Replace secondary lights with lightspots

This commit is contained in:
Jonathan Redpath 2018-08-08 11:54:29 +01:00
parent af9eeeeca0
commit d2b4564460
2 changed files with 8 additions and 24 deletions

View file

@ -516,22 +516,6 @@ var lightsLoop = maketimer(0.2, func {
} else {
nav_lights.setBoolValue(0);
}
# landing lights
landl = getprop("/controls/lighting/landing-lights[1]");
landr = getprop("/controls/lighting/landing-lights[2]");
if (landl == 1 and getprop("sim/current-view/internal") == 1) {
setprop("/sim/rendering/als-secondary-lights/use-landing-light", 1);
} else {
setprop("/sim/rendering/als-secondary-lights/use-landing-light", 0);
}
if (landr == 1 and getprop("sim/current-view/internal") == 1) {
setprop("/sim/rendering/als-secondary-lights/use-alt-landing-light", 1);
} else {
setprop("/sim/rendering/als-secondary-lights/use-alt-landing-light", 0);
}
});
var lTray = func {

View file

@ -95,12 +95,12 @@ var light_manager = {
me.light4_zpos = 2.0;
# color values
me.light1_r = 0.5;
me.light1_g = 0.5;
me.light1_b = 0.5;
me.light2_r = 0.5;
me.light2_g = 0.5;
me.light2_b = 0.5;
me.light1_r = 0.7;
me.light1_g = 0.7;
me.light1_b = 0.7;
me.light2_r = 0.7;
me.light2_g = 0.7;
me.light2_b = 0.7;
me.light3_r = 0.5;
me.light3_g = 0.5;
me.light3_b = 0.5;
@ -172,13 +172,13 @@ var light_manager = {
var sh = math.sin(heading);
var ch = math.cos(heading);
if (ll1 == 1 and type_of_view == 0) {
if (ll1 == 1) {
me.light1_on();
} else {
me.light1_off();
}
if (ll2 == 1 and type_of_view == 0) {
if (ll2 == 1) {
me.light2_on();
} else {
me.light2_off();