<?xml version="1.0" encoding="UTF-8" ?> <PropertyList> <path>res/ohpanel.ac</path> <!-- ANIMATIONS --> <!-- Dome lighting --> <!-- <animation> <name>Dome illumination</name> <type>material</type> <object-name>ACFlowKnb</object-name> <object-name>AftCabinACKnb</object-name> <object-name>AftCabinCall</object-name> <object-name>AftCargoHtKnb</object-name> <object-name>AftCargoSmkDis</object-name> <object-name>AnnunciatorLtSwtch</object-name> <object-name>BeaconLtSwtch</object-name> <object-name>CVRErase</object-name> <object-name>CVRTest</object-name> <object-name>CargoSmkTest</object-name> <object-name>CockpitACKnb</object-name> <object-name>DomeLtSwtch</object-name> <object-name>EmerExtLtSwtch</object-name> <object-name>EmerGenInd</object-name> <object-name>EvacCapt-Purs</object-name> <object-name>EvacHornOff</object-name> <object-name>FwdCabinACKnb</object-name> <object-name>FwdCabinCall</object-name> <object-name>FwdCargoHtKnb</object-name> <object-name>FwdCargoSmkDis</object-name> <object-name>GroundCall</object-name> <object-name>IR1Ind</object-name> <object-name>IR1ModeKnb</object-name> <object-name>IR2Ind</object-name> <object-name>IR2ModeKnb</object-name> <object-name>IR3Ind</object-name> <object-name>IR3ModeKnb</object-name> <object-name>IRDisplayDataKnb</object-name> <object-name>IRDisplaySelectKnb</object-name> <object-name>LandingLtLSwtch</object-name> <object-name>LandingLtRSwtch</object-name> <object-name>LdgElevKnb</object-name> <object-name>LeftRainTest</object-name> <object-name>LeftWiperKnb</object-name> <object-name>Markings</object-name> <object-name>NavLogoLtSwtch</object-name> <object-name>NoSmokingSwtch</object-name> <object-name>NoseLtSwtch</object-name> <object-name>OHPMarkLtKnb</object-name> <object-name>OxyMaskDeploy</object-name> <object-name>Panel</object-name> <object-name>PassOxyInd</object-name> <object-name>PressVSCtl</object-name> <object-name>RightRainTest</object-name> <object-name>RightWiperKnb</object-name> <object-name>SeatBeltSwtch</object-name> <object-name>StbyCompassLtSwtch</object-name> <object-name>StrobeLtSwtch</object-name> <object-name>SwitchSockets</object-name> <object-name>TurnoffLtSwtch</object-name> <object-name>WingLtSwtch</object-name> <object-name>XbleedKnb</object-name> <object-name>Radio panel</object-name> <emission> <red>0.5</red> <green>0.5</green> <blue>0.5</blue> <factor-prop>controls/lighting/dome-norm</factor-prop> </emission> </animation> --> <animation> <type>material</type> <object-name>adirs-coords</object-name> <object-name>battery-lvl</object-name> <emission> <red>1</red> <green>1</green> <blue>1</blue> </emission> <diffuse> <red>1</red> <green>1</green> <blue>1</blue> </diffuse> </animation> <animation> <type>select</type> <object-name>adirs-coords</object-name> <condition> <greater-than-equals> <property>/systems/electrical/outputs/efis</property> <value>9</value> </greater-than-equals> </condition> </animation> <animation> <type>select</type> <object-name>battery-lvl</object-name> <condition> <property>controls/electric/battery-switch</property> </condition> </animation> <!-- Panel lighting --> <animation> <name>Panel lighting</name> <type>material</type> <object-name>Markings</object-name> <object-name>StrobeLtSwtch.mark</object-name> <object-name>BeaconLtSwtch.mark</object-name> <object-name>WingLtSwtch.mark</object-name> <object-name>NavLogoLtSwtch.mark</object-name> <object-name>TurnoffLtSwtch.mark</object-name> <object-name>LandingLtLSwtch.mark</object-name> <object-name>LandingLtRSwtch.mark</object-name> <object-name>NoseLtSwtch.mark</object-name> <object-name>OHPMarkLtKnb.mark</object-name> <emission> <red>1</red> <green>0.824</green> <blue>0.518</blue> <factor-prop>controls/lighting/overhead-panel-norm</factor-prop> </emission> </animation> <!-- Call --> <animation> <name>Ground Call pick</name> <type>pick</type> <object-name>GroundCall</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> utils.clickSound(4); var gs = getprop('velocities/groundspeed-kt'); var on_ground = getprop('gear/gear[2]/wow'); var dlg = gui.Dialog.new("sim/gui/dialogs/ground-call/dialog", "Aircraft/A320neo/Systems/call-ground.xml"); if(1.5 > gs and on_ground) dlg.open(); </script> </binding> </action> </animation> <animation> <name>Cabin Call pick</name> <type>pick</type> <object-name>FwdCabinACKnb</object-name> <object-name>FwdCabinCall</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>nasal</command> <script> utils.clickSound(4); var dlg = gui.Dialog.new("sim/gui/dialogs/cabin-call/dialog", "Aircraft/A320neo/Systems/call-cabin.xml"); dlg.open(); </script> </binding> </action> </animation> <!-- GPWS --> <animation> <name>GPWS system pick</name> <type>pick</type> <object-name>GPWSBtn1</object-name> <object-name>GPWSBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>GPWS system fault</name> <type>textranslate</type> <object-name>GPWSBtn1</object-name> <property>instrumentation/mk-viii/serviceable</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS system off</name> <type>textranslate</type> <object-name>GPWSBtn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS glideslope pick</name> <type>pick</type> <object-name>GPWSGSBtn1</object-name> <object-name>GPWSGSBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/glideslope-cancel</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>GPWS glideslope off</name> <type>textranslate</type> <object-name>GPWSGSBtn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/glideslope-cancel</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS flaps pick</name> <type>pick</type> <object-name>GPWSFlpBtn1</object-name> <object-name>GPWSFlpBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>GPWS flaps off</name> <type>textranslate</type> <object-name>GPWSFlpBtn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>GPWS flaps pick</name> <type>pick</type> <object-name>GPWSFlp3Btn1</object-name> <object-name>GPWSFlp3Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap3-override</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>GPWS flaps off</name> <type>textranslate</type> <object-name>GPWSFlp3Btn2</object-name> <property>instrumentation/mk-viii/inputs/discretes/momentary-flap3-override</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Fire controls --> <animation> <name>Engine 1 fire pick</name> <type>pick</type> <object-name>Eng1Fire</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[0]/fire-bottle-discharge</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Engine 1 fire emit</name> <type>material</type> <object-name>Eng1Fire</object-name> <emission> <red>0.9</red> <green>0.7</green> <blue>0.7</blue> <factor-prop>controls/engines/engine[0]/fire-bottle-discharge</factor-prop> </emission> </animation> <animation> <name>APU fire pick</name> <type>pick</type> <object-name>APUFire</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/APU/fire-switch</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>APU fire emit</name> <type>material</type> <object-name>APUFire</object-name> <emission> <red>0.9</red> <green>0.7</green> <blue>0.7</blue> <factor-prop>controls/APU/fire-switch</factor-prop> </emission> </animation> <animation> <name>Engine 2 fire pick</name> <type>pick</type> <object-name>Eng2Fire</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[1]/fire-bottle-discharge</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Engine 2 fire emit</name> <type>material</type> <object-name>Eng2Fire</object-name> <emission> <red>0.9</red> <green>0.7</green> <blue>0.7</blue> <factor-prop>controls/engines/engine[1]/fire-bottle-discharge</factor-prop> </emission> </animation> <!-- Fuel --> <animation> <name>Left fuel tank pump 1 pick</name> <type>pick</type> <object-name>LFuelTank1Btn1</object-name> <object-name>LFuelTank1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!-- property>consumables/fuel/tank[0]/selected</property --> <property>controls/fuel/tank[2]/boost-pump[0]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Left fuel tank pump 1 off</name> <type>textranslate</type> <object-name>LFuelTank1Btn2</object-name> <!--property>consumables/fuel/tank[0]/selected</property--> <property>controls/fuel/tank[2]/boost-pump[0]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Left fuel tank pump 2 pick</name> <type>pick</type> <object-name>LFuelTank2Btn1</object-name> <object-name>LFuelTank2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[1]/selected</property--> <property>controls/fuel/tank[2]/boost-pump[1]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Left fuel tank pump 2 off</name> <type>textranslate</type> <object-name>LFuelTank2Btn2</object-name> <!--property>consumables/fuel/tank[1]/selected</property--> <property>controls/fuel/tank[2]/boost-pump[1]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Center fuel tank pumps 1 pick</name> <type>pick</type> <object-name>CFuelTank1Btn1</object-name> <object-name>CFuelTank1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[0]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Center fuel tank pumps 1 off</name> <type>textranslate</type> <object-name>CFuelTank1Btn2</object-name> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[0]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Center fuel tank pumps 2 pick</name> <type>pick</type> <object-name>CFuelTank2Btn1</object-name> <object-name>CFuelTank2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[1]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Center fuel tank pumps 2 off</name> <type>textranslate</type> <object-name>CFuelTank2Btn2</object-name> <!--property>consumables/fuel/tank[3]/selected</property--> <property>controls/fuel/tank[3]/boost-pump[1]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>X-Feed Valve</name> <type>pick</type> <object-name>FuelXfeedBtn1</object-name> <object-name>FuelXfeedBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/fuel/x-feed</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>X-Feed Valve off</name> <type>textranslate</type> <object-name>FuelXfeedBtn2</object-name> <property>controls/fuel/x-feed</property> <!-- interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation--> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Right fuel tank pump 1 pick</name> <type>pick</type> <object-name>RFuelTank1Btn1</object-name> <object-name>RFuelTank1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[4]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[0]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Right fuel tank pump 1 off</name> <type>textranslate</type> <object-name>RFuelTank1Btn2</object-name> <!--property>consumables/fuel/tank[4]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[0]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Right fuel tank pump 2 pick</name> <type>pick</type> <object-name>RFuelTank2Btn1</object-name> <object-name>RFuelTank2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <!--property>consumables/fuel/tank[5]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[1]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Right fuel tank pump 2 off</name> <type>textranslate</type> <object-name>RFuelTank2Btn2</object-name> <!--property>consumables/fuel/tank[5]/selected</property--> <property>controls/fuel/tank[4]/boost-pump[1]</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Fuel Jettison --> <animation> <name>Fuel Jettison Arm</name> <type>pick</type> <object-name>fueldumpARM1</object-name> <object-name>fueldumpARM2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/fuel-dump/arm</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Fuel Jettison Arm animation</name> <type>textranslate</type> <object-name>fueldumpARM2</object-name> <property>controls/fuel-dump/arm</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Fuel Jettison Active</name> <type>pick</type> <object-name>fueldumpACT1</object-name> <object-name>fueldumpACT2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/fuel-dump/active</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Fuel Jettison Arm animation</name> <type>textranslate</type> <object-name>fueldumpACT2</object-name> <property>controls/fuel-dump/active</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Electrical --> <animation> <name>Battery pick</name> <type>pick</type> <object-name>BatteryBtn1</object-name> <object-name>BatteryBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/electric/battery-switch</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Battery off</name> <type>textranslate</type> <object-name>BatteryBtn2</object-name> <property>controls/electric/battery-switch</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Generator 1 pick</name> <type>pick</type> <object-name>Gen1Btn1</object-name> <object-name>Gen1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/electric/engine[0]/generator</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Generator 1 off</name> <type>textranslate</type> <object-name>Gen1Btn2</object-name> <property>controls/electric/engine[0]/generator</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>APU generator pick</name> <type>pick</type> <object-name>APUGenBtn1</object-name> <object-name>APUGenBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/electric/APU-generator</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>APU generator off</name> <type>textranslate</type> <object-name>APUGenBtn2</object-name> <property>controls/electric/APU-generator</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>External power pick</name> <type>pick</type> <object-name>ExtPwrBtn1</object-name> <object-name>ExtPwrBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/electric/external-power</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>External power on</name> <type>textranslate</type> <object-name>ExtPwrBtn2</object-name> <property>controls/electric/external-power</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Generator 2 pick</name> <type>pick</type> <object-name>Gen2Btn1</object-name> <object-name>Gen2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/electric/engine[1]/generator</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Generator 2 off</name> <type>textranslate</type> <object-name>Gen2Btn2</object-name> <property>controls/electric/engine[1]/generator</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Air conditioning --> <animation> <name>AC pack flow pick</name> <type>pick</type> <object-name>ACFlowKnb</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-adjust</command> <property>controls/pressurization/outflow-valve</property> <step>0.5</step> <max>1</max> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> <action> <button>1</button> <repeatable type="bool">false</repeatable> <binding> <command>property-adjust</command> <property>controls/pressurization/outflow-valve</property> <step>-0.5</step> <min>0</min> </binding> </action> </animation> <animation> <name>AC pack flow rotate</name> <type>rotate</type> <object-name>ACFlowKnb</object-name> <property>controls/pressurization/outflow-valve</property> <interpolation> <entry><ind>0</ind><dep>55</dep></entry> <entry><ind>0.5</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-55</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>0</x-m> <y-m>-0.1289</y-m> <z-m>-0.10197</z-m> </center> </animation> <animation> <name>AC pack 1 pick</name> <type>pick</type> <object-name>ACPack1Btn1</object-name> <object-name>ACPack1Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pressurization/pack[0]/pack-on</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>AC pack 1 on</name> <type>textranslate</type> <object-name>ACPack1Btn2</object-name> <property>controls/pressurization/pack[0]/pack-on</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 1 bleed pick</name> <type>pick</type> <object-name>Eng1BleedBtn1</object-name> <object-name>Eng1BleedBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pneumatic/engine[0]/bleed</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Engine 1 bleed on</name> <type>textranslate</type> <object-name>Eng1BleedBtn2</object-name> <property>controls/pneumatic/engine[0]/bleed</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>APU bleed pick</name> <type>pick</type> <object-name>APUBleedBtn1</object-name> <object-name>APUBleedBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pneumatic/APU-bleed</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>APU bleed on</name> <type>textranslate</type> <object-name>APUBleedBtn2</object-name> <property>controls/pneumatic/APU-bleed</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 2 bleed pick</name> <type>pick</type> <object-name>Eng2BleedBtn1</object-name> <object-name>Eng2BleedBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pneumatic/engine[1]/bleed</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Engine 2 bleed on</name> <type>textranslate</type> <object-name>Eng2BleedBtn2</object-name> <property>controls/pneumatic/engine[1]/bleed</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>AC pack 2 pick</name> <type>pick</type> <object-name>ACPack2Btn1</object-name> <object-name>ACPack2Btn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/pressurization/pack[1]/pack-on</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>AC pack 2 on</name> <type>textranslate</type> <object-name>ACPack2Btn2</object-name> <property>controls/pressurization/pack[1]/pack-on</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Anti-ice --> <animation> <name>Wing anti-ice pick</name> <type>pick</type> <object-name>WingAntiIceBtn1</object-name> <object-name>WingAntiIceBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/wing-heat</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Wing anti-ice on</name> <type>textranslate</type> <object-name>WingAntiIceBtn2</object-name> <property>controls/anti-ice/wing-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 1 anti-ice pick</name> <type>pick</type> <object-name>Eng1AntiIceBtn1</object-name> <object-name>Eng1AntiIceBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/engine[0]/inlet-heat</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Engine 1 anti-ice on</name> <type>textranslate</type> <object-name>Eng1AntiIceBtn2</object-name> <property>controls/anti-ice/engine[0]/inlet-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 2 anti-ice pick</name> <type>pick</type> <object-name>Eng2AntiIceBtn1</object-name> <object-name>Eng2AntiIceBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/engine[1]/inlet-heat</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Engine 2 anti-ice on</name> <type>textranslate</type> <object-name>Eng2AntiIceBtn2</object-name> <property>controls/anti-ice/engine[1]/inlet-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Probe/window heat pick</name> <type>pick</type> <object-name>PrbWinHeatBtn1</object-name> <object-name>PrbWinHeatBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/anti-ice/pitot-heat</property> </binding> <binding> <command>property-assign</command> <property>controls/anti-ice/window-heat</property> <property>controls/anti-ice/pitot-heat</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Probe/window heat on</name> <type>textranslate</type> <object-name>PrbWinHeatBtn2</object-name> <property>controls/anti-ice/pitot-heat</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Exterior lights --> <animation> <name>Strobe lights pick</name> <type>pick</type> <object-name>StrobeLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/strobe</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </binding> </action> </animation> <animation> <name>Strobe lights rotate</name> <type>rotate</type> <object-name>StrobeLtSwtch</object-name> <property>controls/lighting/strobe</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <!-- th.. --> <animation> <name>Turnoff lights pick</name> <type>pick</type> <object-name>TurnoffLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/turn-off-lights</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Turnoff lights rotate</name> <type>rotate</type> <object-name>TurnoffLtSwtch</object-name> <property>controls/lighting/turn-off-lights</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <!-- ..th --> <animation> <name>Beacon lights pick</name> <type>pick</type> <object-name>BeaconLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/beacon</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Beacon lights rotate</name> <type>rotate</type> <object-name>BeaconLtSwtch</object-name> <property>controls/lighting/beacon</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <animation> <name>Wing lights pick</name> <type>pick</type> <object-name>WingLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/wing-lights</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Wing lights rotate</name> <type>rotate</type> <object-name>WingLtSwtch</object-name> <property>controls/lighting/wing-lights</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <animation> <name>Nav/logo lights pick</name> <type>pick</type> <object-name>NavLogoLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>controls/lighting/nav-lights-switch</property> <value type="int">0</value> <value type="int">1</value> <value type="int">2</value> </binding> <binding> <command>nasal</command> <script>utils.clickSound(8)</script> </binding> </action> </animation> <animation> <name>Nav/logo lights rotate</name> <type>rotate</type> <object-name>NavLogoLtSwtch</object-name> <property>controls/lighting/nav-lights-switch</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> <entry><ind>2</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.265</z-m> </center> </animation> <animation> <name>Left landing light pick</name> <type>pick</type> <object-name>LandingLtLSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/landing-lights[0]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Left landing light rotate</name> <type>rotate</type> <object-name>LandingLtLSwtch</object-name> <property>controls/lighting/landing-lights[0]</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <animation> <name>Right landing light pick</name> <type>pick</type> <object-name>LandingLtRSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/landing-lights[2]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Right landing light rotate</name> <type>rotate</type> <object-name>LandingLtRSwtch</object-name> <property>controls/lighting/landing-lights[2]</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <animation> <name>Nose landing light pick</name> <type>pick</type> <object-name>NoseLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/lighting/landing-lights[1]</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(7)</script> </binding> </action> </animation> <animation> <name>Nose landing light rotate</name> <type>rotate</type> <object-name>NoseLtSwtch</object-name> <property>controls/lighting/landing-lights[1]</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <!-- APU --> <animation> <name>APU master switch pick</name> <type>pick</type> <object-name>APUMasterBtn1</object-name> <object-name>APUMasterBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/APU/master-switch</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>APU master switch fault</name> <type>textranslate</type> <object-name>APUMasterBtn1</object-name> <property>engines/apu/serviceable</property> <interpolation> <entry><ind>0</ind><dep>0.5</dep></entry> <entry><ind>1</ind><dep>0</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>APU master switch on</name> <type>textranslate</type> <object-name>APUMasterBtn2</object-name> <property>controls/APU/master-switch</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>APU starter pick</name> <type>pick</type> <object-name>APUStartBtn1</object-name> <object-name>APUStartBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/APU/starter</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>APU starter on</name> <type>textranslate</type> <object-name>APUStartBtn2</object-name> <property>controls/APU/starter</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Interior lights --> <animation> <name>Overhead panel marking light pick</name> <type>pick</type> <object-name>OHPMarkLtKnb</object-name> <action> <button>0</button> <button>3</button> <repeatable type="bool">true</repeatable> <binding> <command>property-adjust</command> <property>controls/lighting/overhead-panel-norm</property> <step>0.05</step> <max>1</max> </binding> </action> <action> <button>1</button> <button>4</button> <repeatable type="bool">true</repeatable> <binding> <command>property-adjust</command> <property>controls/lighting/overhead-panel-norm</property> <step>-0.05</step> <min>0.05</min> </binding> </action> </animation> <animation> <name>Overhead panel light rotate</name> <type>rotate</type> <object-name>OHPMarkLtKnb</object-name> <property>controls/lighting/overhead-panel-norm</property> <interpolation> <entry><ind>0</ind><dep>129</dep></entry> <entry><ind>1</ind><dep>-129</dep></entry> </interpolation> <axis> <x>1</x> <y>0</y> <z>0</z> </axis> <center> <x-m>0</x-m> <y-m>0.0405</y-m> <z-m>-0.26</z-m> </center> </animation> <animation> <name>Dome lights pick</name> <type>pick</type> <object-name>DomeLtSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>controls/lighting/dome-norm</property> <value>0</value> <value>0.5</value> <value>1</value> </binding> </action> </animation> <animation> <name>Dome lights rotate</name> <type>rotate</type> <object-name>DomeLtSwtch</object-name> <property>controls/lighting/dome-norm</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>0.5</ind><dep>0</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.2597</z-m> </center> </animation> <!-- Passenger signs --> <animation> <name>Seatbelt sign pick</name> <type>pick</type> <object-name>SeatBeltSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/switches/seatbelt-sign</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Seatbelt sign rotate</name> <type>rotate</type> <object-name>SeatBeltSwtch</object-name> <property>controls/switches/seatbelt-sign</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <animation> <name>No smoking sign pick</name> <type>pick</type> <object-name>NoSmokingSwtch</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/switches/no-smoking-sign</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>No smoking sign rotate</name> <type>rotate</type> <object-name>NoSmokingSwtch</object-name> <property>controls/switches/no-smoking-sign</property> <interpolation> <entry><ind>0</ind><dep>35</dep></entry> <entry><ind>1</ind><dep>-35</dep></entry> </interpolation> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> <center> <x-m>-0.01</x-m> <y-m>0</y-m> <z-m>-0.3037</z-m> </center> </animation> <!-- Engine controls --> <animation> <name>Engine 1 manual starter pick</name> <type>pick</type> <object-name>Eng1ManStartBtn1</object-name> <object-name>Eng1ManStartBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[0]/starter-switch</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Engine 1 manual starter on</name> <type>textranslate</type> <object-name>Eng1ManStartBtn2</object-name> <property>controls/engines/engine[0]/starter-switch</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <name>Engine 2 manual starter pick</name> <type>pick</type> <object-name>Eng2ManStartBtn1</object-name> <object-name>Eng2ManStartBtn2</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>controls/engines/engine[1]/starter-switch</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Engine 2 manual starter on</name> <type>textranslate</type> <object-name>Eng2ManStartBtn2</object-name> <property>controls/engines/engine[1]/starter-switch</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Hydraulics Control Panel --> <animation> <name>Engine 1 Hydraulic Pump</name> <type>pick</type> <object-name>e1-pump-fault</object-name> <object-name>e1-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/eng1-pump</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Engine 2 Hydraulic Pump</name> <type>pick</type> <object-name>e2-pump-fault</object-name> <object-name>e2-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/eng2-pump</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Electric Hydraulic Pump</name> <type>pick</type> <object-name>elec-pump-fault</object-name> <object-name>elec-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/elec-pump</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Backup Electric Hydraulic Pump</name> <type>pick</type> <object-name>y-elec-pump-fault</object-name> <object-name>y-elec-pump</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/y-elec-pump</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Unlock Ram Air Turbine</name> <type>pick</type> <object-name>rat-fault</object-name> <object-name>rat</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-cycle</command> <property>hydraulics/control/rat-unlck</property> <value>1</value> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <name>Hydraulic Power Transfer Unit (PTU)</name> <type>pick</type> <object-name>ptu</object-name> <action> <button>0</button> <repeatable type="bool">false</repeatable> <binding> <command>property-toggle</command> <property>hydraulics/control/ptu</property> </binding> <binding> <command>nasal</command> <script>utils.clickSound(6)</script> </binding> </action> </animation> <animation> <type>textranslate</type> <object-name>e1-pump</object-name> <property>hydraulics/control/eng1-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>e2-pump</object-name> <property>hydraulics/control/eng2-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>elec-pump</object-name> <property>hydraulics/control/elec-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>y-elec-pump</object-name> <property>hydraulics/control/y-elec-pump</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>rat</object-name> <property>hydraulics/control/rat-unlck</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <animation> <type>textranslate</type> <object-name>ptu</object-name> <property>hydraulics/control/ptu</property> <factor>0.5</factor> <axis> <x>1</x> <y>0</y> </axis> </animation> <!-- Texts --> <text> <name>adirs-coords</name> <offsets> <x-m>0.005</x-m> <y-m>-0.246</y-m> <z-m>0.245</z-m> <pitch-deg>62</pitch-deg> <roll-deg>90</roll-deg> <heading-deg>32</heading-deg> </offsets> <alignment>center-center</alignment> <axis-alignment>xy-plane</axis-alignment> <type type="string">text-value</type> <format type="string">%s</format> <property>/instrumentation/oh-panel/pos-string</property> <font type="string">Helvetica.txf</font> <draw-text type="bool">true</draw-text> <draw-alignment type="bool">false</draw-alignment> <draw-boundingbox type="bool">false</draw-boundingbox> <character-size>0.0095</character-size> <font-resolution> <width type="int">32</width> <height type="int">32</height> </font-resolution> </text> <text> <name>battery-lvl</name> <offsets> <x-m>-0.008</x-m> <y-m>-0.057</y-m> <z-m>0.0155</z-m> <pitch-deg>62</pitch-deg> <roll-deg>88</roll-deg> <heading-deg>32</heading-deg> </offsets> <alignment>center-center</alignment> <axis-alignment>xy-plane</axis-alignment> <type type="string">number-value</type> <format type="string">%2.1f</format> <property>/systems/electrical/suppliers/battery</property> <font type="string">led.txf</font> <draw-text type="bool">true</draw-text> <draw-alignment type="bool">false</draw-alignment> <draw-boundingbox type="bool">false</draw-boundingbox> <character-size>0.007</character-size> <font-resolution> <width type="int">32</width> <height type="int">32</height> </font-resolution> </text> <text> <name>battery-lvl</name> <offsets> <x-m>-0.008</x-m> <y-m>0.035</y-m> <z-m>0.0155</z-m> <pitch-deg>62</pitch-deg> <roll-deg>90</roll-deg> <heading-deg>32</heading-deg> </offsets> <alignment>center-center</alignment> <axis-alignment>xy-plane</axis-alignment> <type type="string">number-value</type> <format type="string">%2.1f</format> <property>/systems/electrical/suppliers/battery</property> <font type="string">led.txf</font> <draw-text type="bool">true</draw-text> <draw-alignment type="bool">false</draw-alignment> <draw-boundingbox type="bool">false</draw-boundingbox> <character-size>0.007</character-size> <font-resolution> <width type="int">32</width> <height type="int">32</height> </font-resolution> </text> </PropertyList>