A32X: bugfix strakes

This commit is contained in:
Jonathan Redpath 2017-10-25 19:22:59 +01:00
parent 68cad8e892
commit d9ce038458
13 changed files with 20474 additions and 2608 deletions

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@ -66,7 +66,7 @@
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Wings/a320.wings.iae.xml</path>
<path>Aircraft/IDG-A32X/Models/Wings/a319321.wings.iae.xml</path>
<offsets>
<x-m>15.280</x-m>
<z-m>-1.06019</z-m>

View file

@ -67,7 +67,7 @@
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Wings/a320.wings.iae.xml</path>
<path>Aircraft/IDG-A32X/Models/Wings/a319321.wings.iae.xml</path>
<offsets>
<x-m>15.280</x-m>
<z-m>-1.06019</z-m>

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@ -0,0 +1,82 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!--
#########################################
# Copyright (c) it0uchpods Design Group #
#########################################
-->
<PropertyList>
<offsets>
<pitch-deg>2.2</pitch-deg>
</offsets>
<params>
<n1>engines/engine[3]/n1</n1>
<on-fire>engines/engine[0]/on-fire</on-fire>
<contrail>engines/engine[0]/contrail</contrail>
<reverser-pos-norm>sim/multiplay/generic/float[2]</reverser-pos-norm>
<pylon-model-path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.pylon.iae.left.xml</pylon-model-path>
</params>
<model>
<path alias="../../params/pylon-model-path" />
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.v2500.xml</path>
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a319321.nacelle.iae.xml</path>
<overlay>
<params>
<reverser-pos-norm alias="../../../../params/reverser-pos-norm" />
</params>
</overlay>
</model>
<model>
<name>Contrail</name>
<path>Aircraft/IDG-A32X/Models/Effects/contrail-eng1.xml</path>
<overlay>
<params>
<contrail alias="../../../../params/contrail" />
</params>
</overlay>
<offsets>
<x-m>5.137</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<model>
<name>Engine fire</name>
<path>Aircraft/IDG-A32X/Models/Effects/enginefire.xml</path>
<offsets>
<x-m>3.316</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<condition>
<property alias="../../../params/on-fire" />
</condition>
</model>
<animation>
<name>Fan</name>
<type>spin</type>
<object-name>cone</object-name>
<object-name>fan</object-name>
<factor>67</factor>
<property alias="../../params/n1" />
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
</PropertyList>

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@ -0,0 +1,82 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!--
#########################################
# Copyright (c) it0uchpods Design Group #
#########################################
-->
<PropertyList>
<offsets>
<pitch-deg>2.2</pitch-deg>
</offsets>
<params>
<n1>engines/engine[4]/n1</n1>
<on-fire>engines/engine[1]/on-fire</on-fire>
<contrail>engines/engine[1]/contrail</contrail>
<reverser-pos-norm>sim/multiplay/generic/float[3]</reverser-pos-norm>
<pylon-model-path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.pylon.iae.right.xml</pylon-model-path>
</params>
<model>
<path alias="../../params/pylon-model-path" />
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.v2500.xml</path>
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a319321.nacelle.iae.xml</path>
<overlay>
<params>
<reverser-pos-norm alias="../../../../params/reverser-pos-norm" />
</params>
</overlay>
</model>
<model>
<name>Contrail</name>
<path>Aircraft/IDG-A32X/Models/Effects/contrail-eng2.xml</path>
<overlay>
<params>
<contrail alias="../../../../params/contrail" />
</params>
</overlay>
<offsets>
<x-m>5.137</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
</model>
<model>
<name>Engine fire</name>
<path>Aircraft/IDG-A32X/Models/Effects/enginefire.xml</path>
<offsets>
<x-m>3.316</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<condition>
<property alias="../../../params/on-fire" />
</condition>
</model>
<animation>
<name>Fan</name>
<type>spin</type>
<object-name>cone</object-name>
<object-name>fan</object-name>
<factor>67</factor>
<property alias="../../params/n1" />
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
</PropertyList>

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@ -8,7 +8,7 @@
<PropertyList>
<path>../Models/a320.nacelle.iae.ac</path>
<path>../Models/a319321.nacelle.iae.ac</path>
<!-- Reverse thrust animation -->
<animation>

View file

@ -29,7 +29,7 @@
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.nacelle.iae.xml</path>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.nacelle.iae.left.xml</path>
<overlay>
<params>
<reverser-pos-norm alias="../../../../params/reverser-pos-norm" />

View file

@ -29,7 +29,7 @@
</model>
<model>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.nacelle.iae.xml</path>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a320.nacelle.iae.right.xml</path>
<overlay>
<params>
<reverser-pos-norm alias="../../../../params/reverser-pos-norm" />

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@ -0,0 +1,57 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!--
#########################################
# Copyright (c) it0uchpods Design Group #
#########################################
-->
<PropertyList>
<path>../Models/a320.nacelle.iae.left.ac</path>
<!-- Reverse thrust animation -->
<animation>
<type>translate</type>
<object-name>Reverser</object-name>
<property alias="../../params/reverser-pos-norm" />
<factor>0.50</factor>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<!-- Chrome shader -->
<animation>
<name>Chrome shader</name>
<type>shader</type>
<shader>chrome</shader>
<texture>../Models/chrome.png</texture>
<object-name>Nozzle</object-name>
</animation>
<!-- LIVERY SELECT -->
<!-- Animation -->
<animation>
<type>material</type>
<object-name>Intake</object-name>
<object-name>Nacelle</object-name>
<object-name>Reverser</object-name>
<property-base>sim/model/livery</property-base>
<texture-prop>texture</texture-prop>
<texture>Liveries/A320/USAirways.png</texture>
</animation>
<!-- Nasal code -->
<nasal>
<load>
var livery_update = aircraft.livery_update.new("Aircraft/IDG-A32X/Models/Liveries/A320");
</load>
<unload>
livery_update.stop();
</unload>
</nasal>
</PropertyList>

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@ -0,0 +1,57 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!--
#########################################
# Copyright (c) it0uchpods Design Group #
#########################################
-->
<PropertyList>
<path>../Models/a320.nacelle.iae.right.ac</path>
<!-- Reverse thrust animation -->
<animation>
<type>translate</type>
<object-name>Reverser</object-name>
<property alias="../../params/reverser-pos-norm" />
<factor>0.50</factor>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<!-- Chrome shader -->
<animation>
<name>Chrome shader</name>
<type>shader</type>
<shader>chrome</shader>
<texture>../Models/chrome.png</texture>
<object-name>Nozzle</object-name>
</animation>
<!-- LIVERY SELECT -->
<!-- Animation -->
<animation>
<type>material</type>
<object-name>Intake</object-name>
<object-name>Nacelle</object-name>
<object-name>Reverser</object-name>
<property-base>sim/model/livery</property-base>
<texture-prop>texture</texture-prop>
<texture>Liveries/A320/USAirways.png</texture>
</animation>
<!-- Nasal code -->
<nasal>
<load>
var livery_update = aircraft.livery_update.new("Aircraft/IDG-A32X/Models/Liveries/A320");
</load>
<unload>
livery_update.stop();
</unload>
</nasal>
</PropertyList>

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@ -0,0 +1,853 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!--
#########################################
# Copyright (c) it0uchpods Design Group #
#########################################
-->
<PropertyList>
<path>res/a320.wings.ac</path>
<model>
<name>Engine.IAE.Left</name>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a319321.engine.iae.left.xml</path>
<offsets>
<x-m>-1.6387912</x-m>
<y-m>-5.755</y-m>
<z-m>-1.0170087</z-m>
</offsets>
</model>
<model>
<name>Engine.IAE.Right</name>
<path>Aircraft/IDG-A32X/Models/Engines/XMLs/a319321.engine.iae.right.xml</path>
<offsets>
<x-m>-1.6387912</x-m>
<y-m>5.755</y-m>
<z-m>-1.0170087</z-m>
</offsets>
</model>
<!-- ANIMATIONS -->
<!-- Ailerons -->
<animation>
<name>Left aileron</name>
<type>rotate</type>
<object-name>AileronL</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>40</factor>
<axis>
<x1-m>8.7295</x1-m>
<y1-m>-16.3231163</y1-m>
<z1-m>1.3187656</z1-m>
<x2-m>7.6792</x2-m>
<y2-m>-13.3967144</y2-m>
<z2-m>1.0797027</z2-m>
</axis>
</animation>
<animation>
<name>Right aileron</name>
<type>rotate</type>
<object-name>AileronR</object-name>
<property>sim/multiplay/generic/float[7]</property>
<factor>-40</factor>
<axis>
<x1-m>7.6792</x1-m>
<y1-m>13.3967144</y1-m>
<z1-m>1.0797027</z1-m>
<x2-m>8.7295</x2-m>
<y2-m>16.3231163</y2-m>
<z2-m>1.3187656</z2-m>
</axis>
</animation>
<!-- Flaps -->
<animation>
<name>Left inner flap nested</name>
<type>rotate</type>
<object-name>FlapL1</object-name>
<property>surface-positions/flap-pos-norm</property>
<interpolation>
<entry><ind>0.0</ind><dep>0</dep></entry>
<entry><ind>0.375</ind><dep>-40.357875</dep></entry>
<entry><ind>1.0</ind><dep>-72.621</dep></entry>
</interpolation>
<axis>
<x1-m>6.0809</x1-m>
<y1-m>-6.2374599</y1-m>
<z1-m>0.336533</z1-m>
<x2-m>6.0809</x2-m>
<y2-m>-2.0798014</y2-m>
<z2-m>-0.3127748</z2-m>
</axis>
</animation>
<animation>
<name>Left inner flap</name>
<type>rotate</type>
<object-name>Left inner flap nested</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>107.621</factor>
<axis>
<x1-m>6.057456</x1-m>
<y1-m>-6.3027944</y1-m>
<z1-m>-0.0804219</z1-m>
<x2-m>6.0513651</x2-m>
<y2-m>-2.1402087</y2-m>
<z2-m>-0.6982853</z2-m>
</axis>
</animation>
<animation>
<name>Left outer flap nested</name>
<type>rotate</type>
<object-name>FlapL2</object-name>
<property>surface-positions/flap-pos-norm</property>
<interpolation>
<entry><ind>0.0</ind><dep>0</dep></entry>
<entry><ind>0.375</ind><dep>-42.787875</dep></entry>
<entry><ind>1.0</ind><dep>-79.101</dep></entry>
</interpolation>
<axis>
<x1-m>8.1928</x1-m>
<y1-m>-13.2691827</y1-m>
<z1-m>0.9898454</z1-m>
<x2-m>6.0809</x2-m>
<y2-m>-6.335</y2-m>
<z2-m>0.351766</z2-m>
</axis>
</animation>
<animation>
<name>Left outer flap</name>
<type>rotate</type>
<object-name>Left outer flap nested</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>114.101</factor>
<axis>
<x1-m>8.2624571</x1-m>
<y1-m>-13.301169</y1-m>
<z1-m>0.6432786</z1-m>
<x2-m>6.0909663</x2-m>
<y2-m>-6.3704952</y2-m>
<z2-m>-0.032819</z2-m>
</axis>
</animation>
<animation>
<name>Right inner flap nested</name>
<type>rotate</type>
<object-name>FlapR1</object-name>
<property>surface-positions/flap-pos-norm</property>
<interpolation>
<entry><ind>0.0</ind><dep>0</dep></entry>
<entry><ind>0.375</ind><dep>-40.357875</dep></entry>
<entry><ind>1.0</ind><dep>-72.621</dep></entry>
</interpolation>
<axis>
<x1-m>6.0809</x1-m>
<y1-m>2.0798014</y1-m>
<z1-m>-0.3127748</z1-m>
<x2-m>6.0809</x2-m>
<y2-m>6.2374599</y2-m>
<z2-m>0.336533</z2-m>
</axis>
</animation>
<animation>
<name>Right inner flap</name>
<type>rotate</type>
<object-name>Right inner flap nested</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>107.621</factor>
<axis>
<x1-m>6.0513651</x1-m>
<y1-m>2.1402087</y1-m>
<z1-m>-0.6982853</z1-m>
<x2-m>6.057456</x2-m>
<y2-m>6.3027944</y2-m>
<z2-m>-0.0804219</z2-m>
</axis>
</animation>
<animation>
<name>Right outer flap nested</name>
<type>rotate</type>
<object-name>FlapR2</object-name>
<property>surface-positions/flap-pos-norm</property>
<interpolation>
<entry><ind>0.0</ind><dep>0</dep></entry>
<entry><ind>0.375</ind><dep>-42.787875</dep></entry>
<entry><ind>1.0</ind><dep>-74.101</dep></entry>
</interpolation>
<axis>
<x1-m>6.0809</x1-m>
<y1-m>6.335</y1-m>
<z1-m>0.351766</z1-m>
<x2-m>8.1928</x2-m>
<y2-m>13.2691827</y2-m>
<z2-m>0.9898454</z2-m>
</axis>
</animation>
<animation>
<name>Right outer flap</name>
<type>rotate</type>
<object-name>Right outer flap nested</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>114.101</factor>
<axis>
<x1-m>6.0909663</x1-m>
<y1-m>6.3704952</y1-m>
<z1-m>-0.032819</z1-m>
<x2-m>8.2624571</x2-m>
<y2-m>13.301169</y2-m>
<z2-m>0.6432786</z2-m>
</axis>
</animation>
<!-- Flap fairings -->
<animation>
<name>Left track fairing 1</name>
<type>rotate</type>
<object-name>FairingL1</object-name>
<object-name>staticDisch5</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>20</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
<center>
<x-m>4.4955971</x-m>
<y-m>-4.3464036</y-m>
<z-m>-0.1859465</z-m>
</center>
</animation>
<animation>
<name>Left track fairing 2</name>
<type>rotate</type>
<object-name>FairingL2</object-name>
<object-name>staticDisch7</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>20</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
<center>
<x-m>5.2056924</x-m>
<y-m>-7.8841929</y-m>
<z-m>0.2127978</z-m>
</center>
</animation>
<animation>
<name>Left track fairing 3</name>
<type>rotate</type>
<object-name>FairingL3</object-name>
<object-name>staticDisch8</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>20</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
<center>
<x-m>6.4871364</x-m>
<y-m>-11.3862214</y-m>
<z-m>0.6303491</z-m>
</center>
</animation>
<animation>
<name>Right track fairing 1</name>
<type>rotate</type>
<object-name>FairingR1</object-name>
<object-name>staticDisch4</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>20</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
<center>
<x-m>4.4955971</x-m>
<y-m>4.3464036</y-m>
<z-m>-0.1859465</z-m>
</center>
</animation>
<animation>
<name>Right track fairing 2</name>
<type>rotate</type>
<object-name>FairingR2</object-name>
<object-name>staticDisch2</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>20</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
<center>
<x-m>5.2056924</x-m>
<y-m>7.8841929</y-m>
<z-m>0.2127978</z-m>
</center>
</animation>
<animation>
<name>Right track fairing 3</name>
<type>rotate</type>
<object-name>FairingR3</object-name>
<object-name>staticDisch1</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor>20</factor>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
<center>
<x-m>6.4871364</x-m>
<y-m>11.3862214</y-m>
<z-m>0.6303491</z-m>
</center>
</animation>
<!-- Speedbrakes/spoilers -->
<animation>
<name>Left spoiler 1</name>
<type>rotate</type>
<object-name>SpoilerL1</object-name>
<property>controls/flight/spoiler-l1</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>4.879</x1-m>
<y1-m>-4.455</y1-m>
<z1-m>0.241</z1-m>
<x2-m>4.879</x2-m>
<y2-m>-6.201</y2-m>
<z2-m>0.507</z2-m>
</axis>
</animation>
<animation>
<name>Left spoiler 2</name>
<type>rotate</type>
<object-name>SpoilerL2</object-name>
<property>controls/flight/spoiler-l2</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>5.084</x1-m>
<y1-m>-6.905</y1-m>
<z1-m>0.574</z1-m>
<x2-m>5.678</x2-m>
<y2-m>-8.563</y2-m>
<z2-m>0.706</z2-m>
</axis>
</animation>
<animation>
<name>Left spoiler 3</name>
<type>rotate</type>
<object-name>SpoilerL3</object-name>
<property>controls/flight/spoiler-l3</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>5.685</x1-m>
<y1-m>-8.581</y1-m>
<z1-m>0.707</z1-m>
<x2-m>6.246</x2-m>
<y2-m>-10.145</y2-m>
<z2-m>0.832</z2-m>
</axis>
</animation>
<animation>
<name>Left spoiler 4</name>
<type>rotate</type>
<object-name>SpoilerL4</object-name>
<property>controls/flight/spoiler-l4</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>6.253</x1-m>
<y1-m>-10.164</y1-m>
<z1-m>0.833</z1-m>
<x2-m>6.769</x2-m>
<y2-m>-11.603</y2-m>
<z2-m>0.947</z2-m>
</axis>
</animation>
<animation>
<name>Left spoiler 5</name>
<type>rotate</type>
<object-name>SpoilerL5</object-name>
<property>controls/flight/spoiler-l5</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>6.776</x1-m>
<y1-m>-11.622</y1-m>
<z1-m>0.949</z1-m>
<x2-m>7.292</x2-m>
<y2-m>-13.06</y2-m>
<z2-m>1.063</z2-m>
</axis>
</animation>
<animation>
<name>Right spoiler 1</name>
<type>rotate</type>
<object-name>SpoilerR1</object-name>
<property>controls/flight/spoiler-r1</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>4.879</x1-m>
<y1-m>6.201</y1-m>
<z1-m>0.507</z1-m>
<x2-m>4.879</x2-m>
<y2-m>4.455</y2-m>
<z2-m>0.241</z2-m>
</axis>
</animation>
<animation>
<name>Right spoiler 2</name>
<type>rotate</type>
<object-name>SpoilerR2</object-name>
<property>controls/flight/spoiler-r2</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>5.678</x1-m>
<y1-m>8.563</y1-m>
<z1-m>0.706</z1-m>
<x2-m>5.084</x2-m>
<y2-m>6.905</y2-m>
<z2-m>0.574</z2-m>
</axis>
</animation>
<animation>
<name>Right spoiler 3</name>
<type>rotate</type>
<object-name>SpoilerR3</object-name>
<property>controls/flight/spoiler-r3</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>6.246</x1-m>
<y1-m>10.145</y1-m>
<z1-m>0.832</z1-m>
<x2-m>5.685</x2-m>
<y2-m>8.581</y2-m>
<z2-m>0.707</z2-m>
</axis>
</animation>
<animation>
<name>Right spoiler 4</name>
<type>rotate</type>
<object-name>SpoilerR4</object-name>
<property>controls/flight/spoiler-r4</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>6.769</x1-m>
<y1-m>11.603</y1-m>
<z1-m>0.947</z1-m>
<x2-m>6.253</x2-m>
<y2-m>10.164</y2-m>
<z2-m>0.833</z2-m>
</axis>
</animation>
<animation>
<name>Right spoiler 5</name>
<type>rotate</type>
<object-name>SpoilerR5</object-name>
<property>controls/flight/spoiler-r5</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>1.0</ind><dep>30</dep></entry>
</interpolation>
<axis>
<x1-m>7.292</x1-m>
<y1-m>13.06</y1-m>
<z1-m>1.063</z1-m>
<x2-m>6.776</x2-m>
<y2-m>11.622</y2-m>
<z2-m>0.949</z2-m>
</axis>
</animation>
<animation>
<name>SlatsL</name>
<type>translate</type>
<object-name>SlatR1</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL</name>
<type>translate</type>
<object-name>SlatR1</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL1</name>
<type>translate</type>
<object-name>SlatR2</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL1</name>
<type>translate</type>
<object-name>SlatR2</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL2</name>
<type>translate</type>
<object-name>SlatR3</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL2</name>
<type>translate</type>
<object-name>SlatR3</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL3</name>
<type>translate</type>
<object-name>SlatR4</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL3</name>
<type>translate</type>
<object-name>SlatR4</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL4</name>
<type>translate</type>
<object-name>SlatR5</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL4</name>
<type>translate</type>
<object-name>SlatR5</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL</name>
<type>translate</type>
<object-name>SlatL1</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL</name>
<type>translate</type>
<object-name>SlatL1</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL1</name>
<type>translate</type>
<object-name>SlatL2</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL1</name>
<type>translate</type>
<object-name>SlatL2</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL2</name>
<type>translate</type>
<object-name>SlatL3</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL2</name>
<type>translate</type>
<object-name>SlatL3</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL3</name>
<type>translate</type>
<object-name>SlatL4</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL3</name>
<type>translate</type>
<object-name>SlatL4</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<animation>
<name>SlatsL4</name>
<type>translate</type>
<object-name>SlatL5</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.18</dep></entry>
<entry><ind>0.814</ind><dep>0.22</dep></entry>
<entry><ind>1.0</ind><dep>0.27</dep></entry>
</interpolation>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>SlatsL4</name>
<type>translate</type>
<object-name>SlatL5</object-name>
<property>sim/multiplay/generic/float[11]</property>
<interpolation>
<entry><ind>0.0</ind><dep> 0</dep></entry>
<entry><ind>0.666</ind><dep>0.03</dep></entry>
<entry><ind>0.814</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>-1</z>
</axis>
</animation>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/winglightmap</inherits-from>
<object-name>Wings</object-name>
</effect>
<effect>
<inherits-from>Aircraft/IDG-A32X/Models/Effects/slat</inherits-from>
<object-name>SlatL1</object-name>
<object-name>SlatL2</object-name>
<object-name>SlatL3</object-name>
<object-name>SlatL4</object-name>
<object-name>SlatL5</object-name>
<object-name>SlatR1</object-name>
<object-name>SlatR2</object-name>
<object-name>SlatR3</object-name>
<object-name>SlatR4</object-name>
<object-name>SlatR5</object-name>
</effect>
</PropertyList>