-existent fire extinguisher bottle, index: " ~ index);
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return;
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}
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setlistener(prop, func() {
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if (getprop(prop) == 1) {
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extinguisherBottles.vector[index].discharge();
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}
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}, 0, 0);
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}
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# Listeners
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setlistener("/controls/engines/engine[0]/fire-btn", func() { eng1FireWarn.setBoolValue(0); }, 0, 0);
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setlistener("/controls/engines/engine[1]/fire-btn", func() { eng2FireWarn.setBoolValue(0); }, 0, 0);
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setlistener("/controls/APU/fire-btn", func() { apuFireWarn.setBoolValue(0); }, 0, 0);
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setlistener("/controls/fire/test-btn", func() {
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if (testBtn.getValue() == 1) {
|
|
if (dcbatNode.getValue() > 25 or dcessNode.getValue() > 25) {
|
|
eng1FireWarn.setBoolValue(1);
|
|
eng2FireWarn.setBoolValue(1);
|
|
} else {
|
|
eng1FireWarn.setBoolValue(0);
|
|
eng2FireWarn.setBoolValue(0);
|
|
}
|
|
} else {
|
|
eng1FireWarn.setBoolValue(0);
|
|
eng2FireWarn.setBoolValue(0);
|
|
}
|
|
}, 0, 0);
|
|
|
|
setlistener("/controls/fire/apu-test-btn", func() {
|
|
if (apuTestBtn.getValue() == 1) {
|
|
if (dcbatNode.getValue() > 25 or dcessNode.getValue() > 25) {
|
|
apuFireWarn.setBoolValue(1);
|
|
} else {
|
|
apuFireWarn.setBoolValue(0);
|
|
}
|
|
} else {
|
|
apuFireWarn.setBoolValue(0);
|
|
}
|
|
}, 0, 0);
|
|
|
|
createFireBottleListener("/controls/engines/engine[0]/agent1-btn", 0);
|
|
createFireBottleListener("/controls/engines/engine[0]/agent2-btn", 1);
|
|
createFireBottleListener("/controls/engines/engine[1]/agent1-btn", 2);
|
|
createFireBottleListener("/controls/engines/engine[1]/agent2-btn", 3);
|
|
createFireBottleListener("/controls/APU/agent-btn", 4);
|
|
###################
|
|
# Update Function #
|
|
###################
|
|
|
|
var update_fire = func {
|
|
master_fire();
|
|
}
|
|
|
|
var fire_timer = maketimer(0.2, update_fire); |