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IDG-A32X/Models/FlightDeck/a320.flightdeck.xml
Jonathan Redpath 1db48daccb
ATC: add transponder system (#93)
* ATC: add transponder system

* I know you want to be but you are not a RMP, ATC

* Update atc.nas

* Update A320-main.xml

* fix

* Disable radios in menubar, change TCAS mode according to transponder switch

* Add new TCAS flags, will be uncommented in 2019.3

* Fix

* Fix

* Hook TCAS to electrical system

* Fix

* Resetting after failure

* Fix

* electrical output now controlled by transponder itself

* Fix

* fix

* fix

* Fix

* Fix

* Bugfixes, add to acconfig

* Re-add radio dialog

* Prevent radio dialog from modifying mode

* Fix clear display

* Remove conflict between dialog and setting the code on the panel

* VC: Cleanup transponder bindings

* Fixes

* Fix

* Fix finally

* Transponder: realign
2019-05-29 17:31:25 +01:00

6406 lines
163 KiB
XML

<?xml version="1.0"?>
<!-- Copyright (c) 2019 Joshua Davidson (Octal450) -->
<PropertyList>
<path>res/fd_complete.ac</path>
<animation>
<type>translate</type>
<property>systems/shake/shaking</property>
<axis>
<x1-m> 0.0</x1-m>
<y1-m> 0.0</y1-m>
<z1-m> 0.0</z1-m>
<x2-m> 0.5</x2-m>
<y2-m>-0.5</y2-m>
<z2-m> 0.8</z2-m>
</axis>
</animation>
<animation>
<type>select</type>
<object-name>hud</object-name>
<object-name>hud_box</object-name>
<object-name>hud_brt</object-name>
<object-name>hud_brt.axis</object-name>
<object-name>hud_norm_sw</object-name>
<object-name>hud_declutter_btn</object-name>
<object-name>hud_ceiling</object-name>
<object-name>fcu_labels_hud</object-name>
<condition>
<property>options/enable-hud</property>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>visor_glass_cpt</object-name>
<object-name>visor_cpt</object-name>
<object-name>cpit_lamp_cpt</object-name>
<condition>
<not><property>options/enable-hud</property></not>
</condition>
</animation>
<!-- WIP ;) -->
<!--model>
<path>Aircraft/IDG-A32X/Models/Tablet/Tablet.xml</path>
<offsets>
<x-m>-0.12365</x-m>
<y-m>-0.9312</y-m>
<z-m>0.37025</z-m>
<heading-deg>57.5</heading-deg>
<pitch-deg>-20</pitch-deg>
</offsets>
</model-->
<!-- Overhead Panel -->
<!-- New OH not ready yet -->
<!--model>
<path>Aircraft/IDG-A32X/Models/Instruments/OHpanel.new/OHpanel.xml</path>
<offsets>
<x-m>0.128</x-m>
<y-m>0</y-m>
<z-m>0.997</z-m>
<pitch-deg>69.547</pitch-deg>
</offsets>
</model-->
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/OHpanel/OHpanel.xml</path>
<offsets>
<x-m>0.128</x-m>
<y-m>0</y-m>
<z-m>0.997</z-m>
<pitch-deg>69.547</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/OHpanel/OHpanelEPR.xml</path>
<condition>
<equals>
<property>options/eng</property>
<value>IAE</value>
</equals>
</condition>
<offsets>
<x-m>0.128</x-m>
<y-m>0</y-m>
<z-m>0.997</z-m>
<pitch-deg>69.547</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/OHpanel/SteepAppr.xml</path>
<condition>
<and>
<equals>
<property>options/eng</property>
<value>CFM</value>
</equals>
<equals>
<property>options/steep-ils-avail</property>
<value>1</value>
</equals>
</and>
</condition>
<offsets>
<x-m>0.128</x-m>
<y-m>0</y-m>
<z-m>0.997</z-m>
<pitch-deg>69.547</pitch-deg>
</offsets>
</model>
<!-- DDRMI Instrument -->
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/DDRMI/DDRMI.xml</path>
<offsets>
<x-m>-0.516286</x-m>
<y-m>-0.142488</y-m>
<z-m>0.098057</z-m>
<heading-deg>90</heading-deg>
<roll-deg>73.5</roll-deg>
</offsets>
</model>
<!-- Brakes Pressure Indicator -->
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/Brakes/Brakes.xml</path>
<offsets>
<x-m>-0.5131</x-m>
<y-m>0.21535</y-m>
<z-m>0.083</z-m>
<pitch-deg>73.466</pitch-deg>
</offsets>
</model>
<!-- Multi-purpose Control and Display Units -->
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/MCDU/MCDU1.xml</path>
<offsets>
<x-m>0.022</x-m>
<y-m>0.0</y-m>
<z-m>-0.00515</z-m>
<pitch-deg>9.4</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/MCDU/MCDU2.xml</path>
<offsets>
<x-m>0.022</x-m>
<y-m>0.3651</y-m>
<z-m>-0.00515</z-m>
<pitch-deg>9.4</pitch-deg>
</offsets>
</model>
<!-- Radio -->
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/Radio/Radio1.xml</path>
<offsets>
<x-m>0.022</x-m>
<y-m>0.0</y-m>
<z-m>-0.00515</z-m>
<pitch-deg>9.4</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/Radio/Radio2.xml</path>
<offsets>
<x-m>0.022</x-m>
<y-m>0.3651</y-m>
<z-m>-0.00515</z-m>
<pitch-deg>9.4</pitch-deg>
</offsets>
</model>
<!-- Audio -->
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/Audio/Audio1.xml</path>
<offsets>
<x-m>0.022</x-m>
<y-m>0.0</y-m>
<z-m>-0.00515</z-m>
<pitch-deg>9.4</pitch-deg>
</offsets>
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/Audio/Audio2.xml</path>
<offsets>
<x-m>0.022</x-m>
<y-m>0.3651</y-m>
<z-m>-0.00515</z-m>
<pitch-deg>9.4</pitch-deg>
</offsets>
</model>
<!-- Upper Pedestal Panels -->
<model>
<path>Aircraft/IDG-A32X/Models/Instruments/Pedestal_up/Pedestal_up.xml</path>
<offsets>
<x-m>0.022</x-m>
<y-m>0.0</y-m>
<z-m>-0.00515</z-m>
<pitch-deg>9.4</pitch-deg>
</offsets>
</model>
<!-- Primary Flight Displays -->
<model>
<name>PFD1</name>
<path>Aircraft/IDG-A32X/Models/Instruments/PFD/PFD1.xml</path>
<offsets>
<x-m>-0.55415</x-m>
<y-m>-0.5526</y-m>
<z-m>0.22256</z-m>
<pitch-deg>-16.534</pitch-deg>
</offsets>
</model>
<animation>
<type>translate</type>
<object-name>PFD1</object-name>
<property>modes/cpt-du-xfr</property>
<factor>0.20062</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<model>
<name>PFD2</name>
<path>Aircraft/IDG-A32X/Models/Instruments/PFD/PFD2.xml</path>
<offsets>
<x-m>-0.55415</x-m>
<y-m>0.5526</y-m>
<z-m>0.22256</z-m>
<pitch-deg>-16.534</pitch-deg>
</offsets>
</model>
<animation>
<type>translate</type>
<object-name>PFD2</object-name>
<property>modes/fo-du-xfr</property>
<factor>-0.20062</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<!-- Navigational Displays -->
<model>
<name>ND1</name>
<path>Aircraft/IDG-A32X/Models/Instruments/ND/ND_L.xml</path>
<offsets>
<x-m>-0.55415</x-m>
<y-m>-0.35198</y-m>
<z-m>0.22256</z-m>
<pitch-deg>-16.534</pitch-deg>
</offsets>
</model>
<animation>
<type>translate</type>
<object-name>ND1</object-name>
<property>modes/cpt-du-xfr</property>
<factor>-0.20062</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<model>
<name>ND2</name>
<path>Aircraft/IDG-A32X/Models/Instruments/ND/ND_R.xml</path>
<offsets>
<x-m>-0.55415</x-m>
<y-m>0.35198</y-m>
<z-m>0.22256</z-m>
<pitch-deg>-16.534</pitch-deg>
</offsets>
</model>
<animation>
<type>translate</type>
<object-name>ND2</object-name>
<property>modes/fo-du-xfr</property>
<factor>0.20062</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<!-- Upper ECAM -->
<model>
<name>UECAM</name>
<path>Aircraft/IDG-A32X/Models/Instruments/Upper-ECAM/Upper-ECAM.xml</path>
<offsets>
<x-m>-0.55694</x-m>
<y-m>0.01204</y-m>
<z-m>0.22568</z-m>
<pitch-deg>-16.534</pitch-deg>
</offsets>
</model>
<!-- Lower ECAM -->
<model>
<name>LECAM</name>
<path>Aircraft/IDG-A32X/Models/Instruments/Lower-ECAM/Lower-ECAM.xml</path>
<offsets>
<x-m>-0.49881</x-m>
<y-m>0.01191</y-m>
<z-m>0.04972</z-m>
<pitch-deg>-16.534</pitch-deg>
</offsets>
</model>
<!-- Standby Indicator -->
<model>
<name>IESI</name>
<path>Aircraft/IDG-A32X/Models/Instruments/IESI/IESI.xml</path>
</model>
<!-- No button lights without power! -->
<animation>
<type>select</type>
<object-name>abs_low_on</object-name>
<object-name>abs_med_on</object-name>
<object-name>abs_max_on</object-name>
<object-name>alt-text</object-name>
<object-name>alt-text-test</object-name>
<object-name>ap1_led</object-name>
<object-name>ap2_led</object-name>
<object-name>appr_led</object-name>
<object-name>arpt_led</object-name>
<object-name>arpt_led.001</object-name>
<object-name>a-thr_led</object-name>
<object-name>atc-code</object-name>
<object-name>atc-test</object-name>
<object-name>audio_att_led</object-name>
<object-name>audio_att_sgn</object-name>
<object-name>audio_call_hf2_led</object-name>
<object-name>audio_call_hf1_led</object-name>
<object-name>audio_call_vhf1_led</object-name>
<object-name>audio_call_vhf2_led</object-name>
<object-name>audio_call_vhf3_led</object-name>
<object-name>audio_hf1_led</object-name>
<object-name>audio_hf2_led</object-name>
<object-name>audio_mech_led</object-name>
<object-name>audio_mech_sgn</object-name>
<object-name>audio_voice_led</object-name>
<object-name>audio_vhf1_led</object-name>
<object-name>audio_vhf2_led</object-name>
<object-name>audio_vhf3_led</object-name>
<object-name>autoland_light_on</object-name>
<object-name>cstr_led</object-name>
<object-name>cstr_led.001</object-name>
<object-name>dec_low_on</object-name>
<object-name>dec_med_on</object-name>
<object-name>dec_max_on</object-name>
<object-name>ecam_apu_led</object-name>
<object-name>ecam_bleed_led</object-name>
<object-name>ecam_cond_led</object-name>
<object-name>ecam_clr_l_led</object-name>
<object-name>ecam_clr_r_led</object-name>
<object-name>ecam_c_b_led</object-name>
<object-name>ecam_door_led</object-name>
<object-name>ecam_elec_led</object-name>
<object-name>ecam_el_dc_led</object-name>
<object-name>ecam_eng_led</object-name>
<object-name>ecam_fctl_led</object-name>
<object-name>ecam_fuel_led</object-name>
<object-name>ecam_hyd_led</object-name>
<object-name>ecam_press_led</object-name>
<object-name>ecam_sts_led</object-name>
<object-name>ecam_wheel_led</object-name>
<object-name>exped_led</object-name>
<object-name>fcu_screen</object-name>
<object-name>fd1_led</object-name>
<object-name>fd2_led</object-name>
<object-name>fpa-text</object-name>
<object-name>hdg-text</object-name>
<object-name>hdg-text-test</object-name>
<object-name>ils_led</object-name>
<object-name>ils2_led</object-name>
<object-name>lgear_down</object-name>
<object-name>lgear_unlk</object-name>
<object-name>loc_led</object-name>
<object-name>mach-text</object-name>
<object-name>master_caution_on</object-name>
<object-name>master_warning_on</object-name>
<object-name>ndb_led</object-name>
<object-name>ndb_led.001</object-name>
<object-name>ngear_down</object-name>
<object-name>ngear_unlk</object-name>
<object-name>qnh-hpa</object-name>
<object-name>qnh-inhg</object-name>
<object-name>qnh-std</object-name>
<object-name>qnh-test</object-name>
<object-name>radio_adf_led</object-name>
<object-name>radio_am_led</object-name>
<object-name>radio_bfo_led</object-name>
<object-name>radio_hf1_led</object-name>
<object-name>radio_hf2_led</object-name>
<object-name>radio_ls_led</object-name>
<object-name>radio_nav_led</object-name>
<object-name>radio_opt_led</object-name>
<object-name>radio_sel_led</object-name>
<object-name>radio_vhf1_led</object-name>
<object-name>radio_vhf2_led</object-name>
<object-name>radio_vhf3_led</object-name>
<object-name>radio_vor_led</object-name>
<object-name>rgear_down</object-name>
<object-name>rgear_unlk</object-name>
<object-name>rudder-trim</object-name>
<object-name>spd-text</object-name>
<object-name>spd-text-test</object-name>
<object-name>terr_on_nd_on</object-name>
<object-name>vord_led</object-name>
<object-name>vord_led.001</object-name>
<object-name>vs-text</object-name>
<object-name>vs-text-test</object-name>
<object-name>wpt_led</object-name>
<object-name>wpt_led.001</object-name>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>atc-code</object-name>
<condition>
<not>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</not>
</condition>
</animation>
<!-- Not Yet Implemented Lights -->
<!-- Remove from this animation once you simulate -->
<animation>
<type>select</type>
<object-name>alt-text-test</object-name>
<object-name>atc-test</object-name>
<object-name>audio_att_sgn</object-name>
<object-name>audio_call_hf2_led</object-name>
<object-name>audio_call_hf1_led</object-name>
<object-name>audio_call_vhf1_led</object-name>
<object-name>audio_call_vhf2_led</object-name>
<object-name>audio_call_vhf3_led</object-name>
<object-name>audio_mech_sgn</object-name>
<object-name>autoland_light_on</object-name>
<object-name>ecam_c_b_led</object-name>
<object-name>ecam_el_dc_led</object-name>
<object-name>ecam_sts_led</object-name>
<object-name>engine_fault_1</object-name>
<object-name>engine_fault_2</object-name>
<object-name>engine_fire_1</object-name>
<object-name>engine_fire_2</object-name>
<object-name>exped_led</object-name>
<object-name>hdg-text-test</object-name>
<object-name>qnh-test</object-name>
<object-name>radio_opt_led</object-name>
<object-name>rudder-trim-test</object-name>
<object-name>spd-text-test</object-name>
<object-name>terr_on_nd_on</object-name>
<object-name>ver.fmgc</object-name>
<object-name>vs-text-test</object-name>
<condition>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- Aft Pedestal -->
<animation>
<type>pick</type>
<object-name>RudderTrim</object-name>
<action>
<button>3</button>
<button>0</button>
<repeatable type="bool">true</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
var TrimVal = getprop("/controls/flight/rudder-trim");
setprop("/controls/flight/rudder-trim", TrimVal + 0.005);
setprop("/controls/switches/rudder-trim", 1);
</script>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>controls/switches/rudder-trim</property>
<value>0</value>
</binding>
</mod-up>
</action>
<action>
<button>4</button>
<button>1</button>
<repeatable type="bool">true</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
var TrimVal = getprop("/controls/flight/rudder-trim");
setprop("/controls/flight/rudder-trim", TrimVal - 0.005);
setprop("/controls/switches/rudder-trim", -1);
</script>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>controls/switches/rudder-trim</property>
<value>0</value>
</binding>
</mod-up>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>RudderTrim</object-name>
<object-name>RudderTrim.mark</object-name>
<property>controls/switches/rudder-trim</property>
<factor>-30</factor>
<axis>
<object-name>RudderTrim.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>RudderTrimReset</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
setprop("/controls/flight/rudder-trim", 0);
</script>
</binding>
</action>
</animation>
<text>
<name>rudder-trim</name>
<offsets>
<x-m>0.118</x-m>
<y-m>-0.016</y-m>
<z-m>-0.134</z-m>
<heading-deg>90</heading-deg>
<roll-deg>0</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%2.1f</format>
<property>fdm/jsbsim/hydraulics/rudder/trim-cmd-deg</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>rudder-trim-test</name>
<offsets>
<x-m>0.12323</x-m>
<y-m>-0.01972</y-m>
<z-m>-0.137</z-m>
<heading-deg>90</heading-deg>
<roll-deg>0</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">-88.8</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<animation>
<type>select</type>
<object-name>rudder-trim</object-name>
<condition>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>ParkBrk</object-name>
<property>fdm/jsbsim/fcs/brake-lever</property>
<factor>90</factor>
<axis>
<object-name>ParkBrk.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>ParkBrk</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-toggle</command>
<property>controls/gear/brake-parking</property>
</binding>
</action>
</animation>
<!-- Autobrakes -->
<animation>
<type>select</type>
<object-name>dec_low_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<and>
<equals>
<property>controls/autobrake/mode</property>
<value>1</value>
</equals>
<equals>
<property>controls/autobrake/active</property>
<value>1</value>
</equals>
</and>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>dec_med_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<and>
<equals>
<property>controls/autobrake/mode</property>
<value>2</value>
</equals>
<equals>
<property>controls/autobrake/active</property>
<value>1</value>
</equals>
</and>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>dec_max_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<and>
<equals>
<property>controls/autobrake/mode</property>
<value>3</value>
</equals>
<equals>
<property>controls/autobrake/active</property>
<value>1</value>
</equals>
</and>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>abs_low_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>controls/autobrake/mode</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>abs_med_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>controls/autobrake/mode</property>
<value>2</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>abs_max_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>controls/autobrake/mode</property>
<value>3</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>abs_low</object-name>
<object-name>abs_low_on</object-name>
<object-name>dec_low_on</object-name>
<action>
<button>0</button>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/controls/autobrake/mode") != 1) {
systems.arm_autobrake(1);
} else {
systems.arm_autobrake(0);
}
setprop("/sim/sounde/oh-btn", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>abs_med</object-name>
<object-name>abs_med_on</object-name>
<object-name>dec_med_on</object-name>
<action>
<button>0</button>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/controls/autobrake/mode") != 2) {
systems.arm_autobrake(2);
} else {
systems.arm_autobrake(0);
}
setprop("/sim/sounde/oh-btn", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>abs_max</object-name>
<object-name>abs_max_on</object-name>
<object-name>dec_max_on</object-name>
<action>
<button>0</button>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/controls/autobrake/mode") != 3) {
systems.arm_autobrake(3);
} else {
systems.arm_autobrake(0);
}
setprop("/sim/sounde/oh-btn", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>land_sw</object-name>
<property>controls/gear/nws-switch</property>
<interpolation>
<entry><ind>0</ind><dep>35</dep></entry>
<entry><ind>1</ind><dep> 0</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
<center>
<x-m>-0.562289</x-m>
<y-m>0.259382</y-m>
<z-m>0.253933</z-m>
</center>
</animation>
<animation>
<type>pick</type>
<object-name>land_sw</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>false</repeatable>
<binding>
<command>property-cycle</command>
<property>controls/gear/nws-switch</property>
<value>0</value>
<value>1</value>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/switch1", 1);</script>
</binding>
</action>
</animation>
<!-- Dimmer Panel Left -->
<animation>
<type>pick</type>
<object-name>pfd_brt_cpt</object-name>
<object-name>pfd_brt_cpt.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du1</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du1</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>pfd_brt_cpt</object-name>
<object-name>pfd_brt_cpt.mark</object-name>
<property>controls/lighting/DU/du1</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>pfd_brt_cpt.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>pfd_nd_xfr_sw</object-name>
<action>
<button>0</button>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>property-toggle</command>
<property>modes/cpt-du-xfr</property>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>brightness_nd_2_cpt</object-name>
<object-name>brightness_nd_2_cpt.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du2</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du2</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>brightness_nd_2_cpt</object-name>
<object-name>brightness_nd_2_cpt.mark</object-name>
<property>controls/lighting/DU/du2</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>brightness_nd_cpt.axis</object-name>
</axis>
</animation>
<!-- Dimmer Panel Right -->
<animation>
<type>pick</type>
<object-name>brightness_nd_2_fo</object-name>
<object-name>brightness_nd_2_fo.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du5</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du5</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>brightness_nd_2_fo</object-name>
<object-name>brightness_nd_2_fo.mark</object-name>
<property>controls/lighting/DU/du5</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>brightness_nd_fo.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>pfd_nd_xfr_sw2</object-name>
<action>
<button>0</button>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>property-toggle</command>
<property>modes/fo-du-xfr</property>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>pfd_brt_fo</object-name>
<object-name>pfd_brt_fo.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du6</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du6</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>pfd_brt_fo</object-name>
<object-name>pfd_brt_fo.mark</object-name>
<property>controls/lighting/DU/du6</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>pfd_brt_fo.axis</object-name>
</axis>
</animation>
<!-- ECAM Controls -->
<animation>
<type>pick</type>
<object-name>ecam_brt_upper</object-name>
<object-name>ecam_brt_upper.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du3</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du3</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>ecam_brt_upper</object-name>
<object-name>ecam_brt_upper.mark</object-name>
<property>controls/lighting/DU/du3</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>ecam_brt_upper.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_brt_lower</object-name>
<object-name>ecam_brt_lower.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du4</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/DU/du4</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>ecam_brt_lower</object-name>
<object-name>ecam_brt_lower.mark</object-name>
<property>controls/lighting/DU/du4</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>ecam_brt_lower.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_sts</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("sts");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_apu</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("apu");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_bleed</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("bleed");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_press</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("press");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_elec</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("elec");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_hyd</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("hyd");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_fuel</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("fuel");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_eng</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("eng");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_cond</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("cond");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_door</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("door");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_wheel</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("wheel");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_fctl</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("fctl");</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_to_config</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.ECAM.toConfig();</script>
</binding>
</action>
</animation>
<!-- ECAM page keys -->
<animation>
<type>select</type>
<object-name>ecam_eng_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/eng</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_apu_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/apu</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_door_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/door</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_elec_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/elec</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_fuel_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/fuel</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_hyd_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/hyd</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_fctl_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/fctl</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_press_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/press</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_wheel_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/wheel</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_bleed_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/bleed</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_cond_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/cond</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ecam_clr_l_led</object-name>
<object-name>ecam_clr_r_led</object-name>
<condition>
<or>
<equals>
<property>ECAM/Lower/light/clr</property>
<value>1</value>
</equals>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_rcl</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>ecam.ECAM_controller.recall();</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ecam_clr_l</object-name>
<object-name>ecam_clr_r</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>libraries.LowerECAM.button("clr");</script>
</binding>
</action>
</animation>
<!-- Engine Cutoff/Mode Selector -->
<animation>
<type>pick</type>
<object-name>Lcutoff</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>property-toggle</command>
<property>controls/engines/engine[0]/cutoff-switch</property>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>Lcutoff</object-name>
<property>fdm/jsbsim/fcs/engine-cutoff[0]</property>
<interpolation>
<entry><ind>0</ind><dep> 0</dep></entry>
<entry><ind>1</ind><dep>-70</dep></entry>
</interpolation>
<axis>
<object-name>Lcutoff.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>Rcutoff</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>property-toggle</command>
<property>controls/engines/engine[1]/cutoff-switch</property>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>Rcutoff</object-name>
<property>fdm/jsbsim/fcs/engine-cutoff[1]</property>
<interpolation>
<entry><ind>0</ind><dep> 0</dep></entry>
<entry><ind>1</ind><dep>-70</dep></entry>
</interpolation>
<axis>
<object-name>Rcutoff.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>eng_mode</object-name>
<object-name>eng_mode.mark</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>controls/engines/engine-start-switch</property>
<value>0</value>
<value>1</value>
<value>2</value>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>controls/engines/engine-start-switch</property>
<value>2</value>
<value>1</value>
<value>0</value>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>eng_mode</object-name>
<object-name>eng_mode.mark</object-name>
<property>controls/engines/engine-start-switch</property>
<interpolation>
<entry><ind>0</ind><dep> 53</dep></entry>
<entry><ind>1</ind><dep> 0</dep></entry>
<entry><ind>2</ind><dep>-53</dep></entry>
</interpolation>
<axis>
<object-name>eng_mode.axis</object-name>
</axis>
</animation>
<!-- FCU QNH and PFD Controls/Lights -->
<animation>
<type>pick</type>
<object-name>qnh_cpt_knb</object-name>
<object-name>qnh_fo_knb</object-name>
<action>
<button>0</button>
<button>1</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
libraries.toggleSTD();
</script>
</binding>
</action>
<action>
<button>3</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
setprop("/instrumentation/altimeter/setting-inhg", getprop("instrumentation/altimeter/setting-inhg") + 0.01);
</script>
<condition>
<and>
<equals>
<property>modes/altimeter/inhg</property>
<value>1</value>
</equals>
<equals>
<property>modes/altimeter/std</property>
<value>0</value>
</equals>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</and>
</condition>
</binding>
<binding>
<command>nasal</command>
<script>
setprop("/instrumentation/altimeter/setting-hpa", getprop("instrumentation/altimeter/setting-hpa") + 1.0);
</script>
<condition>
<and>
<equals>
<property>modes/altimeter/inhg</property>
<value>0</value>
</equals>
<equals>
<property>modes/altimeter/std</property>
<value>0</value>
</equals>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</and>
</condition>
</binding>
<binding>
<command>property-adjust</command>
<property>controls/switches/qnh-knb</property>
<step>1</step>
<min>0</min>
<max>200000</max>
<wrap>true</wrap>
</binding>
</action>
<action>
<button>4</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
setprop("/instrumentation/altimeter/setting-inhg", getprop("instrumentation/altimeter/setting-inhg") - 0.01);
</script>
<condition>
<and>
<equals>
<property>modes/altimeter/inhg</property>
<value>1</value>
</equals>
<equals>
<property>modes/altimeter/std</property>
<value>0</value>
</equals>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</and>
</condition>
</binding>
<binding>
<command>nasal</command>
<script>
setprop("/instrumentation/altimeter/setting-hpa", getprop("instrumentation/altimeter/setting-hpa") - 1.0);
</script>
<condition>
<and>
<equals>
<property>modes/altimeter/inhg</property>
<value>0</value>
</equals>
<equals>
<property>modes/altimeter/std</property>
<value>0</value>
</equals>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</and>
</condition>
</binding>
<binding>
<command>property-adjust</command>
<property>controls/switches/qnh-knb</property>
<step>-1</step>
<min>0</min>
<max>200000</max>
<wrap>true</wrap>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>qnh_cpt_sw</object-name>
<object-name>qnh_fo_sw</object-name>
<action>
<button>0</button>
<button>1</button>
<button>3</button>
<button>4</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-cycle</command>
<property>modes/altimeter/inhg</property>
<value>0</value>
<value>1</value>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>qnh_cpt_knb</object-name>
<property>controls/switches/qnh-knb</property>
<factor>11.25</factor>
<axis>
<object-name>qnh_cpt_knb.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>qnh_fo_knb</object-name>
<property>controls/switches/qnh-knb</property>
<factor>11.25</factor>
<axis>
<object-name>qnh_fo_knb.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>qnh_cpt_sw</object-name>
<property>modes/altimeter/inhg</property>
<interpolation>
<entry><ind>0</ind><dep>40</dep></entry>
<entry><ind>1</ind><dep>-3</dep></entry>
</interpolation>
<axis>
<object-name>qnh_cpt_sw.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>qnh_fo_sw</object-name>
<property>modes/altimeter/inhg</property>
<interpolation>
<entry><ind>0</ind><dep>40</dep></entry>
<entry><ind>1</ind><dep>-3</dep></entry>
</interpolation>
<axis>
<object-name>qnh_fo_sw.axis</object-name>
</axis>
</animation>
<text>
<name>qnh-inhg</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>-0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%2.2f</format>
<property>/instrumentation/altimeter/setting-inhg</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>qnh-inhg</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%2.2f</format>
<property>/instrumentation/altimeter/setting-inhg</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>qnh-hpa</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>-0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%2.0f</format>
<property>/instrumentation/altimeter/setting-hpa</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>qnh-hpa</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%2.0f</format>
<property>/instrumentation/altimeter/setting-hpa</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>qnh-std</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>-0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">STD</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>qnh-std</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">STD</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>qnh-test</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>-0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">88.88</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>qnh-test</name>
<offsets>
<x-m>-0.375</x-m>
<y-m>0.25128</y-m>
<z-m>0.49225</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">88.88</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.009</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<animation>
<type>select</type>
<object-name>qnh-inhg</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>modes/altimeter/inhg</property>
<value>1</value>
</equals>
<equals>
<property>modes/altimeter/std</property>
<value>0</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>qnh-hpa</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>modes/altimeter/inhg</property>
<value>0</value>
</equals>
<equals>
<property>modes/altimeter/std</property>
<value>0</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>qnh-std</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>modes/altimeter/std</property>
<value>1</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>fd1</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
libraries.APPanel.FD1();
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>fd1_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/fd1</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>ils</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>property-toggle</command>
<property>modes/pfd/ILS1</property>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>ils_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>modes/pfd/ILS1</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>ils2</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>property-toggle</command>
<property>modes/pfd/ILS2</property>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>ils2_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>modes/pfd/ILS2</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>fd2</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
libraries.APPanel.FD2();
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>fd2_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/fd2</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<!-- FCU ND Controls -->
<animation>
<type>pick</type>
<object-name>cstr</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis/inputs/CSTR") != 1) {
libraries.cpt_efis_btns("cstr");
} else {
libraries.cpt_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>cstr_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis/inputs/CSTR</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>cstr.001</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis[1]/inputs/CSTR") != 1) {
libraries.fo_efis_btns("cstr");
} else {
libraries.fo_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>cstr_led.001</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis[1]/inputs/CSTR</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>wpt</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis/inputs/wpt") != 1) {
libraries.cpt_efis_btns("wpt");
} else {
libraries.cpt_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>wpt_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis/inputs/wpt</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>wpt.001</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis[1]/inputs/wpt") != 1) {
libraries.fo_efis_btns("wpt");
} else {
libraries.fo_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>wpt_led.001</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis[1]/inputs/wpt</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>vord</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis/inputs/VORD") != 1) {
libraries.cpt_efis_btns("vord");
} else {
libraries.cpt_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>vord_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis/inputs/VORD</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>vord.001</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis[1]/inputs/VORD") != 1) {
libraries.fo_efis_btns("vord");
} else {
libraries.fo_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>vord_led.001</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis[1]/inputs/VORD</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>ndb</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis/inputs/NDB") != 1) {
libraries.cpt_efis_btns("ndb");
} else {
libraries.cpt_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>ndb_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis/inputs/NDB</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>ndb.001</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis[1]/inputs/NDB") != 1) {
libraries.fo_efis_btns("ndb");
} else {
libraries.fo_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>ndb_led.001</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis[1]/inputs/NDB</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>arpt</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis/inputs/arpt") != 1) {
libraries.cpt_efis_btns("arpt");
} else {
libraries.cpt_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>arpt_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis/inputs/arpt</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>arpt.001</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/instrumentation/efis[1]/inputs/arpt") != 1) {
libraries.fo_efis_btns("arpt");
} else {
libraries.fo_efis_btns("off");
}
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>arpt_led.001</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>instrumentation/efis[1]/inputs/arpt</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>nd_mode</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setCptND(1);</script>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setCptND(-1);</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>nd_mode</object-name>
<property>instrumentation/efis/mfd/pnl_mode-num</property>
<interpolation>
<entry><ind>0</ind><dep> 0</dep></entry>
<entry><ind>1</ind><dep> 45</dep></entry>
<entry><ind>2</ind><dep> 90</dep></entry>
<entry><ind>3</ind><dep>135</dep></entry>
<entry><ind>4</ind><dep>180</dep></entry>
</interpolation>
<axis>
<object-name>nd_mode.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>nd_mode_fo</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setFoND(1);</script>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setFoND(-1);</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>nd_mode_fo</object-name>
<property>instrumentation/efis[1]/mfd/pnl_mode-num</property>
<interpolation>
<entry><ind>0</ind><dep> 0</dep></entry>
<entry><ind>1</ind><dep> 45</dep></entry>
<entry><ind>2</ind><dep> 90</dep></entry>
<entry><ind>3</ind><dep>135</dep></entry>
<entry><ind>4</ind><dep>180</dep></entry>
</interpolation>
<axis>
<object-name>nd_mode_fo.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>nd_range</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setNDRange(0, 1);</script>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setNDRange(0, -1);</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>nd_range</object-name>
<property>instrumentation/efis/inputs/range-nm</property>
<interpolation>
<entry><ind> 10</ind><dep> 0</dep></entry>
<entry><ind> 20</ind><dep> 45</dep></entry>
<entry><ind> 40</ind><dep> 90</dep></entry>
<entry><ind> 80</ind><dep>135</dep></entry>
<entry><ind>160</ind><dep>180</dep></entry>
<entry><ind>320</ind><dep>225</dep></entry>
</interpolation>
<axis>
<object-name>nd_range.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>nd_range_fo</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setNDRange(1, 1);</script>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.setNDRange(1, -1);</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>nd_range_fo</object-name>
<property>instrumentation/efis[1]/inputs/range-nm</property>
<interpolation>
<entry><ind> 10</ind><dep> 0</dep></entry>
<entry><ind> 20</ind><dep> 45</dep></entry>
<entry><ind> 40</ind><dep> 90</dep></entry>
<entry><ind> 80</ind><dep>135</dep></entry>
<entry><ind>160</ind><dep>180</dep></entry>
<entry><ind>320</ind><dep>225</dep></entry>
</interpolation>
<axis>
<object-name>nd_range_fo.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>vor-adf-1</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[0]/input/lh-vor-adf</property>
<value>0</value> <!-- OFF -->
<value>1</value> <!-- VOR -->
<value>-1</value> <!-- ADF -->
</binding>
</action>
<action>
<button>1</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[0]/input/lh-vor-adf</property>
<value>-1</value> <!-- ADF -->
<value>1</value> <!-- VOR -->
<value>0</value> <!-- OFF -->
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>vor-adf-1</object-name>
<property>instrumentation/efis[0]/input/lh-vor-adf</property>
<interpolation>
<entry><ind>-1</ind><dep>-25</dep></entry>
<entry><ind> 0</ind><dep> 0</dep></entry>
<entry><ind> 1</ind><dep> 25</dep></entry>
</interpolation>
<axis>
<object-name>vor-adf-1.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>vor-adf-1-right</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[1]/input/lh-vor-adf</property>
<value>0</value> <!-- OFF -->
<value>1</value> <!-- VOR -->
<value>-1</value> <!-- ADF -->
</binding>
</action>
<action>
<button>1</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[1]/input/lh-vor-adf</property>
<value>-1</value> <!-- ADF -->
<value>1</value> <!-- VOR -->
<value>0</value> <!-- OFF -->
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>vor-adf-1-right</object-name>
<property>instrumentation/efis[1]/input/lh-vor-adf</property>
<interpolation>
<entry><ind>-1</ind><dep>-25</dep></entry>
<entry><ind> 0</ind><dep> 0</dep></entry>
<entry><ind> 1</ind><dep> 25</dep></entry>
</interpolation>
<axis>
<object-name>vor-adf-1-right.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>vor-adf-2</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[0]/input/rh-vor-adf</property>
<value>0</value> <!-- OFF -->
<value>1</value> <!-- VOR -->
<value>-1</value> <!-- ADF -->
</binding>
</action>
<action>
<button>1</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[0]/input/rh-vor-adf</property>
<value>-1</value> <!-- ADF -->
<value>1</value> <!-- VOR -->
<value>0</value> <!-- OFF -->
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>vor-adf-2</object-name>
<property>instrumentation/efis[0]/input/rh-vor-adf</property>
<interpolation>
<entry><ind>-1</ind><dep>-25</dep></entry>
<entry><ind> 0</ind><dep> 0</dep></entry>
<entry><ind> 1</ind><dep> 25</dep></entry>
</interpolation>
<axis>
<object-name>vor-adf-2.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>vor-adf-2-right</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[1]/input/rh-vor-adf</property>
<value>0</value> <!-- OFF -->
<value>1</value> <!-- VOR -->
<value>-1</value> <!-- ADF -->
</binding>
</action>
<action>
<button>1</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-cycle</command>
<property>instrumentation/efis[1]/input/rh-vor-adf</property>
<value>-1</value> <!-- ADF -->
<value>1</value> <!-- VOR -->
<value>0</value> <!-- OFF -->
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>vor-adf-2-right</object-name>
<property>instrumentation/efis[1]/input/rh-vor-adf</property>
<interpolation>
<entry><ind>-1</ind><dep>-25</dep></entry>
<entry><ind> 0</ind><dep> 0</dep></entry>
<entry><ind> 1</ind><dep> 25</dep></entry>
</interpolation>
<axis>
<object-name>vor-adf-2-right.axis</object-name>
</axis>
</animation>
<!-- FCU AP Controls/Lights -->
<animation>
<type>select</type>
<object-name>spd.ind</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/input/kts-mach</property>
<value>0</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>mach.ind</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/input/kts-mach</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>spd-text</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>it-autoflight/input/kts-mach</property>
<value>0</value>
</equals>
<equals>
<property>it-autoflight/input/spd-managed</property>
<value>0</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>mach-text</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>it-autoflight/input/kts-mach</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/input/spd-managed</property>
<value>0</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>spd.fmgc</object-name>
<condition>
<equals>
<property>it-autoflight/input/spd-managed</property>
<value>1</value>
</equals>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>spd.dash</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>it-autoflight/input/spd-managed</property>
<value>1</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>hdg.ind</object-name>
<object-name>hdg2.ind</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/custom/trk-fpa</property>
<value>0</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>trk.ind</object-name>
<object-name>trk2.ind</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/custom/trk-fpa</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>hdg-text</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>it-autoflight/custom/show-hdg</property>
<value>1</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>lat.fmgc</object-name>
<condition>
<or>
<equals>
<property>it-autoflight/output/lat</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/lnav-armed</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>lat.dash</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<not-equals>
<property>it-autoflight/output/lat</property>
<value>0</value>
</not-equals>
<equals>
<property>it-autoflight/custom/show-hdg</property>
<value>0</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>lvlch.ind</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/vert</property>
<value>4</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>alt-text</object-name>
<condition>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>vs.dash</object-name>
<condition>
<and>
<not-equals>
<property>it-autoflight/output/vert</property>
<value>1</value>
</not-equals>
<not-equals>
<property>it-autoflight/output/vert</property>
<value>5</value>
</not-equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>vs.ind</object-name>
<object-name>vs.ind.001</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/custom/trk-fpa</property>
<value>0</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>fpa.ind</object-name>
<object-name>fpa.ind.001</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/custom/trk-fpa</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>vs-text</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>it-autoflight/output/vert</property>
<value>1</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>fpa-text</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<equals>
<property>it-autoflight/output/vert</property>
<value>5</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>vs.dash</object-name>
<condition>
<and>
<not-equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</not-equals>
<not-equals>
<property>it-autoflight/output/vert</property>
<value>1</value>
</not-equals>
<not-equals>
<property>it-autoflight/output/vert</property>
<value>5</value>
</not-equals>
</and>
</condition>
</animation>
<text>
<name>spd-text</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>-0.08943</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%3.0f</format>
<property>it-autoflight/input/spd-kts</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>mach-text</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>-0.08943</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%0.3f</format>
<property>it-autoflight/input/spd-mach</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>spd-text-test</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>-0.08943</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">.888</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>hdg-text</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>-0.04941</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">%s</format>
<property>it-autoflight/input/hdg</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>hdg-text-test</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>-0.04941</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">888</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>alt-text</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>0.0432</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">%s</format>
<property>it-autoflight/input/alt</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>alt-text-test</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>0.0432</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">88888</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>vs-text</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>0.09043</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%4.0f</format>
<property>it-autoflight/input/vs</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>fpa-text</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>0.09043</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">number-value</type>
<format type="string">%2.1f</format>
<property>it-autoflight/input/fpa</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<text>
<name>vs-text-test</name>
<offsets>
<x-m>-0.377</x-m>
<y-m>0.09043</y-m>
<z-m>0.50254</z-m>
<heading-deg>90</heading-deg>
<roll-deg>72.81</roll-deg>
</offsets>
<alignment>center-center</alignment>
<axis-alignment>xy-plane</axis-alignment>
<type type="string">text-value</type>
<format type="string">-8888</format>
<property>autopilot/servicable</property>
<truncate type="bool">false</truncate>
<font type="string">led.txf</font>
<draw-text type="bool">true</draw-text>
<draw-alignment type="bool">false</draw-alignment>
<draw-boundingbox type="bool">false</draw-boundingbox>
<character-size>0.008</character-size>
<font-resolution>
<width type="int">32</width>
<height type="int">32</height>
</font-resolution>
</text>
<animation>
<type>rotate</type>
<object-name>hdg-sel</object-name>
<property>it-autoflight/custom/hdg-knb</property>
<factor>11.25</factor>
<axis>
<object-name>hdg-sel.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>spd-sel</object-name>
<property>it-autoflight/custom/spd-knb</property>
<factor>11.25</factor>
<axis>
<object-name>spd-sel.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>alt-sel</object-name>
<property>it-autoflight/custom/alt-knb</property>
<factor>11.25</factor>
<axis>
<object-name>alt-sel.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>vs-sel</object-name>
<property>it-autoflight/custom/vs-knb</property>
<factor>11.25</factor>
<axis>
<object-name>vs-sel.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>alt-sel-mode</object-name>
<property>it-autoflight/config/altitude-dial-mode</property>
<interpolation>
<entry><ind>0</ind><dep> 0</dep></entry>
<entry><ind>1</ind><dep>58</dep></entry>
</interpolation>
<axis>
<object-name>alt-sel.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>spd-mach</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.IASMach();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>spd-sel</object-name>
<action>
<button>0</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.SPDPush();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>1</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.SPDPull();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.SPDAdjust(1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/spd-knb</property>
<step>1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
<action>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.SPDAdjust(-1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/spd-knb</property>
<step>-1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>hdg-sel</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.HDGPush();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>1</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.HDGPull();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.HDGAdjust(1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/hdg-knb</property>
<step>1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
<action>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.HDGAdjust(-1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/hdg-knb</property>
<step>-1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>loc</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.LOCButton();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>loc_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<and>
<or>
<equals>
<property>it-autoflight/output/lat</property>
<value>2</value>
</equals>
<equals>
<property>it-autoflight/output/loc-armed</property>
<value>1</value>
</equals>
</or>
<equals>
<property>it-autoflight/output/appr-armed</property>
<value>0</value>
</equals>
<not-equals>
<property>it-autoflight/output/vert</property>
<value>2</value>
</not-equals>
<not-equals>
<property>it-autoflight/output/vert</property>
<value>6</value>
</not-equals>
</and>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>hdg-vs</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.TRKFPA();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>ap1</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>
libraries.APPanel.AP1();
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>ap1_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/ap1</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>ap2</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
libraries.APPanel.AP2();
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>ap2_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/ap2</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>a-thr</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>
libraries.APPanel.ATHR();
setprop("/sim/sounde/btn1", 1);
</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>a-thr_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/athr</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>alt-sel</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.ALTPull();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>1</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.ALTPush();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.ALTAdjust(1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/alt-knb</property>
<step>1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
<action>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.ALTAdjust(-1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/alt-knb</property>
<step>-1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>alt-sel-mode</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-toggle</command>
<property>it-autoflight/config/altitude-dial-mode</property>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/knb1", 1);</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>vs-sel</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.VSPush();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>1</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.VSPull();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
<action>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.VSAdjust(1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/vs-knb</property>
<step>1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
<action>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.VSAdjust(-1);</script>
</binding>
<binding>
<command>property-adjust</command>
<property>it-autoflight/custom/vs-knb</property>
<step>-1</step>
<min>0</min>
<max>10000</max>
<wrap>true</wrap>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>appr</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.APPanel.APPRButton();</script>
</binding>
<binding>
<command>nasal</command>
<script>setprop("/sim/sounde/btn1", 1);</script>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>appr_led</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/appr-armed</property>
<value>1</value>
</equals>
<equals>
<property>it-autoflight/output/vert</property>
<value>2</value>
</equals>
<equals>
<property>it-autoflight/output/vert</property>
<value>6</value>
</equals>
</or>
</condition>
</animation>
<!-- Flap Lever -->
<animation>
<type>pick</type>
<object-name>FlapsLever</object-name>
<action>
<button>0</button>
<button>4</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(1);</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>FlapsLever</object-name>
<action>
<button>1</button>
<button>3</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(-1);</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>FlapsLever</object-name>
<property>fdm/jsbsim/fcs/flap-lever</property>
<interpolation>
<entry><ind>0</ind><dep> 0</dep></entry>
<entry><ind>1</ind><dep>14</dep></entry>
<entry><ind>2</ind><dep>28</dep></entry>
<entry><ind>3</ind><dep>42</dep></entry>
<entry><ind>4</ind><dep>56</dep></entry>
</interpolation>
<center>
<x-m>-0.0020</x-m>
<y-m>0</y-m>
<z-m>-0.4056</z-m>
</center>
<axis>
<object-name>FlapsLever.axis</object-name>
</axis>
</animation>
<!-- Foot Rest -->
<animation>
<name>Footrest captain pick</name>
<type>pick</type>
<object-name>footrest_cpt</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.l1Pedal();</script>
</binding>
</action>
</animation>
<animation>
<name>Footrest captain rotate</name>
<type>rotate</type>
<object-name>footrest_cpt</object-name>
<property>controls/footrest-cpt[0]</property>
<factor>1</factor>
<interpolation>
<entry><ind>0</ind><dep>0</dep></entry>
<entry><ind>1</ind><dep>50</dep></entry>
</interpolation>
<axis>
<object-name>footrest_cpt.axis</object-name>
</axis>
</animation>
<animation>
<name>Footrest captain pick 2</name>
<type>pick</type>
<object-name>footrest_cpt2</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.l2Pedal();</script>
</binding>
</action>
</animation>
<animation>
<name>Footrest captain rotate 2</name>
<type>rotate</type>
<object-name>footrest_cpt2</object-name>
<property>controls/footrest-cpt[1]</property>
<factor>1</factor>
<interpolation>
<entry><ind>0</ind><dep>0</dep></entry>
<entry><ind>1</ind><dep>50</dep></entry>
</interpolation>
<axis>
<object-name>footrest_cpt.axis</object-name>
</axis>
</animation>
<animation>
<name>Footrest first officer pick</name>
<type>pick</type>
<object-name>footrest_fo</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.r1Pedal();</script>
</binding>
</action>
</animation>
<animation>
<name>Footrest captain rotate</name>
<type>rotate</type>
<object-name>footrest_fo</object-name>
<property>controls/footrest-fo[0]</property>
<factor>1</factor>
<interpolation>
<entry><ind>0</ind><dep>0</dep></entry>
<entry><ind>1</ind><dep>-50</dep></entry>
</interpolation>
<axis>
<object-name>footrest_fo.axis</object-name>
</axis>
</animation>
<animation>
<name>Footrest first officer pick 2</name>
<type>pick</type>
<object-name>footrest_fo2</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>libraries.r2Pedal();</script>
</binding>
</action>
</animation>
<animation>
<name>Footrest captain rotate 2</name>
<type>rotate</type>
<object-name>footrest_fo2</object-name>
<property>controls/footrest-fo[1]</property>
<factor>1</factor>
<interpolation>
<entry><ind>0</ind><dep>0</dep></entry>
<entry><ind>1</ind><dep>-50</dep></entry>
</interpolation>
<axis>
<object-name>footrest_fo.axis</object-name>
</axis>
</animation>
<!-- Landing Gear Lever -->
<animation>
<type>rotate</type>
<object-name>gear_lever</object-name>
<property>controls/gear/gear-down</property>
<factor>50</factor>
<center>
<x-m>-0.55056</x-m>
<y-m>0</y-m>
<z-m>0.09393</z-m>
</center>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>gear_lever</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>property-toggle</command>
<property>controls/gear/gear-down</property>
</binding>
</action>
</animation>
<animation>
<type>select</type>
<object-name>gear_lever_down_arrow</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>systems/gear/landing-gear-warning-light</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<!-- Landing Gear Lights -->
<animation>
<type>select</type>
<object-name>lgear_unlk</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<and>
<not-equals>
<property>gear/gear[1]/position-norm</property>
<value>0</value>
</not-equals>
<not-equals>
<property>gear/gear[1]/position-norm</property>
<value>1</value>
</not-equals>
</and>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>lgear_down</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>gear/gear[1]/position-norm</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ngear_unlk</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<and>
<not-equals>
<property>gear/gear[0]/position-norm</property>
<value>0</value>
</not-equals>
<not-equals>
<property>gear/gear[0]/position-norm</property>
<value>1</value>
</not-equals>
</and>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>ngear_down</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>gear/gear[0]/position-norm</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>rgear_unlk</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<and>
<not-equals>
<property>gear/gear[2]/position-norm</property>
<value>0</value>
</not-equals>
<not-equals>
<property>gear/gear[2]/position-norm</property>
<value>1</value>
</not-equals>
</and>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>rgear_down</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>gear/gear[2]/position-norm</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<!-- Lighting -->
<animation>
<type>pick</type>
<object-name>flood_lt_main</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/main-flood-knb</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/main-flood-knb</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>flood_lt_main</object-name>
<object-name>flood_lt_main.mark</object-name>
<property>controls/lighting/main-flood-knb</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>flood_lt_main.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>flood_lt_ped</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/ped-flood-knb</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/ped-flood-knb</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>flood_lt_ped</object-name>
<object-name>flood_lt_ped.mark</object-name>
<property>controls/lighting/ped-flood-knb</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>flood_lt_ped.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>integ_lt</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/main-panel-knb</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/main-panel-knb</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>integ_lt</object-name>
<object-name>integ_lt.mark</object-name>
<property>controls/lighting/main-panel-knb</property>
<interpolation>
<entry><ind>0</ind><dep>-129</dep></entry>
<entry><ind>1</ind><dep>129</dep></entry>
</interpolation>
<axis>
<object-name>integ_lt.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>fcu_integ_knb</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/fcu-panel-knb</property>
<step>0.05</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/lighting/fcu-panel-knb</property>
<step>-0.05</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>fcu_integ_knb</object-name>
<property>controls/lighting/fcu-panel-knb</property>
<factor>10</factor>
<axis>
<object-name>fcu_integ_knb.axis</object-name>
</axis>
</animation>
<animation>
<name>Main Panel and Pedestal lighting</name>
<type>material</type>
<object-name>main_panel_label</object-name>
<object-name>terr_on_nd_label</object-name>
<object-name>gear_labels</object-name>
<object-name>thr_quad_lts</object-name>
<object-name>trim_2_lts</object-name>
<object-name>brightness_panel_left_glare</object-name>
<object-name>brightness_panel_right_glare</object-name>
<object-name>ped_labels_1</object-name>
<object-name>pedestal_low_glare</object-name>
<object-name>mcdu_glare</object-name>
<object-name>radio_glare</object-name>
<object-name>audio_glare</object-name>
<object-name>audio_int_rad.mark</object-name>
<object-name>vu111_glare</object-name>
<object-name>vu112_glare</object-name>
<object-name>radar_glare</object-name>
<object-name>radar_mode.mark</object-name>
<object-name>atc_glare</object-name>
<object-name>atc_thrt.mark</object-name>
<object-name>atc_sys.mark</object-name>
<object-name>atc_abv.mark</object-name>
<object-name>engine_glare</object-name>
<object-name>eng_mode.mark</object-name>
<object-name>flaps_scale</object-name>
<object-name>gear_lever_glare</object-name>
<object-name>brakes_glare</object-name>
<object-name>brakes_accum_psi.mark</object-name>
<object-name>brakes_lb_psi.mark</object-name>
<object-name>brakes_rb_psi.mark</object-name>
<object-name>clock_glare</object-name>
<object-name>flood_lt_main.mark</object-name>
<object-name>flood_lt_ped.mark</object-name>
<object-name>integ_lt.mark</object-name>
<object-name>RudderTrim.mark</object-name>
<object-name>CockpitDoorSwitch.mark</object-name>
<object-name>ecam_brt_upper.mark</object-name>
<object-name>ecam_brt_lower.mark</object-name>
<object-name>ecam_att_hdg.mark</object-name>
<object-name>ecam_air_data.mark</object-name>
<object-name>ecam_eis_dmc.mark</object-name>
<object-name>ecam_nd_xfr.mark</object-name>
<object-name>ecam_glare_up</object-name>
<object-name>ecam_glare_down</object-name>
<object-name>pfd_brt_cpt.mark</object-name>
<object-name>speaker_volume_cpt.mark</object-name>
<object-name>light_console_cpt_sw.mark</object-name>
<object-name>foot_warmer_cpt_sw.mark</object-name>
<object-name>brightness_nd_2_cpt.mark</object-name>
<object-name>brightness_nd_1_cpt.mark</object-name>
<object-name>pfd_brt_fo.mark</object-name>
<object-name>speaker_volume_fo.mark</object-name>
<object-name>light_console_fo_sw.mark</object-name>
<object-name>foot_warmer_fo_sw.mark</object-name>
<object-name>brightness_nd_2_fo.mark</object-name>
<object-name>brightness_nd_1_fo.mark</object-name>
<object-name>iesi_labels</object-name>
<object-name>iesi_btn_ls</object-name>
<object-name>iesi_btn_bugs</object-name>
<object-name>iesi_btn_plus</object-name>
<object-name>iesi_btn_minus</object-name>
<object-name>iesi_btn_rst</object-name>
<condition>
<not>
<and>
<greater-than>
<property>sim/model/lights/dome-light</property>
<value>0</value>
</greater-than>
<less-than>
<property>controls/lighting/main-panel-norm</property>
<value>0.25</value>
</less-than>
</and>
</not>
</condition>
<emission>
<red>1</red>
<green>0.725</green>
<blue>0.259</blue>
<factor-prop>controls/lighting/main-panel-norm</factor-prop>
</emission>
</animation>
<animation>
<name>Panel lighting (dome)</name>
<type>material</type>
<object-name>main_panel_label</object-name>
<object-name>terr_on_nd_label</object-name>
<object-name>gear_labels</object-name>
<object-name>thr_quad_lts</object-name>
<object-name>trim_2_lts</object-name>
<object-name>brightness_panel_left_glare</object-name>
<object-name>brightness_panel_right_glare</object-name>
<object-name>ped_labels_1</object-name>
<object-name>pedestal_low_glare</object-name>
<object-name>mcdu_glare</object-name>
<object-name>radio_glare</object-name>
<object-name>audio_glare</object-name>
<object-name>audio_vhf1_glare</object-name>
<object-name>audio_vhf2_glare</object-name>
<object-name>audio_vhf3_glare</object-name>
<object-name>audio_hf1_glare</object-name>
<object-name>audio_hf2_glare</object-name>
<object-name>audio_int_glare</object-name>
<object-name>audio_cab_glare</object-name>
<object-name>audio_pa_rot_glare</object-name>
<object-name>audio_vor1_glare</object-name>
<object-name>audio_vor2_glare</object-name>
<object-name>audio_mkr_glare</object-name>
<object-name>audio_ils_glare</object-name>
<object-name>audio_mls_glare</object-name>
<object-name>audio_adf1_glare</object-name>
<object-name>audio_adf2_glare</object-name>
<object-name>audio_int_rad.mark</object-name>
<object-name>vu111_glare</object-name>
<object-name>vu112_glare</object-name>
<object-name>radar_glare</object-name>
<object-name>radar_mode.mark</object-name>
<object-name>atc_glare</object-name>
<object-name>atc_thrt.mark</object-name>
<object-name>atc_sys.mark</object-name>
<object-name>atc_abv.mark</object-name>
<object-name>engine_glare</object-name>
<object-name>eng_mode.mark</object-name>
<object-name>flaps_scale</object-name>
<object-name>gear_lever_glare</object-name>
<object-name>brakes_glare</object-name>
<object-name>brakes_accum_psi.mark</object-name>
<object-name>brakes_lb_psi.mark</object-name>
<object-name>brakes_rb_psi.mark</object-name>
<object-name>clock_glare</object-name>
<object-name>flood_lt_main.mark</object-name>
<object-name>flood_lt_ped.mark</object-name>
<object-name>integ_lt.mark</object-name>
<object-name>RudderTrim.mark</object-name>
<object-name>CockpitDoorSwitch.mark</object-name>
<object-name>ecam_brt_upper.mark</object-name>
<object-name>ecam_brt_lower.mark</object-name>
<object-name>ecam_att_hdg.mark</object-name>
<object-name>ecam_air_data.mark</object-name>
<object-name>ecam_eis_dmc.mark</object-name>
<object-name>ecam_nd_xfr.mark</object-name>
<object-name>ecam_glare_up</object-name>
<object-name>ecam_glare_down</object-name>
<object-name>pfd_brt_cpt.mark</object-name>
<object-name>speaker_volume_cpt.mark</object-name>
<object-name>light_console_cpt_sw.mark</object-name>
<object-name>foot_warmer_cpt_sw.mark</object-name>
<object-name>brightness_nd_2_cpt.mark</object-name>
<object-name>brightness_nd_1_cpt.mark</object-name>
<object-name>pfd_brt_fo.mark</object-name>
<object-name>speaker_volume_fo.mark</object-name>
<object-name>light_console_fo_sw.mark</object-name>
<object-name>foot_warmer_fo_sw.mark</object-name>
<object-name>brightness_nd_2_fo.mark</object-name>
<object-name>brightness_nd_1_fo.mark</object-name>
<object-name>iesi_labels</object-name>
<object-name>iesi_btn_ls</object-name>
<object-name>iesi_btn_bugs</object-name>
<object-name>iesi_btn_plus</object-name>
<object-name>iesi_btn_minus</object-name>
<object-name>iesi_btn_rst</object-name>
<condition>
<and>
<not>
<greater-than>
<property>controls/lighting/main-panel-norm</property>
<value>0.25</value>
</greater-than>
</not>
<greater-than>
<property>sim/model/lights/dome-light</property>
<value>0</value>
</greater-than>
</and>
</condition>
<emission>
<red>0.20</red>
<green>0.20</green>
<blue>0.20</blue>
<factor-prop>sim/model/lights/dome-light</factor-prop>
</emission>
</animation>
<animation>
<name>FCU Panel lighting</name>
<type>material</type>
<object-name>fcu_labels</object-name>
<object-name>fcu_labels_hud</object-name>
<object-name>fcu_panel_emit</object-name>
<object-name>nd_mode.mark</object-name>
<object-name>nd_range.mark</object-name>
<object-name>nd_mode_fo.mark</object-name>
<object-name>nd_range_fo.mark</object-name>
<object-name>hud_brt.mark</object-name>
<condition>
<not>
<and>
<greater-than>
<property>sim/model/lights/dome-light</property>
<value>0</value>
</greater-than>
<less-than>
<property>controls/lighting/fcu-panel-norm</property>
<value>0.25</value>
</less-than>
</and>
</not>
</condition>
<emission>
<red>1</red>
<green>0.725</green>
<blue>0.259</blue>
<factor-prop>controls/lighting/fcu-panel-norm</factor-prop>
</emission>
</animation>
<animation>
<name>FCU Panel lighting (dome)</name>
<type>material</type>
<object-name>fcu_labels</object-name>
<object-name>fcu_labels_hud</object-name>
<object-name>fcu_panel_emit</object-name>
<object-name>nd_mode.mark</object-name>
<object-name>nd_range.mark</object-name>
<object-name>nd_mode_fo.mark</object-name>
<object-name>nd_range_fo.mark</object-name>
<object-name>hud_brt.mark</object-name>
<condition>
<and>
<not>
<greater-than>
<property>controls/lighting/fcu-panel-norm</property>
<value>0.25</value>
</greater-than>
</not>
<greater-than>
<property>sim/model/lights/dome-light</property>
<value>0</value>
</greater-than>
</and>
</condition>
<emission>
<red>0.20</red>
<green>0.20</green>
<blue>0.20</blue>
<factor-prop>sim/model/lights/dome-light</factor-prop>
</emission>
</animation>
<!-- Master Warning and Caution -->
<animation>
<type>select</type>
<object-name>master_warning_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>ECAM/warnings/master-warning-flash</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>master_caution_on</object-name>
<condition>
<or>
<equals>
<property>controls/switches/annun-test</property>
<value>1</value>
</equals>
<equals>
<property>ECAM/warnings/master-caution-light</property>
<value>1</value>
</equals>
</or>
</condition>
</animation>
<animation>
<type>pick</type>
<object-name>master_warning</object-name>
<object-name>master_warning_on</object-name>
<action>
<button>0</button>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>property-assign</command>
<property>ECAM/warnings/master-warning-light</property>
<value>0</value>
</binding>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/it-autoflight/output/ap-warning") == 1) {
setprop("/it-autoflight/output/ap-warning", 0);
}
if (getprop("/it-autoflight/sound/apoffsound") == 1 or getprop("/it-autoflight/sound/apoffsound2") == 1) {
setprop("/it-autoflight/sound/apoffsound", 0);
setprop("/it-autoflight/sound/apoffsound2", 0);
}
</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>master_caution</object-name>
<object-name>master_caution_on</object-name>
<action>
<button>0</button>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>property-assign</command>
<property>ECAM/warnings/master-caution-light</property>
<value>0</value>
</binding>
<binding>
<condition>
<greater-than-equals>
<property>systems/electrical/bus/dc-ess</property>
<value>25</value>
</greater-than-equals>
</condition>
<command>nasal</command>
<script>
if (getprop("/it-autoflight/output/athr-warning") == 1) {
setprop("/it-autoflight/output/athr-warning", 0);
}
if (getprop("/sim/sound/warnings/chime") == 1) {
setprop("/sim/sound/warnings/chime", 0);
}
</script>
</binding>
</action>
</animation>
<!-- Overhead Panel-2 lighting -->
<animation>
<name>Overhead Panel-2 lighting</name>
<type>material</type>
<object-name>ohpanel2_knob.mark</object-name>
<object-name>ohpanel2_illu</object-name>
<condition>
<not>
<and>
<greater-than>
<property>sim/model/lights/dome-light</property>
<value>0</value>
</greater-than>
<less-than>
<property>controls/lighting/overhead-panel-norm</property>
<value>0.25</value>
</less-than>
</and>
</not>
</condition>
<emission>
<red>1</red>
<green>0.824</green>
<blue>0.518</blue>
<factor-prop>controls/lighting/overhead-panel-norm</factor-prop>
</emission>
</animation>
<animation>
<name>Overhead Panel-2 lighting (dome)</name>
<type>material</type>
<object-name>ohpanel2_knob.mark</object-name>
<object-name>ohpanel2_illu</object-name>
<condition>
<and>
<not>
<greater-than>
<property>controls/lighting/overhead-panel-norm</property>
<value>0.25</value>
</greater-than>
</not>
<greater-than>
<property>sim/model/lights/dome-light</property>
<value>0</value>
</greater-than>
</and>
</condition>
<emission>
<red>0.20</red>
<green>0.20</green>
<blue>0.20</blue>
<factor-prop>sim/model/lights/dome-light</factor-prop>
</emission>
</animation>
<!-- Pitch Trim -->
<animation>
<type>pick</type>
<object-name>trim_wheel</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step>0.01</step>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step>-0.01</step>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>trim_2_lts</object-name>
<property>fdm/jsbsim/hydraulics/elevator-trim/cmd-deg</property>
<factor>15.55</factor>
<offset-deg>1.4</offset-deg>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>trim_1</object-name>
<property>controls/flight/elevator-trim</property>
<factor>1000</factor>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<!-- Rudder Pedals -->
<animation>
<type>translate</type>
<object-name>RRudderPedalL</object-name>
<object-name>RRudderPedalR</object-name>
<property>fdm/jsbsim/fbw/rudder-pedal</property>
<factor>0.07</factor>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>LRudderPedalL</object-name>
<object-name>LRudderPedalR</object-name>
<property>fdm/jsbsim/fbw/rudder-pedal</property>
<factor>-0.07</factor>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>LRudderPedalL</object-name>
<object-name>LRudderPedalR</object-name>
<property>controls/gear/brake-left</property>
<factor>15</factor>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
<center>
<x-m>-0.62027</x-m>
<y-m>0.0</y-m>
<z-m>-0.42417</z-m>
</center>
</animation>
<animation>
<type>rotate</type>
<object-name>RRudderPedalL</object-name>
<object-name>RRudderPedalR</object-name>
<property>controls/gear/brake-right</property>
<factor>15</factor>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
<center>
<x-m>-0.62027</x-m>
<y-m>0.0</y-m>
<z-m>-0.42417</z-m>
</center>
</animation>
<!-- Spoiler Lever -->
<animation>
<type>pick</type>
<object-name>SpdBrk</object-name>
<action>
<button>0</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>property-assign</command>
<property>controls/flight/speedbrake</property>
<value>0</value>
</binding>
<binding>
<command>property-cycle</command>
<property>controls/flight/speedbrake-arm</property>
<value>0</value>
<value>1</value>
</binding>
</action>
<action>
<button>4</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
var spdBrk = getprop("/controls/flight/speedbrake" );
if(spdBrk == 0){
setprop("/controls/flight/speedbrake-arm", 0);
setprop("/controls/flight/speedbrake", 0.5);
}
elsif(spdBrk == 0.5){
setprop("/controls/flight/speedbrake-arm", 0);
setprop("/controls/flight/speedbrake", 1);
}
elsif(spdBrk == 1){
setprop("/controls/flight/speedbrake-arm", 0);
# Do nothing because spoilers are fully up.
}
</script>
</binding>
</action>
<action>
<button>3</button>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
var spdBrk = getprop("/controls/flight/speedbrake");
if(spdBrk == 0){
setprop("/controls/flight/speedbrake-arm", 0);
# Do nothing because spoilers are fully down.
}
elsif(spdBrk == 0.5){
setprop("/controls/flight/speedbrake-arm", 0);
setprop("/controls/flight/speedbrake", 0);
}
elsif(spdBrk == 1){
setprop("/controls/flight/speedbrake-arm", 0);
setprop("/controls/flight/speedbrake", 0.5);
}
</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>SpdBrk</object-name>
<property>fdm/jsbsim/spoilers/main-lever</property>
<factor>45</factor>
<axis>
<object-name>SpdBrk.axis</object-name>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>SpdBrk</object-name>
<property>fdm/jsbsim/spoilers/lever-arm</property>
<factor>-0.006</factor>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>SpdBrk</object-name>
<property>fdm/jsbsim/spoilers/lever-arm</property>
<factor>0.006</factor>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<!-- Sidestick Left -->
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>-5</factor>
<axis>
<object-name>sidestick_1.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>5</factor>
<axis>
<object-name>sidestick_1.x.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<object-name>level3</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>-4</factor>
<axis>
<object-name>sidestick_1.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<object-name>level3</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>4</factor>
<axis>
<object-name>sidestick_1.x.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<object-name>level3</object-name>
<object-name>level2</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>-3</factor>
<axis>
<object-name>sidestick_1.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<object-name>level3</object-name>
<object-name>level2</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>3</factor>
<axis>
<object-name>sidestick_1.x.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<object-name>level3</object-name>
<object-name>level2</object-name>
<object-name>level1</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>-2</factor>
<axis>
<object-name>sidestick_1.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_1</object-name>
<object-name>level3</object-name>
<object-name>level2</object-name>
<object-name>level1</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>2</factor>
<axis>
<object-name>sidestick_1.x.axis</object-name>
</axis>
</animation>
<!-- Sidestick Right -->
<!--animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>5</factor>
<axis>
<object-name>sidestick_2.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>5</factor>
<axis>
<object-name>sidestick_2.x.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<object-name>level3_2</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>4</factor>
<axis>
<object-name>sidestick_2.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<object-name>level3_2</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>4</factor>
<axis>
<object-name>sidestick_2.x.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<object-name>level3_2</object-name>
<object-name>level2_2</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>3</factor>
<axis>
<object-name>sidestick_2.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<object-name>level3_2</object-name>
<object-name>level2_2</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>3</factor>
<axis>
<object-name>sidestick_2.x.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<object-name>level3_2</object-name>
<object-name>level2_2</object-name>
<object-name>level1_2</object-name>
<property>fdm/jsbsim/fbw/elevator-sidestick</property>
<factor>2</factor>
<axis>
<object-name>sidestick_2.y.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>sidestick_2</object-name>
<object-name>level3_2</object-name>
<object-name>level2_2</object-name>
<object-name>level1_2</object-name>
<property>fdm/jsbsim/fbw/aileron-sidestick</property>
<factor>2</factor>
<axis>
<object-name>sidestick_2.x.axis</object-name>
</axis>
</animation-->
<!-- Tiller -->
<animation>
<type>pick</type>
<object-name>tiller</object-name>
<object-name>tillerFo</object-name>
<action>
<button>3</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
var a = getprop("/controls/flight/rudder");
a += 0.1;
if (a > 1) a = 1;
setprop("/controls/flight/rudder", a);
</script>
</binding>
</action>
<action>
<button>4</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
var a = getprop("/controls/flight/rudder");
a -= 0.1;
if (abs(a) > 1) a = -1;
setprop("/controls/flight/rudder", a);
</script>
</binding>
</action>
<action>
<button>0</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
setprop("/controls/flight/rudder", 0);
</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>tiller</object-name>
<property>fdm/jsbsim/fbw/rudder-pedal</property>
<factor>-70</factor>
<axis>
<object-name>tiller.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>tillerFo</object-name>
<property>fdm/jsbsim/fbw/rudder-pedal</property>
<factor>-70</factor>
<axis>
<object-name>tillerFo.axis</object-name>
</axis>
</animation>
<!-- Throttles -->
<animation>
<name>Engine 1 throttle lever pick</name>
<type>pick</type>
<object-name>thr_l</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/engines/engine[0]/throttle</property>
<step type="double">0.01</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/engines/engine[0]/throttle</property>
<step type="double">-0.01</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<name>Engine 1 throttle lever</name>
<type>rotate</type>
<object-name>thr_l</object-name>
<property>fdm/jsbsim/fcs/throttle-lever[0]</property>
<interpolation>
<entry><ind>0.00000</ind><dep> 0</dep></entry>
<entry><ind>0.00999</ind><dep> 0</dep></entry>
<entry><ind>0.01000</ind><dep> 2</dep></entry>
<entry><ind>0.59999</ind><dep>24</dep></entry>
<entry><ind>0.60000</ind><dep>26</dep></entry>
<entry><ind>0.64999</ind><dep>26</dep></entry>
<entry><ind>0.65000</ind><dep>28</dep></entry>
<entry><ind>0.77999</ind><dep>33</dep></entry>
<entry><ind>0.78000</ind><dep>35</dep></entry>
<entry><ind>0.82999</ind><dep>35</dep></entry>
<entry><ind>0.83000</ind><dep>37</dep></entry>
<entry><ind>0.94999</ind><dep>43</dep></entry>
<entry><ind>0.95000</ind><dep>45</dep></entry>
<entry><ind>1.00000</ind><dep>45</dep></entry>
</interpolation>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<animation>
<name>Engine 1 throttle lever rev</name>
<type>rotate</type>
<object-name>thr_l</object-name>
<property>fdm/jsbsim/fcs/reverse-lever[0]</property>
<factor>-3.5</factor>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<animation>
<name>Engine 1 throttle lever rev 2</name>
<type>rotate</type>
<object-name>thr_l</object-name>
<property>fdm/jsbsim/fcs/reverse-thr-lever[0]</property>
<interpolation>
<entry><ind>0.00</ind><dep> 0</dep></entry>
<entry><ind>0.50</ind><dep>-20</dep></entry>
</interpolation>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<animation>
<name>Engine 2 throttle lever pick</name>
<type>pick</type>
<object-name>thr_r</object-name>
<action>
<button>0</button>
<button>3</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/engines/engine[1]/throttle</property>
<step type="double">0.01</step>
<max>1</max>
</binding>
</action>
<action>
<button>1</button>
<button>4</button>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>controls/engines/engine[1]/throttle</property>
<step type="double">-0.01</step>
<min>0</min>
</binding>
</action>
</animation>
<animation>
<name>Engine 2 throttle lever</name>
<type>rotate</type>
<object-name>thr_r</object-name>
<property>fdm/jsbsim/fcs/throttle-lever[1]</property>
<interpolation>
<entry><ind>0.00000</ind><dep> 0</dep></entry>
<entry><ind>0.00999</ind><dep> 0</dep></entry>
<entry><ind>0.01000</ind><dep> 2</dep></entry>
<entry><ind>0.59999</ind><dep>24</dep></entry>
<entry><ind>0.60000</ind><dep>26</dep></entry>
<entry><ind>0.64999</ind><dep>26</dep></entry>
<entry><ind>0.65000</ind><dep>28</dep></entry>
<entry><ind>0.77999</ind><dep>33</dep></entry>
<entry><ind>0.78000</ind><dep>35</dep></entry>
<entry><ind>0.82999</ind><dep>35</dep></entry>
<entry><ind>0.83000</ind><dep>37</dep></entry>
<entry><ind>0.94999</ind><dep>43</dep></entry>
<entry><ind>0.95000</ind><dep>45</dep></entry>
<entry><ind>1.00000</ind><dep>45</dep></entry>
</interpolation>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<animation>
<name>Engine 2 throttle lever rev</name>
<type>rotate</type>
<object-name>thr_r</object-name>
<property>fdm/jsbsim/fcs/reverse-lever[1]</property>
<factor>-3.5</factor>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<animation>
<name>Engine 2 throttle lever rev 2</name>
<type>rotate</type>
<object-name>thr_r</object-name>
<property>fdm/jsbsim/fcs/reverse-thr-lever[1]</property>
<interpolation>
<entry><ind>0.00</ind><dep> 0</dep></entry>
<entry><ind>0.50</ind><dep>-20</dep></entry>
</interpolation>
<axis>
<object-name>trim.axis</object-name>
</axis>
</animation>
<animation>
<name>Reverse Thrust left lever</name>
<type>rotate</type>
<object-name>rev_l</object-name>
<property>controls/engines/engine[0]/reverser</property>
<factor>60</factor>
<axis>
<object-name>rev_l.axis</object-name>
</axis>
</animation>
<animation>
<name>Reverse Thrust right lever</name>
<type>rotate</type>
<object-name>rev_r</object-name>
<property>controls/engines/engine[1]/reverser</property>
<factor>60</factor>
<axis>
<object-name>rev_r.axis</object-name>
</axis>
</animation>
<!-- Tray Tables -->
<animation>
<type>translate</type>
<object-name>tray0-cpt</object-name>
<object-name>tray1-cpt</object-name>
<object-name>tray2-cpt</object-name>
<property>controls/tray/lefttrayext</property>
<interpolation>
<entry><ind>0.00</ind><dep> 0.000</dep></entry>
<entry><ind>0.48</ind><dep>-0.280</dep></entry>
</interpolation>
<axis>
<x1-m>-0.49367</x1-m>
<y1-m>-0.52934</y1-m>
<z1-m>0.06222</z1-m>
<x2-m>-0.85483</x2-m>
<y2-m>-0.52934</y2-m>
<z2-m>-0.04488</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>tray1-cpt</object-name>
<object-name>tray2-cpt</object-name>
<property>controls/tray/lefttrayext</property>
<interpolation>
<entry><ind>0.47</ind><dep> 0</dep></entry>
<entry><ind>0.50</ind><dep>18</dep></entry>
</interpolation>
<axis>
<object-name>tray1-cpt.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>tray2-cpt</object-name>
<property>controls/tray/lefttrayext</property>
<interpolation>
<entry><ind>0.50</ind><dep> 0</dep></entry>
<entry><ind>1.00</ind><dep>180</dep></entry>
</interpolation>
<axis>
<object-name>tray2-cpt.axis</object-name>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>tray0-fo</object-name>
<object-name>tray1-fo</object-name>
<object-name>tray2-fo</object-name>
<property>controls/tray/righttrayext</property>
<interpolation>
<entry><ind>0.00</ind><dep> 0.000</dep></entry>
<entry><ind>0.48</ind><dep>-0.280</dep></entry>
</interpolation>
<axis>
<x1-m>-0.49367</x1-m>
<y1-m>-0.52934</y1-m>
<z1-m>0.06222</z1-m>
<x2-m>-0.85483</x2-m>
<y2-m>-0.52934</y2-m>
<z2-m>-0.04488</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>tray1-fo</object-name>
<object-name>tray2-fo</object-name>
<property>controls/tray/righttrayext</property>
<interpolation>
<entry><ind>0.47</ind><dep> 0</dep></entry>
<entry><ind>0.50</ind><dep>18</dep></entry>
</interpolation>
<axis>
<object-name>tray1-fo.axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>tray2-fo</object-name>
<property>controls/tray/righttrayext</property>
<interpolation>
<entry><ind>0.50</ind><dep> 0</dep></entry>
<entry><ind>1.00</ind><dep>-180</dep></entry>
</interpolation>
<axis>
<object-name>tray2-fo.axis</object-name>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>tray0-cpt</object-name>
<object-name>tray1-cpt</object-name>
<object-name>tray2-cpt</object-name>
<action>
<button>0</button>
<binding>
<command>nasal</command>
<script>libraries.lTray();</script>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>tray0-fo</object-name>
<object-name>tray1-fo</object-name>
<object-name>tray2-fo</object-name>
<action>
<button>0</button>
<binding>
<command>nasal</command>
<script>libraries.rTray();</script>
</binding>
</action>
</animation>
<!-- Z Colors/Effects -->
<animation>
<type>material</type>
<object-name>spd-text</object-name>
<object-name>mach-text</object-name>
<object-name>hdg-text</object-name>
<object-name>alt-text</object-name>
<object-name>vs-text</object-name>
<object-name>spd-text-test</object-name>
<object-name>hdg-text-test</object-name>
<object-name>alt-text-test</object-name>
<object-name>vs-text-test</object-name>
<object-name>atc-code</object-name>
<object-name>atc-test</object-name>
<object-name>fpa-text</object-name>
<object-name>qnh-inhg</object-name>
<object-name>qnh-hpa</object-name>
<object-name>qnh-std</object-name>
<object-name>qnh-test</object-name>
<object-name>rudder-trim</object-name>
<object-name>rudder-trim-test</object-name>
<diffuse>
<red>0.89</red>
<green>0.37</green>
<blue>0.08</blue>
</diffuse>
<ambient>
<red>0</red>
<green>0</green>
<blue>0</blue>
</ambient>
<specular>
<red>0</red>
<green>0</green>
<blue>0</blue>
</specular>
<emission>
<red>0.89</red>
<green>0.37</green>
<blue>0.08</blue>
</emission>
</animation>
<animation>
<name>Panel lighting</name>
<type>material</type>
<object-name>ceiling</object-name>
<object-name>beam</object-name>
<object-name>beam_a</object-name>
<object-name>beam_f</object-name>
<object-name>sfl.001</object-name>
<object-name>sfl.011</object-name>
<object-name>sfl.012</object-name>
<object-name>sfl.014</object-name>
<object-name>rear_breakers</object-name>
<object-name>seat4.001</object-name>
<object-name>seat4.002</object-name>
<object-name>WindowCpt</object-name>
<object-name>WindowFo</object-name>
<object-name>ohpanel2</object-name>
<object-name>efis_box_1</object-name>
<object-name>efis_box_2</object-name>
<object-name>efis_box_3</object-name>
<object-name>efis_box_4</object-name>
<object-name>main_panel</object-name>
<object-name>poly000041</object-name>
<object-name>side_base.002</object-name>
<object-name>pedals_block_capt</object-name>
<object-name>so.1</object-name>
<object-name>sts</object-name>
<object-name>sts.001</object-name>
<object-name>sts.003</object-name>
<object-name>sts.004</object-name>
<object-name>wall_1</object-name>
<object-name>carpet</object-name>
<object-name>DoorC</object-name>
<object-name>pedestal1</object-name>
<object-name>pedestal2</object-name>
<object-name>pedestal3</object-name>
<object-name>ped_footrest</object-name>
<object-name>pedestal_low</object-name>
<object-name>thr_quad</object-name>
<object-name>trim_1</object-name>
<object-name>trim_2</object-name>
<object-name>fcu_panel</object-name>
<object-name>seat1</object-name>
<object-name>seat4</object-name>
<object-name>seat6</object-name>
<object-name>seat7</object-name>
<object-name>compass_box</object-name>
<object-name>iesi</object-name>
<object-name>clock_body</object-name>
<object-name>clock.001</object-name>
<object-name>gear_lever_body</object-name>
<object-name>ParkBrk</object-name>
<object-name>RudderTrim</object-name>
<object-name>gravity_gear</object-name>
<object-name>flood_lt_main</object-name>
<object-name>integ_lt</object-name>
<object-name>flood_lt_ped</object-name>
<object-name>ecam_att_hdg</object-name>
<object-name>ecam_air_data</object-name>
<object-name>ecam_eis_dmc</object-name>
<object-name>ecam_nd_xfr</object-name>
<object-name>ecam_brt_upper</object-name>
<object-name>ecam_brt_lower</object-name>
<object-name>Lcutoff</object-name>
<object-name>Rcutoff</object-name>
<object-name>eng_mode</object-name>
<object-name>land_sw</object-name>
<object-name>gear_lever</object-name>
<object-name>pfd_brt_cpt</object-name>
<object-name>speaker_volume_cpt</object-name>
<object-name>brightness_nd_1_cpt</object-name>
<object-name>brightness_nd_2_cpt</object-name>
<object-name>pfd_brt_fo</object-name>
<object-name>speaker_volume_fo</object-name>
<object-name>brightness_nd_1_fo</object-name>
<object-name>brightness_nd_2_fo</object-name>
<object-name>light_console_cpt_sw</object-name>
<object-name>foot_warmer_cpt_sw</object-name>
<object-name>light_console_fo_sw</object-name>
<object-name>foot_warmer_fo_sw</object-name>
<object-name>pfd_nd_xfr_sw</object-name>
<object-name>pfd_nd_xfr_sw2</object-name>
<object-name>ohpanel2_knob</object-name>
<emission>
<red>0.3</red>
<green>0.3</green>
<blue>0.3</blue>
<factor-prop>sim/model/lights/dome-light</factor-prop>
</emission>
</animation>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/panel-flood</inherits-from>
<object-name>main_panel</object-name>
<object-name>gear_lever_body</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/gear-lever</inherits-from>
<object-name>gear_lever</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/panel-flood-brightness</inherits-from>
<object-name>brightness_panel_left_glare</object-name>
<object-name>brightness_panel_right_glare</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/pedestal-flood</inherits-from>
<object-name>pedestal_low</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/pedestal-flood-glare</inherits-from>
<object-name>pedestal_low_glare</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/thr-quad-flood</inherits-from>
<object-name>thr_quad</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/rudder-trim</inherits-from>
<object-name>RudderTrim</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/park-brk</inherits-from>
<object-name>ParkBrk</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/gravity-gear</inherits-from>
<object-name>gravity_gear</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/panel-flood-glare</inherits-from>
<object-name>main_panel_signboard</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/panel-flood-glare-right</inherits-from>
<object-name>gear_labels</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/pedestal-footrest</inherits-from>
<object-name>ped_footrest</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/pedestal-flood-flap</inherits-from>
<object-name>FlapsLever</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/pedestal-flood-spdbrk</inherits-from>
<object-name>SpdBrk</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/iesi</inherits-from>
<object-name>iesi</object-name>
<object-name>iesi_baro_knb</object-name>
<object-name>iesi_btn_bugs</object-name>
<object-name>iesi_btn_ls</object-name>
<object-name>iesi_btn_minus</object-name>
<object-name>iesi_btn_plus</object-name>
<object-name>iesi_btn_rst</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/clock</inherits-from>
<object-name>clock</object-name>
<object-name>clock.001</object-name>
<object-name>clock_body</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/clock-glare</inherits-from>
<object-name>clock_glare</object-name>
</effect>
<!-- move any objects requiring lightmap to another effect file -->
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/cockpit-irradiance</inherits-from>
<object-name>ACP</object-name>
<object-name>beam</object-name>
<object-name>beam_a</object-name>
<object-name>beam_f</object-name>
<object-name>box</object-name>
<object-name>cabinet</object-name>
<object-name>carpet</object-name>
<object-name>ceiling</object-name>
<object-name>compass_box</object-name>
<object-name>DoorC</object-name>
<object-name>efis_box_1</object-name>
<object-name>efis_box_2</object-name>
<object-name>efis_box_2.001</object-name>
<object-name>efis_box_3</object-name>
<object-name>efis_box_4</object-name>
<object-name>extinguisher</object-name>
<object-name>cylinder30</object-name>
<object-name>cylinder30.002</object-name>
<object-name>cylinder30.003</object-name>
<object-name>cylinder30.004</object-name>
<object-name>efis_display_foil</object-name>
<object-name>fcu_integ_knb</object-name>
<object-name>hud_brt</object-name>
<object-name>hud_brt.mark</object-name>
<object-name>hud_declutter_btn</object-name>
<object-name>hud_norm_sw</object-name>
<object-name>lt_knb_1</object-name>
<object-name>lt_knb_1.001</object-name>
<object-name>master_caution</object-name>
<object-name>master_caution_on</object-name>
<object-name>master_warning</object-name>
<object-name>master_warning_on</object-name>
<object-name>metric_alt</object-name>
<object-name>nd_mode</object-name>
<object-name>nd_mode.mark</object-name>
<object-name>nd_mode_fo</object-name>
<object-name>nd_mode_fo.mark</object-name>
<object-name>nd_range</object-name>
<object-name>nd_range.mark</object-name>
<object-name>nd_range_fo</object-name>
<object-name>qnh_cpt_knb</object-name>
<object-name>qnh_cpt_sw</object-name>
<object-name>qnh_fo_knb</object-name>
<object-name>qnh_fo_sw</object-name>
<object-name>rect.003</object-name>
<object-name>rect.004</object-name>
<object-name>vor-adf-1</object-name>
<object-name>vor-adf-1-right</object-name>
<object-name>vor-adf-2</object-name>
<object-name>vor-adf-2-right</object-name>
<object-name>footrest3</object-name>
<object-name>footrest_cpt</object-name>
<object-name>footrest_cpt2</object-name>
<object-name>footrest_fo</object-name>
<object-name>footrest_fo2</object-name>
<object-name>gallery_l</object-name>
<object-name>hud</object-name>
<object-name>hud_1</object-name>
<object-name>hud_1_label</object-name>
<object-name>hud_2</object-name>
<object-name>hud_3</object-name>
<object-name>hud_glass</object-name>
<object-name>hud_screen</object-name>
<object-name>hud_box</object-name>
<object-name>hud_box_grid</object-name>
<object-name>hud_ceiling</object-name>
<object-name>lamp_flood_main</object-name>
<object-name>lamp_s</object-name>
<object-name>land_sw</object-name>
<object-name>level0</object-name>
<object-name>level0.001</object-name>
<object-name>level0_2</object-name>
<object-name>level1</object-name>
<object-name>level1_2</object-name>
<object-name>level2</object-name>
<object-name>level2_2</object-name>
<object-name>level3</object-name>
<object-name>level3_2</object-name>
<object-name>light_console_cpt_sw</object-name>
<object-name>light_console_cpt_sw.axis</object-name>
<object-name>light_console_fo_sw</object-name>
<object-name>light_console_fo_sw.axis</object-name>
<object-name>LRudderPedalL</object-name>
<object-name>LRudderPedalR</object-name>
<object-name>Main-Panel</object-name>
<object-name>abs_low</object-name>
<object-name>abs_low_on</object-name>
<object-name>abs_max</object-name>
<object-name>abs_max_on</object-name>
<object-name>abs_med</object-name>
<object-name>abs_med_on</object-name>
<object-name>brightness_nd_1_cpt</object-name>
<object-name>brightness_nd_1_fo</object-name>
<object-name>brightness_nd_1_fo.mark</object-name>
<object-name>brightness_nd_2_cpt</object-name>
<object-name>brightness_nd_2_cpt.mark</object-name>
<object-name>brightness_nd_2_fo</object-name>
<object-name>brightness_nd_2_fo.mark</object-name>
<object-name>brightness_panel_emit</object-name>
<object-name>brk_fan</object-name>
<object-name>dec_low_on</object-name>
<object-name>dec_max_on</object-name>
<object-name>dec_med_on</object-name>
<object-name>foot_warmer_cpt_sw</object-name>
<object-name>foot_warmer_cpt_sw.mark</object-name>
<object-name>foot_warmer_fo_sw</object-name>
<object-name>foot_warmer_fo_sw.mark</object-name>
<object-name>gear_lever_slot</object-name>
<object-name>gpws_gs_sw</object-name>
<object-name>iesi_labels</object-name>
<object-name>iesi_screen</object-name>
<object-name>lgear</object-name>
<object-name>lgear_down</object-name>
<object-name>lgear_unlk</object-name>
<object-name>main_panel_box</object-name>
<object-name>ngear</object-name>
<object-name>ngear_down</object-name>
<object-name>ngear_unlk</object-name>
<object-name>pfd_brt_cpt</object-name>
<object-name>pfd_brt_cpt.mark</object-name>
<object-name>pfd_brt_fo</object-name>
<object-name>pfd_brt_fo.mark</object-name>
<object-name>pfd_nd_xfr_sw</object-name>
<object-name>pfd_nd_xfr_sw2</object-name>
<object-name>rect</object-name>
<object-name>rgear</object-name>
<object-name>rgear_down</object-name>
<object-name>rgear_unlk</object-name>
<object-name>speaker_volume_cpt</object-name>
<object-name>speaker_volume_cpt.mark</object-name>
<object-name>speaker_volume_fo</object-name>
<object-name>speaker_volume_fo.mark</object-name>
<object-name>switch_bas</object-name>
<object-name>ohpanel2</object-name>
<object-name>ohpanel2_knob</object-name>
<object-name>ohpanel2_knob.mark</object-name>
<object-name>pedal_adjust</object-name>
<object-name>pedals_block_capt</object-name>
<object-name>pedals_indicator_1</object-name>
<object-name>Pedestal-Low</object-name>
<object-name>CockpitDoorFault</object-name>
<object-name>CockpitDoorOpen</object-name>
<object-name>CockpitDoorSwitch</object-name>
<object-name>CockpitDoorSwitch.mark</object-name>
<object-name>CockpitDoorVideoButton</object-name>
<object-name>gravity_gear</object-name>
<object-name>ParkBrk</object-name>
<object-name>RudderTrim</object-name>
<object-name>RudderTrim.mark</object-name>
<object-name>RudderTrimReset</object-name>
<object-name>pedestal1</object-name>
<object-name>pedestal3</object-name>
<object-name>pedestal_map_case</object-name>
<object-name>phone</object-name>
<object-name>phone2</object-name>
<object-name>pl</object-name>
<object-name>poly000041</object-name>
<object-name>RMP</object-name>
<object-name>RRudderPedalL</object-name>
<object-name>RRudderPedalR</object-name>
<object-name>screws</object-name>
<object-name>Seat</object-name>
<object-name>seat0</object-name>
<object-name>seat1</object-name>
<object-name>seat2</object-name>
<object-name>seat4</object-name>
<object-name>seat6</object-name>
<object-name>seat7</object-name>
<object-name>seat8</object-name>
<object-name>seat_belt</object-name>
<object-name>seat_label</object-name>
<object-name>seat_label.001</object-name>
<object-name>seat3</object-name>
<object-name>seat3.001</object-name>
<object-name>seat4.001</object-name>
<object-name>seat4.002</object-name>
<object-name>sfl.001</object-name>
<object-name>sfl.002</object-name>
<object-name>sfl.006</object-name>
<object-name>sfl.010</object-name>
<object-name>sfl.011</object-name>
<object-name>sfl.012</object-name>
<object-name>sfl.013</object-name>
<object-name>sfl.014</object-name>
<object-name>side_base.002</object-name>
<object-name>side_base_lamp</object-name>
<object-name>sidestick_1</object-name>
<object-name>sidestick_1.axis.002</object-name>
<object-name>sidestick_2</object-name>
<object-name>so.000</object-name>
<object-name>so.1</object-name>
<object-name>so.2</object-name>
<object-name>sphere</object-name>
<object-name>sphere.007</object-name>
<object-name>sts</object-name>
<object-name>sts.001</object-name>
<object-name>sts.003</object-name>
<object-name>sts.004</object-name>
<object-name>sts.006</object-name>
<object-name>sts.007</object-name>
<object-name>thr_l</object-name>
<object-name>rev_l</object-name>
<object-name>thr_l_body</object-name>
<object-name>thr_l_button</object-name>
<object-name>thr_l_screw</object-name>
<object-name>thr_quad</object-name>
<object-name>thr_quad_lts</object-name>
<object-name>thr_r</object-name>
<object-name>rev_r</object-name>
<object-name>thr_button</object-name>
<object-name>thr_r_body</object-name>
<object-name>thr_r_screw</object-name>
<object-name>tiller</object-name>
<object-name>tillerFo</object-name>
<object-name>tray0-fo</object-name>
<object-name>tray1-cpt</object-name>
<object-name>tray0-cpt</object-name>
<object-name>tray1-fo</object-name>
<object-name>tray2-cpt</object-name>
<object-name>tray2-fo</object-name>
<object-name>trim_wheel</object-name>
<object-name>trim_1</object-name>
<object-name>trim_2</object-name>
<object-name>trim_2_lts</object-name>
<object-name>trray_slide</object-name>
<object-name>visor_cpt</object-name>
<object-name>visor_fo</object-name>
<object-name>visor_glass_cpt</object-name>
<object-name>visor_glass_fo</object-name>
<object-name>wall_1</object-name>
<object-name>wall_2</object-name>
<object-name>window_frame</object-name>
<object-name>HeadsetCpt</object-name>
<object-name>WindowGlassCpt</object-name>
<object-name>WindowOpenerCpt</object-name>
<object-name>WindowFo</object-name>
<object-name>HeadsetFo</object-name>
<object-name>WindowGlassFo</object-name>
<object-name>WindowOpenerFo</object-name>
<object-name>WX</object-name>
</effect>
<animation>
<name>Panel lighting</name>
<type>material</type>
<object-name>cpit_lamp_cpt</object-name>
<object-name>cpit_lamp_fo</object-name>
<emission>
<red>0.8</red>
<green>0.8</green>
<blue>0.8</blue>
<factor-prop>sim/model/lights/dome-light</factor-prop>
</emission>
</animation>
</PropertyList>