<?xml version="1.0" encoding="utf-8"?> <PropertyList> <name>Effects/taxilight</name> <inherits-from>Effects/procedural-light</inherits-from> <parameters> <texture n="0"> <type>white</type> </texture> <light_color_base_r type="float">0.46</light_color_base_r> <light_color_base_g type="float">0.46</light_color_base_g> <light_color_base_b type="float">0.63</light_color_base_b> <light_color_center_r type="float">1.00</light_color_center_r> <!-- aviation white converted from 5500 K temp --> <light_color_center_g type="float">0.93</light_color_center_g> <light_color_center_b type="float">0.87</light_color_center_b> <intensity_scale type="float"><use>/sim/model/lights/nose-lights</use></intensity_scale> <pointing_x type="float">1</pointing_x> <pointing_y type="float">0.0</pointing_y> <pointing_z type="float">0.0</pointing_z> <is_directional type="bool">true</is_directional> <is_strobe type="bool">false</is_strobe> <inner_angle type="float">0.3</inner_angle> <outer_angle type="float">1</outer_angle> <zero_angle type="float">0.9</zero_angle> <outer_gain type="float">1.1</outer_gain> <visibility><use>/environment/ground-visibility-m</use></visibility> <avisibility><use>/environment/visibility-m</use></avisibility> <lthickness><use>/environment/ground-haze-thickness-m</use></lthickness> <terrain_alt><use>/environment/mean-terrain-elevation-m</use></terrain_alt> <eye_alt><use>/sim/rendering/eye-altitude-m</use></eye_alt> <terminator><use>/environment/terminator-relative-position-m</use></terminator> </parameters> </PropertyList>