GIT: Formatting

This commit is contained in:
Joshua Davidson 2018-12-10 15:41:09 -05:00
parent d2fb461792
commit a74ddee098
2 changed files with 286 additions and 306 deletions

View file

@ -1,161 +1,151 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!--
##############################################
# Copyright (c) Joshua Davidson (it0uchpods) #
##############################################
-->
<PropertyList> <PropertyList>
<particlesystem>
<name>smoke</name> <particlesystem>
<texture>res/smoke.png</texture> <name>contrail-eng1</name>
<offsets> <texture>contrail.rgb</texture>
<x-m>30</x-m> <emissive type="bool">false</emissive>
<y-m>0.00</y-m> <lighting type="bool">false</lighting>
<z-m>2</z-m> <condition>
<pitch-deg>90</pitch-deg> <and>
</offsets> <greater-than>
<property>engines/engine[0]/n2-actual</property>
<value>50</value>
</greater-than>
<greater-than>
<property>/position/altitude-ft</property>
<value>19000</value>
</greater-than>
<less-than>
<property>environment/temperature-degc</property>
<value>-30</value>
</less-than>
<equals>
<property>engines/engine[0]/state</property>
<value>3</value>
</equals>
</and>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.3</value>
</alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<emissive type="bool">false</emissive> <end>
<lighting type="bool">false</lighting> <color>
<red>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.00000001</value>
</alpha>
</color>
<size>
<value>6</value>
</size>
</end>
<condition> <life-sec>
<and> <value>10</value>
<greater-than> </life-sec>
<property>engines/engine[0]/n2</property>
<value>50</value>
</greater-than>
<greater-than>
<property>position/altitude-ft</property>
<value>19000</value>
</greater-than>
<less-than>
<property>environment/temperature-degc</property>
<value>-40</value>
</less-than>
</and>
</condition>
<attach>world</attach> <mass-kg>0.5</mass-kg>
<radius-m>0.5</radius-m>
</particle>
<placer> <program>
<type>point</type> <fluid>air</fluid>
</placer> <gravity type="bool">true</gravity>
<wind typ="bool">true</wind>
<shooter> </program>
<theta-min-deg>-1.5</theta-min-deg> </particlesystem>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>35</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.3</value>
</alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<end>
<color>
<red>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.00000001</value>
</alpha>
</color>
<size>
<value>6</value>
</size>
</end>
<life-sec>
<value>10</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList> </PropertyList>

View file

@ -1,161 +1,151 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!--
##############################################
# Copyright (c) Joshua Davidson (it0uchpods) #
##############################################
-->
<PropertyList> <PropertyList>
<particlesystem>
<name>smoke</name> <particlesystem>
<texture>res/smoke.png</texture> <name>contrail-eng2</name>
<offsets> <texture>contrail.rgb</texture>
<x-m>30</x-m> <emissive type="bool">false</emissive>
<y-m>0.00</y-m> <lighting type="bool">false</lighting>
<z-m>2</z-m> <condition>
<pitch-deg>90</pitch-deg> <and>
</offsets> <greater-than>
<property>engines/engine[1]/n2-actual</property>
<value>50</value>
</greater-than>
<greater-than>
<property>/position/altitude-ft</property>
<value>19000</value>
</greater-than>
<less-than>
<property>environment/temperature-degc</property>
<value>-30</value>
</less-than>
<equals>
<property>engines/engine[1]/state</property>
<value>3</value>
</equals>
</and>
</condition>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<shooter>
<theta-min-deg>-1.5</theta-min-deg>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.3</value>
</alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<emissive type="bool">false</emissive> <end>
<lighting type="bool">false</lighting> <color>
<red>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.00000001</value>
</alpha>
</color>
<size>
<value>6</value>
</size>
</end>
<condition> <life-sec>
<and> <value>10</value>
<greater-than> </life-sec>
<property>engines/engine[1]/n2</property>
<value>50</value>
</greater-than>
<greater-than>
<property>position/altitude-ft</property>
<value>19000</value>
</greater-than>
<less-than>
<property>environment/temperature-degc</property>
<value>-40</value>
</less-than>
</and>
</condition>
<attach>world</attach> <mass-kg>0.5</mass-kg>
<radius-m>0.5</radius-m>
</particle>
<placer> <program>
<type>point</type> <fluid>air</fluid>
</placer> <gravity type="bool">true</gravity>
<wind typ="bool">true</wind>
<shooter> </program>
<theta-min-deg>-1.5</theta-min-deg> </particlesystem>
<theta-max-deg>1.5</theta-max-deg>
<phi-min-deg>-1.5</phi-min-deg>
<phi-max-deg>1.5</phi-max-deg>
<speed-mps>
<value>0</value>
<spread>0</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>0</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>0</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>35</value>
<spread>0</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>0.7</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.3</value>
</alpha>
</color>
<size>
<value>2</value>
</size>
</start>
<end>
<color>
<red>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</red>
<green>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</green>
<blue>
<expression>
<product>
<value>1.0</value>
<property>rendering/scene/diffuse/red</property>
</product>
</expression>
</blue>
<alpha>
<value>0.00000001</value>
</alpha>
</color>
<size>
<value>6</value>
</size>
</end>
<life-sec>
<value>10</value>
</life-sec>
<mass-kg> 0.5 </mass-kg>
<radius-m> 0.5 </radius-m>
</particle>
<program>
<fluid> air </fluid>
<gravity type="bool"> true </gravity>
<wind typ="bool"> true </wind>
</program>
</particlesystem>
</PropertyList> </PropertyList>