Improve panel flood

This commit is contained in:
Jonathan Redpath 2018-10-22 20:25:10 +01:00
parent 642ac02ad5
commit e1e272e6b4
3 changed files with 6 additions and 8 deletions

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@ -2,13 +2,11 @@
<name>panel</name> <name>panel</name>
<inherits-from>Effects/model-combined-deferred</inherits-from> <inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters> <parameters>
<normalmap-enabled type="int">0</normalmap-enabled> <normalmap-enabled type="int">0</normalmap-enabled>
<reflection-enabled type="int">0</reflection-enabled> <reflection-enabled type="int">0</reflection-enabled>
<reflection-dynamic type="int">0</reflection-dynamic> <dirt-enabled type="int">0</dirt-enabled>
<reflect_map-enabled type="int">0</reflect_map-enabled> <ambient-correction type="float">0.0</ambient-correction>
<reflection-correction type="float">0.1</reflection-correction>
<lightmap-enabled type="int">1</lightmap-enabled> <lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">0</lightmap-multi>
<lightmap-factor type="float" n="0"><use>/controls/lighting/main-flood-knb</use></lightmap-factor> <lightmap-factor type="float" n="0"><use>/controls/lighting/main-flood-knb</use></lightmap-factor>
<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color> <lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
<texture n="3"> <texture n="3">

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@ -5682,8 +5682,8 @@
</animation> </animation>
<effect> <effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/panel-flood</inherits-from> <inherits-from>Aircraft/IDG-A32X/Models/Effects/panel-flood</inherits-from>
<object-name>main_panel</object-name> <object-name>main_panel</object-name>
</effect> </effect>
<animation> <animation>