<?xml version="1.0" encoding="UTF-8" ?> <PropertyList> <path>res/ohpanel.ac</path> <!-- ANIMATIONS --> <!-- Dome lighting --> <animation> <name>Dome illumination</name> <type>material</type> <object-name>ACFlowKnb</object-name> <object-name>AftCabinACKnb</object-name> <object-name>AftCabinCall</object-name> <object-name>AftCargoHtKnb</object-name> <object-name>AftCargoSmkDis</object-name> <object-name>AnnunciatorLtSwtch</object-name> <object-name>BeaconLtSwtch</object-name> <object-name>CVRErase</object-name> <object-name>CVRTest</object-name> <object-name>CargoSmkTest</object-name> <object-name>CockpitACKnb</object-name> <object-name>DomeLtSwtch</object-name> <object-name>EmerExtLtSwtch</object-name> <object-name>EmerGenInd</object-name> <object-name>EvacCapt-Purs</object-name> <object-name>EvacHornOff</object-name> <object-name>FwdCabinACKnb</object-name> <object-name>FwdCabinCall</object-name> <object-name>FwdCargoHtKnb</object-name> <object-name>FwdCargoSmkDis</object-name> <object-name>GroundCall</object-name> <object-name>IR1Ind</object-name> <object-name>IR1ModeKnb</object-name> <object-name>IR2Ind</object-name> <object-name>IR2ModeKnb</object-name> <object-name>IR3Ind</object-name> <object-name>IR3ModeKnb</object-name> <object-name>IRDisplayDataKnb</object-name> <object-name>IRDisplaySelectKnb</object-name> <object-name>LandingLtLSwtch</object-name> <object-name>LandingLtRSwtch</object-name> <object-name>LdgElevKnb</object-name> <object-name>LeftRainTest</object-name> <object-name>LeftWiperKnb</object-name> <object-name>NavLogoLtSwtch</object-name> <object-name>NoSmokingSwtch</object-name> <object-name>NoseLtSwtch</object-name> <object-name>OHPMarkLtKnb</object-name> <object-name>OxyMaskDeploy</object-name> <object-name>Panel</object-name> <object-name>PassOxyInd</object-name> <object-name>PressVSCtl</object-name> <object-name>RightRainTest</object-name> <object-name>RightWiperKnb</object-name> <object-name>SeatBeltSwtch</object-name> <object-name>StbyCompassLtSwtch</object-name> <object-name>StrobeLtSwtch</object-name> <object-name>SwitchSockets</object-name> <object-name>TurnoffLtSwtch</object-name> <object-name>WingLtSwtch</object-name> <object-name>XbleedKnb</object-name> <object-name>Radio panel</object-name> <emission> <red>0.5</red> <green>0.5</green> <blue>0.5</blue> <factor-prop>controls/lighting/dome-norm</factor-prop> </emission> </animation> <!-- No buttons without power! --> <animation> <type>select</type> <object-name>ACESSFeedBtn1F</object-name> <object-name>ACESSFeedBtn2O</object-name> <object-name>APUBleedBtn1F</object-name> <object-name>APUBleedBtn2O</object-name> <object-name>APUGenBtn1F</object-name> <object-name>APUGenBtn2O</object-name> <object-name>APUMasterBtn1F</object-name> <object-name>APUMasterBtn2O</object-name> <object-name>APUStartBtn1A</object-name> <object-name>APUStartBtn2O</object-name> <object-name>ADR1Btn1F</object-name> <object-name>ADR1Btn2O</object-name> <object-name>ADR2Btn1F</object-name> <object-name>ADR2Btn2O</object-name> <object-name>ADR3Btn1F</object-name> <object-name>ADR3Btn2O</object-name> <object-name>BatteryBtn11F</object-name> <object-name>BatteryBtn12O</object-name> <object-name>BatteryBtn21F</object-name> <object-name>BatteryBtn22O</object-name> <object-name>Battery-lvl</object-name> <object-name>BusTieBtn2O</object-name> <object-name>ExtPwrBtn1A</object-name> <object-name>ExtPwrBtn2O</object-name> <object-name>GalleyPwrBtn1F</object-name> <object-name>GalleyPwrBtn2O</object-name> <object-name>Gen1Btn1F</object-name> <object-name>Gen1Btn2O</object-name> <object-name>Gen2Btn1F</object-name> <object-name>Gen2Btn2O</object-name> <object-name>IDG1Btn1F</object-name> <object-name>IDG2Btn1F</object-name> <object-name>IR1Btn1F</object-name> <object-name>IR1Btn2A</object-name> <object-name>IR2Btn1F</object-name> <object-name>IR2Btn2A</object-name> <object-name>IR3Btn1F</object-name> <object-name>IR3Btn2A</object-name> <object-name>IrsOnBatLightOB</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/battery1</property> <value>1</value> </equals> <equals> <property>/controls/electrical/switches/battery2</property> <value>1</value> </equals> <greater-than-equals> <property>/systems/electrical/bus/dc1</property> <value>25</value> </greater-than-equals> <greater-than-equals> <property>/systems/electrical/bus/dc2</property> <value>25</value> </greater-than-equals> </or> </condition> </animation> <animation> <type>material</type> <object-name>adirs-coords</object-name> <object-name>Battery-lvl</object-name> <emission> <red>1</red> <green>1</green> <blue>1</blue> </emission> <diffuse> <red>1</red> <green>1</green> <blue>1</blue> </diffuse> </animation> <animation> <type>select</type> <object-name>adirs-coords</object-name> <condition> <greater-than-equals> <property>/systems/electrical/bus/dc1</property> <value>25</value> </greater-than-equals> </condition> </animation> <!-- IRS 1 --> <animation> <type>pick</type> <object-name>IR1ModeKnb</object-name> <action> <button>0</button> <button>3</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/ir[0]/knob</property> <value type="int">1</value> <value type="int">2</value> <value type="int">3</value> <max>3</max> </binding> </action> <action> <button>1</button> <button>4</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/ir[0]/knob</property> <value type="int">3</value> <value type="int">2</value> <value type="int">1</value> <min>1</min> </binding> </action> </animation> <animation> <type>rotate</type> <object-name>IR1ModeKnb</object-name> <property>/controls/adirs/ir[0]/knob</property> <interpolation> <entry><ind>1</ind><dep>-35</dep></entry> <entry><ind>2</ind><dep>0</dep></entry> <entry><ind>3</ind><dep>35</dep></entry> </interpolation> <axis> <x1-m>0.01578</x1-m> <y1-m>-0.29391</y1-m> <z1-m>0.1338</z1-m> <x2-m>0.00637</x2-m> <y2-m>-0.29509</y2-m> <z2-m>0.1338</z2-m> </axis> </animation> <animation> <type>select</type> <object-name>IR1Btn1F</object-name> <condition> <or> <equals> <property>/controls/adirs/ir[0]/fault</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>IR1Btn2A</object-name> <condition> <or> <equals> <property>/controls/adirs/ir[0]/align</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- IRS 2 --> <animation> <type>pick</type> <object-name>IR2ModeKnb</object-name> <action> <button>0</button> <button>3</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/ir[1]/knob</property> <value type="int">1</value> <value type="int">2</value> <value type="int">3</value> <max>3</max> </binding> </action> <action> <button>1</button> <button>4</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/ir[1]/knob</property> <value type="int">3</value> <value type="int">2</value> <value type="int">1</value> <min>1</min> </binding> </action> </animation> <animation> <type>rotate</type> <object-name>IR2ModeKnb</object-name> <property>/controls/adirs/ir[1]/knob</property> <interpolation> <entry><ind>1</ind><dep>-35</dep></entry> <entry><ind>2</ind><dep>0</dep></entry> <entry><ind>3</ind><dep>35</dep></entry> </interpolation> <axis> <x1-m>0.00444</x1-m> <y1-m>-0.20312</y1-m> <z1-m>0.1338</z1-m> <x2-m>-0.00498</x2-m> <y2-m>-0.20429</y2-m> <z2-m>0.1338</z2-m> </axis> </animation> <animation> <type>select</type> <object-name>IR2Btn1F</object-name> <condition> <or> <equals> <property>/controls/adirs/ir[1]/fault</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>IR2Btn2A</object-name> <condition> <or> <equals> <property>/controls/adirs/ir[1]/align</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- IRS 3 --> <animation> <type>pick</type> <object-name>IR3ModeKnb</object-name> <action> <button>0</button> <button>3</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/ir[2]/knob</property> <value type="int">1</value> <value type="int">2</value> <value type="int">3</value> <max>3</max> </binding> </action> <action> <button>1</button> <button>4</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/ir[2]/knob</property> <value type="int">3</value> <value type="int">2</value> <value type="int">1</value> <min>1</min> </binding> </action> </animation> <animation> <type>rotate</type> <object-name>IR3ModeKnb</object-name> <property>/controls/adirs/ir[2]/knob</property> <interpolation> <entry><ind>1</ind><dep>-35</dep></entry> <entry><ind>2</ind><dep>0</dep></entry> <entry><ind>3</ind><dep>35</dep></entry> </interpolation> <axis> <x1-m>0.01021</x1-m> <y1-m>-0.24926</y1-m> <z1-m>0.1338</z1-m> <x2-m>0.00082</x2-m> <y2-m>-0.25062</y2-m> <z2-m>0.1338</z2-m> </axis> </animation> <animation> <type>select</type> <object-name>IR3Btn1F</object-name> <condition> <or> <equals> <property>/controls/adirs/ir[2]/fault</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>IR3Btn2A</object-name> <condition> <or> <equals> <property>/controls/adirs/ir[2]/align</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- IR Display Data Knob --> <animation> <type>pick</type> <object-name>IRDisplayDataKnb</object-name> <action> <button>0</button> <button>3</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/display/dataknob</property> <value type="int">1</value> <value type="int">2</value> <value type="int">3</value> <value type="int">4</value> <value type="int">5</value> <value type="int">6</value> <max>6</max> </binding> </action> <action> <button>1</button> <button>4</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/display/dataknob</property> <value type="int">6</value> <value type="int">5</value> <value type="int">4</value> <value type="int">3</value> <value type="int">2</value> <value type="int">1</value> <min>1</min> </binding> </action> </animation> <animation> <type>rotate</type> <object-name>IRDisplayDataKnb</object-name> <property>/controls/adirs/display/dataknob</property> <interpolation> <entry><ind>1</ind><dep>-90</dep></entry> <entry><ind>2</ind><dep>-55</dep></entry> <entry><ind>3</ind><dep>-15</dep></entry> <entry><ind>4</ind><dep>30</dep></entry> <entry><ind>5</ind><dep>50</dep></entry> <entry><ind>6</ind><dep>90</dep></entry> </interpolation> <axis> <x1-m>0.01551</x1-m> <y1-m>-0.29163</y1-m> <z1-m>0.2088</z1-m> <x2-m>0.00609</x2-m> <y2-m>-0.2928</y2-m> <z2-m>0.2088</z2-m> </axis> </animation> <!-- IRS Display Select Knob --> <animation> <type>pick</type> <object-name>IRDisplaySelectKnb</object-name> <action> <button>0</button> <button>3</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/display/selected</property> <value type="int">1</value> <value type="int">2</value> <value type="int">3</value> <value type="int">4</value> <max>4</max> </binding> </action> <action> <button>1</button> <button>4</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/adirs/display/selected</property> <value type="int">4</value> <value type="int">3</value> <value type="int">2</value> <value type="int">1</value> <min>1</min> </binding> </action> </animation> <animation> <type>rotate</type> <object-name>IRDisplaySelectKnb</object-name> <property>/controls/adirs/display/selected</property> <interpolation> <entry><ind>1</ind><dep>-80</dep></entry> <entry><ind>2</ind><dep>-45</dep></entry> <entry><ind>3</ind><dep>5</dep></entry> <entry><ind>4</ind><dep>45</dep></entry> </interpolation> <axis> <x1-m>0.00746</x1-m> <y1-m>-0.24638</y1-m> <z1-m>0.2072</z1-m> <x2-m>0.0004</x2-m> <y2-m>-0.24726</y2-m> <z2-m>0.2072</z2-m> </axis> </animation> <!-- On Bat Light --> <animation> <type>select</type> <object-name>IrsOnBatLightOB</object-name> <condition> <or> <equals> <property>/controls/adirs/onbat</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- ADR 1 --> <animation> <type>pick</type> <object-name>ADR1Btn1</object-name> <object-name>ADR1Btn2</object-name> <object-name>ADR1Btn1F</object-name> <object-name>ADR1Btn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/adirs/adr[0]/off</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>ADR1Btn1F</object-name> <condition> <or> <equals> <property>/controls/adirs/adr[0]/fault</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>ADR1Btn2O</object-name> <condition> <or> <equals> <property>/controls/adirs/adr[0]/off</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- ADR 2 --> <animation> <type>pick</type> <object-name>ADR2Btn1</object-name> <object-name>ADR2Btn2</object-name> <object-name>ADR2Btn1F</object-name> <object-name>ADR2Btn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/adirs/adr[1]/off</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>ADR2Btn1F</object-name> <condition> <or> <equals> <property>/controls/adirs/adr[1]/fault</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>ADR2Btn2O</object-name> <condition> <or> <equals> <property>/controls/adirs/adr[1]/off</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- ADR 3 --> <animation> <type>pick</type> <object-name>ADR3Btn1</object-name> <object-name>ADR3Btn2</object-name> <object-name>ADR3Btn1F</object-name> <object-name>ADR3Btn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/adirs/adr[2]/off</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>ADR3Btn1F</object-name> <condition> <or> <equals> <property>/controls/adirs/adr[2]/fault</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>ADR3Btn2O</object-name> <condition> <or> <equals> <property>/controls/adirs/adr[2]/off</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- Panel lighting --> <animation> <name>Panel lighting select</name> <type>select</type> <object-name>MarkingLts</object-name> <condition> <or> <not> <property>controls/lighting/dome-norm</property> </not> <and> <equals> <property>controls/lighting/dome-norm</property> <value>0.5</value> </equals> <greater-than> <property>controls/lighting/overhead-panel-norm</property> <value>0.25</value> </greater-than> </and> <and> <equals> <property>controls/lighting/dome-norm</property> <value>1</value> </equals> <greater-than> <property>controls/lighting/overhead-panel-norm</property> <value>0.5</value> </greater-than> </and> </or> </condition> </animation> <animation> <name>Panel lighting</name> <type>material</type> <object-name>MarkingLts</object-name> <emission> <red>1</red> <green>1</green> <blue>1</blue> <factor-prop>controls/lighting/overhead-panel-norm</factor-prop> </emission> </animation> <!-- Call --> <!--animation> <name>Ground Call pick</name> <type>pick</type> <object-name>GroundCall</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> var gs = getprop('velocities/groundspeed-kt'); var on_ground = getprop('gear/gear[2]/wow'); var dlg = gui.Dialog.new("sim/gui/dialogs/ground-call/dialog", "Aircraft/A320Family/Systems/call-ground.xml"); if(1.5 > gs and on_ground) dlg.open(); </script> </binding> </action> </animation> <animation> <name>Cabin Call pick</name> <type>pick</type> <object-name>FwdCabinACKnb</object-name> <object-name>FwdCabinCall</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> var dlg = gui.Dialog.new("sim/gui/dialogs/cabin-call/dialog", "Aircraft/A320Family/Systems/call-cabin.xml"); dlg.open(); </script> </binding> </action> </animation--> <!-- GPWS --> <animation> <name>GPWS system pick</name> <type>pick</type> <object-name>GPWSBtn1</object-name> <object-name>GPWSBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property> </binding> </action> </animation> <animation> <name>GPWS system fault</name> <type>textranslate</type> <object-name>GPWSBtn1</object-name> <property>instrumentation/mk-viii/serviceable</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS system off</name> <type>textranslate</type> <object-name>GPWSBtn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS glideslope pick</name> <type>pick</type> <object-name>GPWSGSBtn1</object-name> <object-name>GPWSGSBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/glideslope-cancel</property> </binding> </action> </animation> <animation> <name>GPWS glideslope off</name> <type>textranslate</type> <object-name>GPWSGSBtn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/glideslope-cancel</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS flaps pick</name> <type>pick</type> <object-name>GPWSFlpBtn1</object-name> <object-name>GPWSFlpBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property> </binding> </action> </animation> <animation> <name>GPWS flaps off</name> <type>textranslate</type> <object-name>GPWSFlpBtn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS flaps pick</name> <type>pick</type> <object-name>GPWSFlp3Btn1</object-name> <object-name>GPWSFlp3Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap3-override</property> </binding> </action> </animation> <animation> <name>GPWS flaps off</name> <type>textranslate</type> <object-name>GPWSFlp3Btn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap3-override</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Fire controls --> <animation> <name>Engine 1 fire pick</name> <type>pick</type> <object-name>Eng1Fire</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[0]/fire-bottle-discharge</property> </binding> </action> </animation> <animation> <name>Engine 1 fire emit</name> <type>material</type> <object-name>Eng1Fire</object-name> <emission> <red>0.9</red> <green>0.7</green> <blue>0.7</blue> <factor-prop>controls/engines/engine[0]/fire-bottle-discharge</factor-prop> </emission> </animation> <animation> <name>APU fire pick</name> <type>pick</type> <object-name>APUFire</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/APU/fire-switch</property> </binding> </action> </animation> <animation> <name>APU fire emit</name> <type>material</type> <object-name>APUFire</object-name> <emission> <red>0.9</red> <green>0.7</green> <blue>0.7</blue> <factor-prop>controls/APU/fire-switch</factor-prop> </emission> </animation> <animation> <name>Engine 2 fire pick</name> <type>pick</type> <object-name>Eng2Fire</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[1]/fire-bottle-discharge</property> </binding> </action> </animation> <animation> <name>Engine 2 fire emit</name> <type>material</type> <object-name>Eng2Fire</object-name> <emission> <red>0.9</red> <green>0.7</green> <blue>0.7</blue> <factor-prop>controls/engines/engine[1]/fire-bottle-discharge</factor-prop> </emission> </animation> <!-- Fuel --> <animation> <name>Left fuel tank pump 1 pick</name> <type>pick</type> <object-name>LFuelTank1Btn1</object-name> <object-name>LFuelTank1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!-- property>consumables/fuel/tank[0]/selected</property --> <property>controls/fuel/tank[2]/boost-pump[0]</property> </binding> </action> </animation> <animation> <name>Left fuel tank pump 1 off</name> <type>textranslate</type> <object-name>LFuelTank1Btn2</object-name> <!--property>consumables/fuel/tank[0]/selected</property--> <property>controls/fuel/tank[2]/boost-pump[0]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Left fuel tank pump 2 pick</name> <type>pick</type> <object-name>LFuelTank2Btn1</object-name> <object-name>LFuelTank2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[1]/selected</property--> <property>controls/fuel/tank[2]/boost-pump[1]</property> </binding> </action> </animation> <animation> <name>Left fuel tank pump 2 off</name> <type>textranslate</type> <object-name>LFuelTank2Btn2</object-name> <!--property>consumables/fuel/tank[1]/selected</property--> <property>controls/fuel/tank[2]/boost-pump[1]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Center fuel tank pumps 1 pick</name> <type>pick</type> <object-name>CFuelTank1Btn1</object-name> <object-name>CFuelTank1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[0]</property> </binding> </action> </animation> <animation> <name>Center fuel tank pumps 1 off</name> <type>textranslate</type> <object-name>CFuelTank1Btn2</object-name> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[0]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Center fuel tank pumps 2 pick</name> <type>pick</type> <object-name>CFuelTank2Btn1</object-name> <object-name>CFuelTank2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[1]</property> </binding> </action> </animation> <animation> <name>Center fuel tank pumps 2 off</name> <type>textranslate</type> <object-name>CFuelTank2Btn2</object-name> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[1]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>X-Feed Valve</name> <type>pick</type> <object-name>FuelXfeedBtn1</object-name> <object-name>FuelXfeedBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/fuel/x-feed</property> </binding> </action> </animation> <animation> <name>X-Feed Valve off</name> <type>textranslate</type> <object-name>FuelXfeedBtn2</object-name> <property>controls/fuel/x-feed</property> <!-- interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation--> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Right fuel tank pump 1 pick</name> <type>pick</type> <object-name>RFuelTank1Btn1</object-name> <object-name>RFuelTank1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[4]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[0]</property> </binding> </action> </animation> <animation> <name>Right fuel tank pump 1 off</name> <type>textranslate</type> <object-name>RFuelTank1Btn2</object-name> <!--property>consumables/fuel/tank[4]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[0]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Right fuel tank pump 2 pick</name> <type>pick</type> <object-name>RFuelTank2Btn1</object-name> <object-name>RFuelTank2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[5]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[1]</property> </binding> </action> </animation> <animation> <name>Right fuel tank pump 2 off</name> <type>textranslate</type> <object-name>RFuelTank2Btn2</object-name> <!--property>consumables/fuel/tank[5]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[1]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Fuel Jettison --> <animation> <name>Fuel Jettison Arm</name> <type>pick</type> <object-name>fueldumpARM1</object-name> <object-name>fueldumpARM2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/fuel-dump/arm</property> </binding> </action> </animation> <animation> <name>Fuel Jettison Arm animation</name> <type>textranslate</type> <object-name>fueldumpARM2</object-name> <property>controls/fuel-dump/arm</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Fuel Jettison Active</name> <type>pick</type> <object-name>fueldumpACT1</object-name> <object-name>fueldumpACT2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/fuel-dump/active</property> </binding> </action> </animation> <animation> <name>Fuel Jettison Arm animation</name> <type>textranslate</type> <object-name>fueldumpACT2</object-name> <property>controls/fuel-dump/active</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Electrical --> <animation> <name>Galley pick</name> <type>pick</type> <object-name>GalleyPwrBtn</object-name> <object-name>GalleyPwrBtn1F</object-name> <object-name>GalleyPwrBtn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/galley</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>GalleyPwrBtn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>GalleyPwrBtn2O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/galley</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>Battery1 pick</name> <type>pick</type> <object-name>BatteryBtn11</object-name> <object-name>BatteryBtn12</object-name> <object-name>BatteryBtn11F</object-name> <object-name>BatteryBtn12O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/battery1</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>BatteryBtn11F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>BatteryBtn12O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/battery1</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>Battery2 pick</name> <type>pick</type> <object-name>BatteryBtn21</object-name> <object-name>BatteryBtn22</object-name> <object-name>BatteryBtn21F</object-name> <object-name>BatteryBtn22O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/battery2</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>BatteryBtn21F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>BatteryBtn22O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/battery2</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- Not modeled in electric system yet --> <!--animation> <name>IDG 1 pick</name> <type>pick</type> <object-name>IDG1Btn</object-name> <object-name>IDG1Btn1F</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/systems/unused/unused-oh</property> </binding> </action> </animation--> <animation> <type>select</type> <object-name>IDG1Btn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>Generator 1 pick</name> <type>pick</type> <object-name>Gen1Btn1</object-name> <object-name>Gen1Btn2</object-name> <object-name>Gen1Btn1F</object-name> <object-name>Gen1Btn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/gen1</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>Gen1Btn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>Gen1Btn2O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/gen1</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>AC ESS pick</name> <type>pick</type> <object-name>ACESSFeedBtn</object-name> <object-name>ACESSFeedBtn1F</object-name> <object-name>ACESSFeedBtn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/ac-ess-feed</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>ACESSFeedBtn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>ACESSFeedBtn2O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/ac-ess-feed</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>APU generator pick</name> <type>pick</type> <object-name>APUGenBtn1</object-name> <object-name>APUGenBtn2</object-name> <object-name>APUGenBtnA</object-name> <object-name>APUGenBtnO</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/gen-apu</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>APUGenBtn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>APUGenBtn2O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/gen-apu</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>Bus Tie pick</name> <type>pick</type> <object-name>BusTieBtn</object-name> <object-name>BusTieBtn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/apu-ext-crosstie</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>BusTieBtn2O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/apu-ext-crosstie</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>External power pick</name> <type>pick</type> <object-name>ExtPwrBtn1</object-name> <object-name>ExtPwrBtn2</object-name> <object-name>ExtPwrBtn1A</object-name> <object-name>ExtPwrBtn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/gen-ext</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>ExtPwrBtn1A</object-name> <condition> <or> <equals> <property>/controls/switches/cart</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>ExtPwrBtn2O</object-name> <condition> <or> <and> <equals> <property>/controls/switches/cart</property> <value>1</value> </equals> <equals> <property>/controls/electrical/switches/gen-ext</property> <value>1</value> </equals> </and> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>Generator 2 pick</name> <type>pick</type> <object-name>Gen2Btn1</object-name> <object-name>Gen2Btn2</object-name> <object-name>Gen2Btn1F</object-name> <object-name>Gen2Btn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/electrical/switches/gen2</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>Gen2Btn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>Gen2Btn2O</object-name> <condition> <or> <equals> <property>/controls/electrical/switches/gen2</property> <value>0</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- Not modeled in electric system yet --> <!--animation> <name>IDG 2 pick</name> <type>pick</type> <object-name>IDG2Btn</object-name> <object-name>IDG2Btn1F</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/systems/unused/unused-oh</property> </binding> </action> </animation--> <animation> <type>select</type> <object-name>IDG2Btn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- Air conditioning --> <animation> <name>AC pack flow pick</name> <type>pick</type> <object-name>ACFlowKnb</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-adjust</command> <property>controls/pressurization/outflow-valve</property> <step>0.5</step> <max>1</max> </binding> </action> <action> <button>1</button> <repeatable type="bool">false</repeatable> <binding> <command>property-adjust</command> <property>controls/pressurization/outflow-valve</property> <step>-0.5</step> <min>0</min> </binding> </action> </animation> <animation> <name>AC pack flow rotate</name> <type>rotate</type> <object-name>ACFlowKnb</object-name> <property>controls/pressurization/outflow-valve</property> <interpolation> <entry><ind>0</ind><dep>55</dep></entry> <entry><ind>0.5</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-55</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>0</x-m> <y-m>-0.1289</y-m> <z-m>-0.10197</z-m> </center> </animation> <animation> <name>AC pack 1 pick</name> <type>pick</type> <object-name>ACPack1Btn1</object-name> <object-name>ACPack1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pressurization/pack[0]/pack-on</property> </binding> </action> </animation> <animation> <name>AC pack 1 on</name> <type>textranslate</type> <object-name>ACPack1Btn2</object-name> <property>controls/pressurization/pack[0]/pack-on</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 1 bleed pick</name> <type>pick</type> <object-name>Eng1BleedBtn1</object-name> <object-name>Eng1BleedBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pneumatic/engine[0]/bleed</property> </binding> </action> </animation> <animation> <name>Engine 1 bleed on</name> <type>textranslate</type> <object-name>Eng1BleedBtn2</object-name> <property>controls/pneumatic/engine[0]/bleed</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>APU bleed pick</name> <type>pick</type> <object-name>APUBleedBtn1</object-name> <object-name>APUBleedBtn2</object-name> <object-name>APUBleedBtn1F</object-name> <object-name>APUBleedBtn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/APU/bleed</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>APUBleedBtn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>APUBleedBtn2O</object-name> <condition> <or> <equals> <property>/controls/APU/bleed</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>Engine 2 bleed pick</name> <type>pick</type> <object-name>Eng2BleedBtn1</object-name> <object-name>Eng2BleedBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pneumatic/engine[1]/bleed</property> </binding> </action> </animation> <animation> <name>Engine 2 bleed on</name> <type>textranslate</type> <object-name>Eng2BleedBtn2</object-name> <property>controls/pneumatic/engine[1]/bleed</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>AC pack 2 pick</name> <type>pick</type> <object-name>ACPack2Btn1</object-name> <object-name>ACPack2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pressurization/pack[1]/pack-on</property> </binding> </action> </animation> <animation> <name>AC pack 2 on</name> <type>textranslate</type> <object-name>ACPack2Btn2</object-name> <property>controls/pressurization/pack[1]/pack-on</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Anti-ice --> <animation> <name>Wing anti-ice pick</name> <type>pick</type> <object-name>WingAntiIceBtn1</object-name> <object-name>WingAntiIceBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/wing-heat</property> </binding> </action> </animation> <animation> <name>Wing anti-ice on</name> <type>textranslate</type> <object-name>WingAntiIceBtn2</object-name> <property>controls/anti-ice/wing-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 1 anti-ice pick</name> <type>pick</type> <object-name>Eng1AntiIceBtn1</object-name> <object-name>Eng1AntiIceBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/engine[0]/inlet-heat</property> </binding> </action> </animation> <animation> <name>Engine 1 anti-ice on</name> <type>textranslate</type> <object-name>Eng1AntiIceBtn2</object-name> <property>controls/anti-ice/engine[0]/inlet-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 2 anti-ice pick</name> <type>pick</type> <object-name>Eng2AntiIceBtn1</object-name> <object-name>Eng2AntiIceBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/engine[1]/inlet-heat</property> </binding> </action> </animation> <animation> <name>Engine 2 anti-ice on</name> <type>textranslate</type> <object-name>Eng2AntiIceBtn2</object-name> <property>controls/anti-ice/engine[1]/inlet-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Probe/window heat pick</name> <type>pick</type> <object-name>PrbWinHeatBtn1</object-name> <object-name>PrbWinHeatBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/pitot-heat</property> </binding> <binding> <command>property-assign</command> <property>controls/anti-ice/window-heat</property> <property>controls/anti-ice/pitot-heat</property> </binding> </action> </animation> <animation> <name>Probe/window heat on</name> <type>textranslate</type> <object-name>PrbWinHeatBtn2</object-name> <property>controls/anti-ice/pitot-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Exterior lights --> <animation> <name>Strobe lights pick</name> <type>pick</type> <object-name>StrobeLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/strobe</property> </binding> </action> </animation> <animation> <name>Strobe lights rotate</name> <type>rotate</type> <object-name>StrobeLtSwtch</object-name> <property>controls/lighting/strobe</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <animation> <name>Beacon lights pick</name> <type>pick</type> <object-name>BeaconLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/beacon</property> </binding> </action> </animation> <animation> <name>Beacon lights rotate</name> <type>rotate</type> <object-name>BeaconLtSwtch</object-name> <property>controls/lighting/beacon</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <animation> <name>Wing lights pick</name> <type>pick</type> <object-name>WingLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/wing-lights</property> </binding> </action> </animation> <animation> <name>Wing lights rotate</name> <type>rotate</type> <object-name>WingLtSwtch</object-name> <property>controls/lighting/wing-lights</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <animation> <name>Nav/logo lights pick</name> <type>pick</type> <object-name>NavLogoLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>controls/lighting/nav-lights-switch</property> <value type="int">0</value> <value type="int">1</value> <value type="int">2</value> </binding> </action> </animation> <animation> <name>Nav/logo lights rotate</name> <type>rotate</type> <object-name>NavLogoLtSwtch</object-name> <property>controls/lighting/nav-lights-switch</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> <entry><ind>2</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <animation> <name>landing light pick</name> <type>pick</type> <object-name>LandingLtLSwtch</object-name> <object-name>LandingLtRSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/landing-lights[2]</property> </binding> </action> </animation> <animation> <name>landing light rotate</name> <type>rotate</type> <object-name>LandingLtLSwtch</object-name> <object-name>LandingLtRSwtch</object-name> <property>controls/lighting/landing-lights[2]</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <animation> <name>Nose landing light pick</name> <type>pick</type> <object-name>NoseLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/landing-lights[1]</property> </binding> </action> </animation> <animation> <name>Nose landing light rotate</name> <type>rotate</type> <object-name>NoseLtSwtch</object-name> <property>controls/lighting/landing-lights[1]</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <!-- APU --> <animation> <name>APU master switch pick</name> <type>pick</type> <object-name>APUMasterBtn1</object-name> <object-name>APUMasterBtn2</object-name> <object-name>APUMasterBtn1F</object-name> <object-name>APUMasterBtn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>/controls/APU/master</property> </binding> </action> </animation><!-- I didn't model faults yet --> <animation> <type>select</type> <object-name>APUMasterBtn1F</object-name> <condition> <or> <greater-than> <property>/systems/unused/unused-oh</property> <value>150</value> <!-- I didn't model faults yet --> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>APUMasterBtn2O</object-name> <condition> <or> <equals> <property>/controls/APU/master</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <name>APU starter pick</name> <type>pick</type> <object-name>APUStartBtn1</object-name> <object-name>APUStartBtn2</object-name> <object-name>APUStartBtn1A</object-name> <object-name>APUStartBtn2O</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/APU/start</property> </binding> </action> </animation> <animation> <type>select</type> <object-name>APUStartBtn1A</object-name> <condition> <or> <greater-than> <property>controls/APU/start</property> <value>99</value> </greater-than> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <animation> <type>select</type> <object-name>APUStartBtn2O</object-name> <condition> <or> <equals> <property>/controls/APU/start</property> <value>1</value> </equals> <equals> <property>/controls/switches/annun-test</property> <value>1</value> </equals> </or> </condition> </animation> <!-- Interior lights --> <animation> <name>Overhead panel light pick</name> <type>pick</type> <object-name>OHPMarkLtKnb</object-name> <action> <button>0</button> <button>3</button> <repeatable type="bool">true</repeatable> <binding> <command>property-adjust</command> <property>controls/lighting/overhead-panel-norm</property> <step>0.05</step> <max>1</max> </binding> </action> <action> <button>1</button> <button>4</button> <repeatable type="bool">true</repeatable> <binding> <command>property-adjust</command> <property>controls/lighting/overhead-panel-norm</property> <step>-0.05</step> <min>0</min> </binding> </action> </animation> <animation> <name>Overhead panel light rotate</name> <type>rotate</type> <object-name>OHPMarkLtKnb</object-name> <property>controls/lighting/overhead-panel-norm</property> <interpolation> <entry><ind>0</ind><dep>129</dep></entry> <entry><ind>1</ind><dep>-129</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>0</x-m> <y-m>0.0405</y-m> <z-m>-0.26</z-m> </center> </animation> <animation> <name>Dome lights pick</name> <type>pick</type> <object-name>DomeLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>controls/lighting/dome-norm</property> <value>0</value> <value>0.5</value> <value>1</value> </binding> </action> </animation> <animation> <name>Dome lights rotate</name> <type>rotate</type> <object-name>DomeLtSwtch</object-name> <property>controls/lighting/dome-norm</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>0.5</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.2597</z-m> </center> </animation> <animation> <name>Annun lights pick</name> <type>pick</type> <object-name>AnnunciatorLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>/controls/switches/annun-test</property> <!--value>-1</value--> <value>0</value> <value>1</value> </binding> </action> </animation> <animation> <name>Annun lights rotate</name> <type>rotate</type> <object-name>AnnunciatorLtSwtch</object-name> <property>/controls/switches/annun-test</property> <interpolation> <entry><ind>-1</ind><dep>35</dep></entry> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.2597</z-m> </center> </animation> <!-- Passenger signs --> <animation> <name>Seatbelt sign pick</name> <type>pick</type> <object-name>SeatBeltSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/switches/seatbelt-sign</property> </binding> </action> </animation> <animation> <name>Seatbelt sign rotate</name> <type>rotate</type> <object-name>SeatBeltSwtch</object-name> <property>controls/switches/seatbelt-sign</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <animation> <name>No smoking sign pick</name> <type>pick</type> <object-name>NoSmokingSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/switches/no-smoking-sign</property> </binding> <bindings> <command>nasal</command> <script> A320.dingdong(); </script> </bindings> </action> </animation> <animation> <name>No smoking sign rotate</name> <type>rotate</type> <object-name>NoSmokingSwtch</object-name> <property>controls/switches/no-smoking-sign</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <!-- Engine controls --> <animation> <name>Engine 1 manual starter pick</name> <type>pick</type> <object-name>Eng1ManStartBtn1</object-name> <object-name>Eng1ManStartBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[0]/starter-switch</property> </binding> </action> </animation> <animation> <name>Engine 1 manual starter on</name> <type>textranslate</type> <object-name>Eng1ManStartBtn2</object-name> <property>controls/engines/engine[0]/starter-switch</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 2 manual starter pick</name> <type>pick</type> <object-name>Eng2ManStartBtn1</object-name> <object-name>Eng2ManStartBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[1]/starter-switch</property> </binding> </action> </animation> <animation> <name>Engine 2 manual starter on</name> <type>textranslate</type> <object-name>Eng2ManStartBtn2</object-name> <property>controls/engines/engine[1]/starter-switch</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Hydraulics Control Panel --> <animation> <name>Engine 1 Hydraulic Pump</name> <type>pick</type> <object-name>e1-pump-fault</object-name> <object-name>e1-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/eng1-pump</property> </binding> </action> </animation> <animation> <name>Engine 2 Hydraulic Pump</name> <type>pick</type> <object-name>e2-pump-fault</object-name> <object-name>e2-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/eng2-pump</property> </binding> </action> </animation> <animation> <name>Electric Hydraulic Pump</name> <type>pick</type> <object-name>elec-pump-fault</object-name> <object-name>elec-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/elec-pump</property> </binding> </action> </animation> <animation> <name>Backup Electric Hydraulic Pump</name> <type>pick</type> <object-name>y-elec-pump-fault</object-name> <object-name>y-elec-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/y-elec-pump</property> </binding> </action> </animation> <animation> <name>Unlock Ram Air Turbine</name> <type>pick</type> <object-name>rat-fault</object-name> <object-name>rat</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>hydraulics/control/rat-unlck</property> <value>1</value> </binding> </action> </animation> <animation> <name>Hydraulic Power Transfer Unit (PTU)</name> <type>pick</type> <object-name>ptu</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/ptu</property> </binding> </action> </animation> <animation> <type>textranslate</type> <object-name>e1-pump</object-name> <property>hydraulics/control/eng1-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>e2-pump</object-name> <property>hydraulics/control/eng2-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>elec-pump</object-name> <property>hydraulics/control/elec-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>y-elec-pump</object-name> <property>hydraulics/control/y-elec-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>rat</object-name> <property>hydraulics/control/rat-unlck</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>ptu</object-name> <property>hydraulics/control/ptu</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Texts --> <text> <name>adirs-coords</name> <offsets> <x-m>0.005</x-m> <y-m>-0.246</y-m> <z-m>0.245</z-m> <pitch-deg>62</pitch-deg> <roll-deg>90</roll-deg> <heading-deg>32</heading-deg> </offsets> <alignment>center-center</alignment> <axis-alignment>xy-plane</axis-alignment> <type type="string">text-value</type> <format type="string">%s</format> <property>/controls/adirs/display/text</property> <font type="string">LED-8.txf</font> <draw-text type="bool">true</draw-text> <draw-alignment type="bool">false</draw-alignment> <draw-boundingbox type="bool">false</draw-boundingbox> <character-size>0.0095</character-size> <font-resolution> <width type="int">32</width> <height type="int">32</height> </font-resolution> </text> <text> <name>Battery-lvl</name> <offsets> <x-m>-0.008</x-m> <y-m>-0.057</y-m> <z-m>0.0155</z-m> <pitch-deg>62</pitch-deg> <roll-deg>88</roll-deg> <heading-deg>32</heading-deg> </offsets> <alignment>center-center</alignment> <axis-alignment>xy-plane</axis-alignment> <type type="string">number-value</type> <format type="string">%2.1f</format> <property>/systems/electrical/battery1-volts</property> <font type="string">led.txf</font> <draw-text type="bool">true</draw-text> <draw-alignment type="bool">false</draw-alignment> <draw-boundingbox type="bool">false</draw-boundingbox> <character-size>0.007</character-size> <font-resolution> <width type="int">32</width> <height type="int">32</height> </font-resolution> </text> <text> <name>Battery-lvl</name> <offsets> <x-m>-0.008</x-m> <y-m>0.035</y-m> <z-m>0.0155</z-m> <pitch-deg>62</pitch-deg> <roll-deg>90</roll-deg> <heading-deg>32</heading-deg> </offsets> <alignment>center-center</alignment> <axis-alignment>xy-plane</axis-alignment> <type type="string">number-value</type> <format type="string">%2.1f</format> <property>/systems/electrical/battery2-volts</property> <font type="string">led.txf</font> <draw-text type="bool">true</draw-text> <draw-alignment type="bool">false</draw-alignment> <draw-boundingbox type="bool">false</draw-boundingbox> <character-size>0.007</character-size> <font-resolution> <width type="int">32</width> <height type="int">32</height> </font-resolution> </text> </PropertyList>