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IDG-A32X/Models/Wings/a320neo.winglets.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<PropertyList>
<path>res/a320neo.winglets.ac</path>
<!-- Reflection Shader -->
<!--effect>
<inherits-from>Aircraft/A320Family/Models/Effects/NEOreflect</inherits-from>
<object-name>WingletL</object-name>
<object-name>WingletR</object-name>
</effect-->
<!-- LIVERY SELECT -->
<!-- Animation -->
<!--animation>
<type>material</type>
<object-name>WingletL</object-name>
<object-name>WingletR</object-name>
<property-base>sim/model/livery</property-base>
<texture-prop>neo-texture</texture-prop>
<!-texture>Liveries/A320neo-Airbus.png</texture->
</animation-->
<!-- Nasal code
<nasal>
<load>
var livery_update = aircraft.livery_update.new("Aircraft/A320Family/Models/Liveries/" ~ getprop("sim/aero"));
</load>
<unload>
livery_update.stop();
</unload>
</nasal>
-->
<animation>
<name>On/off</name>
<type>select</type>
<object-name>strobe</object-name>
<condition>
<property>sim/model/lights/strobe/state</property>
</condition>
</animation>
<!-- Billboard animation -->
<animation>
<name>Billboard</name>
<type>billboard</type>
<object-name>strobe</object-name>
</animation>
</PropertyList>